Player Matchup

Erlang Shen
Erlang Shen
Nightstep
Erlang Shen
Level 22
God Stats
12W - 13L
1,491 SR
Queue Stats
226W - 165L
1,611 Elo+
Party 1
Bacchus
Bacchus
Palatapus
Bacchus
Level 17
God Stats
38W - 33L
1,541 SR
Queue Stats
295W - 236L
1,555 Elo+
Party 1
Neith
Neith
QUEENROSIRIS
Neith
Level 7
God Stats
0W - 3L
1,212 SR
Queue Stats
0W - 3L
1,205 Elo+
Solo
Ullr
Ullr
elyk1016
Ullr
Level 23
God Stats
1W - 4L
1,227 SR
Queue Stats
143W - 95L
1,605 Elo+
Party 1
Ra
Ra
六月乱雪
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,482 Elo+
Solo
Team Averages
Level 14
1,394 SR
1,492 Elo+

VS

Team Averages
Level 21
1,618 SR
1,494 Elo+
Anhur
Anhur
DoneLikeD1nner
Anhur
Level 18
God Stats
14W - 6L
1,557 SR
Queue Stats
57W - 47L
1,536 Elo+
Party 2
Cthulhu
Cthulhu
Riiftyy
Cthulhu
Level 6
God Stats
3W - 1L
1,557 SR
Queue Stats
24W - 20L
1,391 Elo+
Party 2
Artio
Artio
StarsLol
Artio
Level 21
God Stats
5W - 5L
1,734 SR
Queue Stats
23W - 21L
1,575 Elo+
Solo
Hades
Hades
frecklemeneckle
Hades
Level 13
God Stats
7W - 5L
1,685 SR
Queue Stats
14W - 14L
1,481 Elo+
Solo
King Arthur
King Arthur
tobad124
King Arthur
Level 46
God Stats
3W - 1L
1,557 SR
Queue Stats
23W - 22L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Nightstep
Erlang Shen
14
1 / 4 / 6
7,987
532
12,623
10,843
5,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Palatapus
Bacchus
9
1 / 3 / 3
6,401
427
1,732
5,931
3,227
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 5 / 0
6,843
456
2,953
6,558
2,211
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ullr
12
4 / 4 / 1
7,243
483
5,810
8,129
2,129
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 5 / 2
7,500
500
4,408
7,077
2,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 4
7,351
490
6,047
9,656
2,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Riiftyy
Cthulhu
13
5 / 3 / 5
8,343
556
5,539
10,722
5,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
StarsLol
Artio
15
4 / 0 / 1
8,631
575
4,148
9,909
4,359
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 3 / 4
8,389
559
6,341
8,503
3,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
tobad124
King Arthur
13
4 / 0 / 3
8,044
536
7,097
7,855
4,162
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
9
Kills
21
21
Deaths
9
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
3
4
2
L
Erlang Shen
Nightstep
Erlang Shen
1
4
6
1
L
Bacchus
Palatapus
Bacchus
1
3
3
0.83
L
1
5
0
0.2
W
Cthulhu
Riiftyy
Cthulhu
5
3
5
2.5
W
Artio
StarsLol
Artio
4
0
1
4.5
L
Ullr
4
4
1
1.13
W
4
3
4
2
W
King Arthur
tobad124
King Arthur
4
0
3
5.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,526
Damage
29,172
38,538
Taken
46,645
15,149
Mitigated
20,120
5,485
Healing
16,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,047
2,563
0
3,675
9,656
2,520
158
2,150
7,506
0
36,350
L
Erlang Shen
Nightstep
Erlang Shen
12,623
8,406
0
2,114
10,843
5,425
0
3,875
6,968
0
65,287
L
Bacchus
Palatapus
Bacchus
1,732
0
0
407
5,931
3,227
0
3,182
2,749
9,547
0
L
2,953
702
0
692
6,558
2,211
625
2,185
4,373
0
26,268
W
Cthulhu
Riiftyy
Cthulhu
5,539
524
246
1,697
10,722
5,358
363
1,475
9,247
24,734
0
W
Artio
StarsLol
Artio
4,148
488
166
6,021
9,909
4,359
0
408
9,501
59,116
0
L
Ullr
5,810
3,500
0
1,395
8,129
2,129
0
3,868
4,261
0
34,426
W
6,341
598
0
3,300
8,503
3,721
980
2,035
6,468
50,003
0
W
King Arthur
tobad124
King Arthur
7,097
1,074
0
1,881
7,855
4,162
175
72
7,783
0
31,054
L
4,408
823
60
817
7,077
2,157
68
2,918
4,159
34,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,974
Gold Earned
40,758
317
Minions Killed
381
0
Camps Cleared
0
1,249,876
Distance Traveled
1,449,022
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,351
490
56
4
0
278,542
1
L
Erlang Shen
7,987
532
97
6
0
288,836
4
L
Bacchus
6,401
427
11
1
0
248,078
3
L
Neith
6,843
456
50
3
0
196,602
1
W
Cthulhu
8,343
556
47
3
0
301,271
4
W
Artio
8,631
575
113
8
0
322,465
0
L
Ullr
7,243
483
77
5
0
267,014
1
W
Hades
8,389
559
103
7
0
257,952
0
W
King Arthur
8,044
536
62
4
0
288,792
1
L
Ra
7,500
500
82
5
0
249,346
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role