Player Matchup

Heimdallr
Heimdallr
Ehremehmer
Heimdallr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Discordia
Discordia
LoveTheBomb
Discordia
Level 16
God Stats
1W - 2L
1,489 SR
Queue Stats
6W - 12L
1,257 Elo+
Solo
Fenrir
Fenrir
SnowHowndz
Fenrir
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 13
1,496 SR
1,419 Elo+

VS

Team Averages
Level 76
1,500 SR
1,373 Elo+
Anhur
Anhur
KingBubIII
Anhur
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 20L
1,281 Elo+
Party 2
Baron Samedi
Baron Samedi
XFaTaLFrenzy
Baron Samedi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
slavitor22
Athena
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 16L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ehremehmer
Heimdallr
10
1 / 7 / 6
7,733
644
5,765
10,325
3,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
LoveTheBomb
Discordia
12
6 / 4 / 2
8,801
733
11,840
7,778
2,358
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
SnowHowndz
Fenrir
10
2 / 10 / 6
7,846
654
6,993
12,240
4,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
13 / 3 / 7
10,758
897
9,764
10,173
3,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
XFaTaLFrenzy
Baron Samedi
13
4 / 1 / 15
9,319
777
10,265
6,994
4,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
slavitor22
Athena
11
3 / 5 / 16
8,888
741
3,893
13,614
6,820
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
9
Kills
20
21
Deaths
9
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Ehremehmer
Heimdallr
1
7
6
0.57
W
Anhur
13
3
7
5.5
L
Discordia
LoveTheBomb
Discordia
6
4
2
1.75
L
Fenrir
SnowHowndz
Fenrir
2
10
6
0.5
W
Baron Samedi
XFaTaLFrenzy
Baron Samedi
4
1
15
11.5
W
Athena
slavitor22
Athena
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,598
Damage
23,922
30,343
Taken
30,781
10,011
Mitigated
14,492
2,655
Healing
8,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Ehremehmer
Heimdallr
5,765
3,105
0
239
10,325
3,432
189
4,751
5,574
0
19,293
W
Anhur
9,764
5,076
0
1,585
10,173
3,632
722
5,522
4,651
0
28,890
L
Discordia
LoveTheBomb
Discordia
11,840
1,394
0
1,338
7,778
2,358
47
3,804
3,974
37,973
0
L
Fenrir
SnowHowndz
Fenrir
6,993
2,759
0
1,078
12,240
4,221
165
5,291
6,949
0
14,498
W
Baron Samedi
XFaTaLFrenzy
Baron Samedi
10,265
1,554
1,751
3,023
6,994
4,040
717
2,673
4,321
45,086
3,483
W
Athena
slavitor22
Athena
3,893
1,802
564
1,496
13,614
6,820
138
3,989
9,625
11,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,380
Gold Earned
28,965
100
Minions Killed
111
0
Camps Cleared
0
583,091
Distance Traveled
695,384
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,733
644
33
3
0
179,414
0
W
Anhur
10,758
897
39
3
0
244,380
3
L
Discordia
8,801
733
52
4
0
207,191
3
L
Fenrir
7,846
654
15
1
0
196,486
0
W
Baron Samedi
9,319
777
59
5
0
201,530
2
W
Athena
8,888
741
13
1
0
249,474
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role