Player Matchup

Discordia
Discordia
Garebake
Discordia
Level 67
God Stats
23W - 26L
1,284 SR
Queue Stats
332W - 355L
1,336 Elo+
Party 1
Fenrir
Fenrir
JBird10
Fenrir
Level 47
God Stats
38W - 25L
1,492 SR
Queue Stats
325W - 329L
1,335 Elo+
Party 1
Apollo
Apollo
Kitchenatorzzzz
Apollo
Level 27
God Stats
37W - 42L
1,361 SR
Queue Stats
115W - 131L
1,306 Elo+
Party 1
Sun Wukong
Sun Wukong
spanky98
Sun Wukong
Level 67
God Stats
35W - 35L
1,210 SR
Queue Stats
250W - 259L
1,348 Elo+
Party 1
Ganesha
Ganesha
x0Spazmatic0x
Ganesha
Level 23
God Stats
27W - 17L
1,592 SR
Queue Stats
81W - 96L
1,348 Elo+
Party 1
Team Averages
Level 46
1,388 SR
1,335 Elo+

VS

Team Averages
Level 44
1,598 SR
1,447 Elo+
Yemoja
Yemoja
Any0lite
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Limit116
Guan Yu
Level 39
God Stats
1W - 2L
1,758 SR
Queue Stats
57W - 75L
1,349 Elo+
Solo
Artemis
Artemis
N0odleSoup
Artemis
Level 17
God Stats
1W - 2L
1,755 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 2
King Arthur
King Arthur
Optimumcornet81
King Arthur
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 2
Nemesis
Nemesis
nkilburn
Nemesis
Level 42
God Stats
5W - 7L
1,475 SR
Queue Stats
121W - 135L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Garebake
Discordia
16
7 / 2 / 5
10,022
590
11,263
6,175
2,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
JBird10
Fenrir
17
12 / 0 / 6
10,669
628
9,447
9,785
4,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 3 / 6
7,813
460
4,101
10,227
3,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
spanky98
Sun Wukong
16
8 / 2 / 3
10,437
614
12,363
14,419
12,727
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
12
0 / 2 / 10
8,318
489
2,771
11,471
9,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Any0lite
Yemoja
9
0 / 4 / 2
6,860
404
7,422
9,650
4,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
Limit116
Guan Yu
12
1 / 9 / 3
7,490
441
3,286
12,674
6,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
N0odleSoup
Artemis
10
2 / 6 / 1
6,835
402
6,121
8,906
2,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Optimumcornet81
King Arthur
11
0 / 6 / 3
6,851
403
4,724
11,619
8,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nemesis
nkilburn
Nemesis
13
6 / 5 / 0
9,060
533
8,321
14,350
5,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
30
Kills
9
9
Deaths
30
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Any0lite
Yemoja
0
4
2
0.25
W
Discordia
Garebake
Discordia
7
2
5
4.75
W
Fenrir
JBird10
Fenrir
12
0
6
15
W
3
3
6
2
L
Guan Yu
Limit116
Guan Yu
1
9
3
0.28
L
Artemis
N0odleSoup
Artemis
2
6
1
0.42
L
King Arthur
Optimumcornet81
King Arthur
0
6
3
0.25
L
Nemesis
nkilburn
Nemesis
6
5
0
1.2
W
Sun Wukong
spanky98
Sun Wukong
8
2
3
4.75
W
Ganesha
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,945
Damage
29,874
52,077
Taken
57,199
33,346
Mitigated
27,727
22,433
Healing
6,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Any0lite
Yemoja
7,422
1,876
548
1,601
9,650
4,548
829
2,843
6,761
18,681
0
W
Discordia
Garebake
Discordia
11,263
1,253
0
1,794
6,175
2,176
37
473
5,702
58,180
0
W
Fenrir
JBird10
Fenrir
9,447
1,759
0
6,333
9,785
4,581
0
830
8,955
0
72,785
W
4,101
2,135
0
4,853
10,227
3,958
920
3,011
7,191
0
42,573
L
Guan Yu
Limit116
Guan Yu
3,286
842
0
404
12,674
6,371
0
4,689
7,450
0
32,891
L
Artemis
N0odleSoup
Artemis
6,121
2,634
0
926
8,906
2,271
1,134
2,069
6,815
0
24,658
L
King Arthur
Optimumcornet81
King Arthur
4,724
1,133
0
942
11,619
8,597
0
0
11,619
0
20,159
L
Nemesis
nkilburn
Nemesis
8,321
3,898
0
1,832
14,350
5,940
0
3,624
10,520
0
53,702
W
Sun Wukong
spanky98
Sun Wukong
12,363
4,016
0
6,084
14,419
12,727
265
327
13,707
0
63,505
W
Ganesha
2,771
133
0
3,369
11,471
9,904
420
2,781
8,665
19,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,259
Gold Earned
37,096
452
Minions Killed
245
0
Camps Cleared
0
1,597,274
Distance Traveled
1,418,596
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,860
404
14
1
0
297,736
6
W
Discordia
10,022
590
115
7
0
318,497
3
W
Fenrir
10,669
628
121
7
0
352,185
10
W
Apollo
7,813
460
80
5
0
276,301
1
L
Guan Yu
7,490
441
59
3
0
252,780
0
L
Artemis
6,835
402
50
3
0
262,761
2
L
King Arthur
6,851
403
40
2
0
265,183
0
L
Nemesis
9,060
533
82
5
0
340,136
5
W
Sun Wukong
10,437
614
130
8
0
344,874
0
W
Ganesha
8,318
489
6
0
0
305,417
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role