Player Matchup

Guan Yu
Guan Yu
ForensicBufflo
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,186 Elo+
Party 2
Scylla
Scylla
MarshAllan
Scylla
Level 26
God Stats
4W - 8L
1,292 SR
Queue Stats
41W - 38L
1,423 Elo+
Solo
Cthulhu
Cthulhu
PrairieZombie
Cthulhu
Level 7
God Stats
9W - 9L
1,394 SR
Queue Stats
107W - 103L
1,295 Elo+
Party 2
Heimdallr
Heimdallr
Yari501
Heimdallr
Level 27
God Stats
12W - 12L
1,383 SR
Queue Stats
295W - 289L
1,394 Elo+
Solo
Susano
Susano
darkestnight00
Susano
Level 24
God Stats
3W - 6L
1,399 SR
Queue Stats
37W - 32L
1,418 Elo+
Solo
Team Averages
Level 17
1,393 SR
1,343 Elo+

VS

Team Averages
Level 20
1,525 SR
1,410 Elo+
Arachne
Arachne
Happymush
Arachne
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,430 Elo+
Party 1
Ra
Ra
Hunted06
Ra
Level 14
God Stats
1W - 0L
1,698 SR
Queue Stats
3W - 3L
1,326 Elo+
Party 1
Ymir
Ymir
Windwhiz101
Ymir
Level 7
God Stats
1W - 1L
1,264 SR
Queue Stats
4W - 3L
1,430 Elo+
Party 1
Freya
Freya
ZzJustinzZ
Freya
Level 34
God Stats
2W - 0L
1,653 SR
Queue Stats
4W - 3L
1,430 Elo+
Party 1
Odin
Odin
all1kk
Odin
Level 26
God Stats
10W - 2L
1,509 SR
Queue Stats
65W - 65L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,659
354
2,166
6,832
3,864
Breastplate

Breastplate

+20
Physical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Scylla
MarshAllan
Scylla
13
3 / 5 / 0
8,117
507
3,153
7,046
2,488
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
9
0 / 2 / 0
5,954
372
4,289
8,595
7,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
Yari501
Heimdallr
11
0 / 7 / 1
6,782
424
8,019
10,945
3,661
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 6 / 0
7,174
448
6,850
15,601
4,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Happymush
Arachne
14
9 / 0 / 1
8,940
559
7,268
9,321
3,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 5 / 9
8,296
519
4,598
7,409
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
6 / 0 / 8
8,550
534
5,051
10,107
7,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
13
4 / 1 / 11
8,336
521
7,475
10,974
3,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Odin
all1kk
Odin
14
3 / 0 / 4
8,315
520
9,528
10,161
6,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
5
Kills
23
24
Deaths
6
1
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Arachne
Happymush
Arachne
9
0
1
9.5
W
1
5
9
1.1
L
Scylla
MarshAllan
Scylla
3
5
0
0.6
L
Cthulhu
0
2
0
0
W
6
0
8
10
L
Heimdallr
Yari501
Heimdallr
0
7
1
0.07
W
Freya
4
1
11
9.5
W
Odin
all1kk
Odin
3
0
4
5
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,477
Damage
33,920
49,019
Taken
47,972
22,770
Mitigated
23,645
10,716
Healing
21,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,166
492
867
1,499
6,832
3,864
0
0
6,632
0
13,507
W
Arachne
Happymush
Arachne
7,268
5,601
0
5,293
9,321
3,284
1,634
1,129
8,071
0
44,542
W
4,598
814
2,299
1,962
7,409
2,953
1,804
2,961
4,423
38,391
0
L
Scylla
MarshAllan
Scylla
3,153
129
0
0
7,046
2,488
1,318
4,367
2,654
42,519
0
L
Cthulhu
4,289
602
59
2,277
8,595
7,797
111
851
7,454
22,387
0
W
5,051
925
0
2,657
10,107
7,030
1,250
321
9,786
23,720
0
L
Heimdallr
Yari501
Heimdallr
8,019
4,730
0
1,848
10,945
3,661
819
7,586
3,334
0
40,111
W
Freya
7,475
2,977
0
6,077
10,974
3,953
1,298
434
10,540
38,966
0
W
Odin
all1kk
Odin
9,528
1,910
0
3,590
10,161
6,425
0
2,176
7,660
0
36,530
L
6,850
943
0
4,166
15,601
4,960
0
4,320
11,206
0
42,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,686
Gold Earned
42,437
300
Minions Killed
333
0
Camps Cleared
0
1,243,616
Distance Traveled
1,512,307
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,659
354
28
2
0
246,732
1
W
Arachne
8,940
559
91
6
0
286,722
4
W
Ra
8,296
519
81
5
0
286,964
1
L
Scylla
8,117
507
86
5
0
220,647
0
L
Cthulhu
5,954
372
40
3
0
268,111
1
W
Ymir
8,550
534
36
2
0
323,603
2
L
Heimdallr
6,782
424
65
4
0
240,739
3
W
Freya
8,336
521
59
4
0
328,047
0
W
Odin
8,315
520
66
4
0
286,971
2
L
Susano
7,174
448
81
5
0
267,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role