Player Matchup

The Morrigan
The Morrigan
Crystlina108
The Morrigan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 36L
1,500 Elo+
Solo
Loki
Loki
Dragos_234
Loki
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 45L
1,306 Elo+
Solo
Ymir
Ymir
HALO2006JAG
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Medusa
Medusa
cogent_novel0
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
gravity-hope02
Mulan
Level 23
God Stats
3W - 2L
1,406 SR
Queue Stats
32W - 25L
1,091 Elo+
Solo
Team Averages
Level 9
1,481 SR
1,380 Elo+

VS

Team Averages
Level 26
1,475 SR
1,306 Elo+
Tiamat
Tiamat
DragonKing76390
Tiamat
Level 28
God Stats
32W - 10L
1,751 SR
Queue Stats
440W - 432L
1,447 Elo+
Party 1
Olorun
Olorun
MaximusKio
Olorun
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,295 Elo+
Solo
Nemesis
Nemesis
Sniperpro208
Nemesis
Level 58
God Stats
2W - 1L
1,501 SR
Queue Stats
59W - 88L
1,234 Elo+
Party 1
Ymir
Ymir
famousboy907
Ymir
Level 17
God Stats
4W - 9L
1,346 SR
Queue Stats
15W - 19L
1,312 Elo+
Party 1
Guan Yu
Guan Yu
petitenugget15
Guan Yu
Level 14
God Stats
2W - 4L
1,279 SR
Queue Stats
19W - 20L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Crystlina108
The Morrigan
12
3 / 4 / 1
7,887
464
7,729
10,212
3,178
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 3 / 1
8,468
498
4,495
9,844
2,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8
1 / 12 / 2
6,932
408
3,928
16,648
6,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 7 / 0
5,781
340
2,213
7,715
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 5 / 1
7,726
454
5,793
10,730
3,897
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 1 / 8
10,516
619
14,086
6,782
4,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
MaximusKio
Olorun
13
4 / 4 / 4
8,113
477
6,777
11,786
4,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
Sniperpro208
Nemesis
10
2 / 1 / 1
7,086
417
2,860
8,733
2,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
4 / 1 / 4
7,262
427
4,371
9,264
4,480
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
3 / 2 / 1
8,284
487
3,639
10,648
9,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
9
Kills
27
31
Deaths
9
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Crystlina108
The Morrigan
3
4
1
0.88
W
14
1
8
18
L
2
3
1
0.83
L
1
12
2
0.17
W
Olorun
MaximusKio
Olorun
4
4
4
1.5
W
Nemesis
Sniperpro208
Nemesis
2
1
1
2.5
L
1
7
0
0.14
W
4
1
4
6
L
2
5
1
0.5
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,158
Damage
31,733
55,149
Taken
47,213
18,807
Mitigated
25,230
9,549
Healing
12,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Crystlina108
The Morrigan
7,729
2,772
0
2,167
10,212
3,178
251
5,662
4,396
38,436
3,954
W
14,086
1,400
116
2,075
6,782
4,235
2,609
1,380
5,402
54,702
0
L
4,495
1,268
0
2,938
9,844
2,797
1,593
1,361
8,289
0
58,311
L
3,928
2,148
0
429
16,648
6,813
346
10,220
6,126
14,010
0
W
Olorun
MaximusKio
Olorun
6,777
4,256
96
5,182
11,786
4,014
1,462
4,117
7,669
30,159
0
W
Nemesis
Sniperpro208
Nemesis
2,860
1,125
0
2,804
8,733
2,657
288
1,371
7,362
0
34,473
L
2,213
1,252
0
1,189
7,715
2,122
312
3,421
4,003
0
12,387
W
4,371
1,456
0
0
9,264
4,480
1,598
2,385
6,879
18,362
0
L
5,793
1,500
123
2,703
10,730
3,897
2,006
3,545
6,801
0
31,709
W
3,639
735
0
1,844
10,648
9,844
797
868
9,780
0
30,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,794
Gold Earned
41,261
284
Minions Killed
296
0
Camps Cleared
0
1,391,361
Distance Traveled
1,591,900
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,887
464
81
5
0
295,385
0
W
Tiamat
10,516
619
103
6
0
316,720
0
L
Loki
8,468
498
102
6
0
364,519
3
L
Ymir
6,932
408
23
1
0
234,171
0
W
Olorun
8,113
477
44
3
0
288,045
0
W
Nemesis
7,086
417
59
3
0
317,241
1
L
Medusa
5,781
340
13
1
0
214,698
1
W
Ymir
7,262
427
24
1
0
349,181
1
L
Mulan
7,726
454
65
4
0
282,588
0
W
Guan Yu
8,284
487
66
4
0
320,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role