Player Matchup

Jormungandr
Jormungandr
FossiPlays
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,238 Elo+
Party 2
Amaterasu
Amaterasu
IAMMUNIR
Amaterasu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,432 Elo+
Party 2
Mercury
Mercury
MaldingBoomer
Mercury
Level 26
God Stats
4W - 6L
1,236 SR
Queue Stats
148W - 158L
1,365 Elo+
Solo
Ra
Ra
aicraftcarrier
Ra
Level 17
God Stats
20W - 37L
1,292 SR
Queue Stats
677W - 663L
1,243 Elo+
Solo
Neith
Neith
iamabel
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,448 Elo+
Party 2
Team Averages
Level 11
1,406 SR
1,345 Elo+

VS

Team Averages
Level 11
1,593 SR
1,286 Elo+
Anubis
Anubis
ArcaneCataclysm
Anubis
Level 7
God Stats
0W - 2L
1,751 SR
Queue Stats
117W - 151L
1,123 Elo+
Party 1
Bakasura
Bakasura
Cotocoquin
Bakasura
Level 20
God Stats
4W - 5L
1,500 SR
Queue Stats
360W - 370L
1,453 Elo+
Solo
Khepri
Khepri
ShadowMonarch97
Khepri
Level 17
God Stats
6W - 3L
1,713 SR
Queue Stats
139W - 178L
1,167 Elo+
Party 1
Mulan
Mulan
Troyner
Mulan
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 104L
1,242 Elo+
Solo
Chernobog
Chernobog
witchyqueen13
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FossiPlays
Jormungandr
15
5 / 4 / 12
10,379
519
8,323
14,528
10,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
IAMMUNIR
Amaterasu
17
12 / 8 / 6
11,684
584
16,938
20,593
17,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
19
9 / 1 / 8
12,335
617
14,480
12,894
6,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
7 / 1 / 12
10,683
534
8,376
8,044
3,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
iamabel
Neith
16
3 / 4 / 7
9,688
484
8,807
12,976
4,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 8 / 1
9,528
476
10,314
11,563
6,683
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Cotocoquin
Bakasura
18
8 / 6 / 2
11,510
576
13,269
20,985
8,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 7 / 7
8,723
436
5,058
18,638
17,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
Troyner
Mulan
15
4 / 11 / 4
9,728
486
8,403
18,148
12,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
witchyqueen13
Chernobog
12
0 / 6 / 2
7,654
383
2,674
11,044
4,649
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
34
36
Kills
18
18
Deaths
38
45
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
8
1
0.69
L
Bakasura
Cotocoquin
Bakasura
8
6
2
1.5
W
Jormungandr
FossiPlays
Jormungandr
5
4
12
2.75
W
Amaterasu
IAMMUNIR
Amaterasu
12
8
6
1.88
W
Mercury
9
1
8
13
L
1
7
7
0.64
L
Mulan
Troyner
Mulan
4
11
4
0.55
W
7
1
12
13
W
Neith
iamabel
Neith
3
4
7
1.63
L
Chernobog
witchyqueen13
Chernobog
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,924
Damage
39,718
69,035
Taken
80,378
42,174
Mitigated
49,745
20,130
Healing
12,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,314
773
0
1,576
11,563
6,683
413
2,885
8,521
44,346
0
L
Bakasura
Cotocoquin
Bakasura
13,269
8,927
0
8,058
20,985
8,888
120
3,663
17,022
0
58,028
W
Jormungandr
FossiPlays
Jormungandr
8,323
2,643
0
1,138
14,528
10,504
783
5,888
8,263
36,595
0
W
Amaterasu
IAMMUNIR
Amaterasu
16,938
8,667
0
5,583
20,593
17,720
949
4,090
14,735
0
55,651
W
Mercury
14,480
10,694
0
3,123
12,894
6,247
1,239
2,671
10,008
0
79,634
L
5,058
341
0
576
18,638
17,510
613
5,817
12,598
18,379
0
L
Mulan
Troyner
Mulan
8,403
1,791
0
1,379
18,148
12,015
1,516
994
16,751
466
36,004
W
8,376
1,654
1,437
2,672
8,044
3,234
0
1,114
6,629
59,328
0
W
Neith
iamabel
Neith
8,807
5,894
0
6,177
12,976
4,469
3,692
2,041
10,481
0
51,986
L
Chernobog
witchyqueen13
Chernobog
2,674
1,721
0
1,369
11,044
4,649
2,294
2,867
8,110
0
29,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,769
Gold Earned
47,143
464
Minions Killed
340
0
Camps Cleared
0
1,817,876
Distance Traveled
1,656,249
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,528
476
89
4
0
300,337
0
L
Bakasura
11,510
576
119
6
0
377,489
1
W
Jormungandr
10,379
519
54
3
0
365,446
0
W
Amaterasu
11,684
584
95
5
0
322,022
2
W
Mercury
12,335
617
124
6
0
457,364
9
L
Khepri
8,723
436
24
1
0
375,687
3
L
Mulan
9,728
486
61
3
0
292,075
4
W
Ra
10,683
534
105
5
0
390,909
2
W
Neith
9,688
484
86
4
0
282,135
0
L
Chernobog
7,654
383
47
2
0
310,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role