Player Matchup

Kuzenbo
Kuzenbo
Bronze I
ArmoredWeedhead
Kuzenbo
Bronze I
Level 148
God Stats
3W - 6L
1,279 SR
Queue Stats
17W - 31L
830 MMR
Party 1
Neith
Neith
Bronze III
Pebby
Neith
Bronze III
Level 108
God Stats
0W - 4L
1,420 SR
Queue Stats
1W - 6L
1,333 MMR
Party 1
Freya
Freya
Silver III
graavitationflip
Freya
Silver III
Level 65
God Stats
2W - 4L
1,669 SR
Queue Stats
25W - 55L
993 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 107
1,456 SR
1,052 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 66
1,612 SR
1,045 MMR
Artemis
Artemis
Silver III
I--Succubus--I
Artemis
Silver III
Level 48
God Stats
25W - 28L
1,439 SR
Queue Stats
51W - 68L
949 MMR
Solo
Osiris
Osiris
Gold V
Trillavelli
Osiris
Gold V
Level 87
God Stats
4W - 3L
1,891 SR
Queue Stats
163W - 184L
1,116 MMR
Solo
Scylla
Scylla
Silver II
apeXz197
Scylla
Silver II
Level 64
God Stats
9W - 10L
1,505 SR
Queue Stats
65W - 79L
1,071 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
7,220
602
4,679
16,123
11,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Pebby
Neith
9
0 / 6 / 0
6,898
575
3,381
8,927
3,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 4 / 0
6,806
567
4,527
12,198
4,259
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
ZeusAphroditePoseidonCthulhuHades

VS

Bans
Cu ChulainnBakasuraChaacDanzaburouVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 8
7,934
661
7,761
4,400
1,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
12
4 / 0 / 9
8,731
728
10,338
9,840
5,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
apeXz197
Scylla
13
7 / 0 / 5
9,125
760
12,466
4,707
1,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
13
13
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
2
0
8
6
L
Neith
Pebby
Neith
0
6
0
0
W
Osiris
4
0
9
8.5
W
Scylla
apeXz197
Scylla
7
0
5
9.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,587
Damage
30,565
37,248
Taken
18,947
18,978
Mitigated
8,834
12,658
Healing
10,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,679
2,177
0
5,522
16,123
11,560
0
6,762
9,361
17,062
0
W
7,761
3,697
342
3,077
4,400
1,425
1,498
1,311
3,089
0
31,150
L
Neith
Pebby
Neith
3,381
1,554
882
1,482
8,927
3,159
0
3,655
5,272
0
22,557
W
Osiris
10,338
3,065
347
2,975
9,840
5,876
1,256
5,342
4,498
0
33,532
W
Scylla
apeXz197
Scylla
12,466
568
1,221
2,723
4,707
1,533
503
2,652
2,055
44,628
0
L
4,527
1,918
0
4,772
12,198
4,259
0
2,173
10,025
29,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,924
Gold Earned
25,790
114
Minions Killed
171
0
Camps Cleared
0
547,376
Distance Traveled
592,729
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,220
602
25
2
0
190,559
2
W
Artemis
7,934
661
51
4
0
156,459
3
L
Neith
6,898
575
53
4
0
178,464
4
W
Osiris
8,731
728
45
4
0
232,378
4
W
Scylla
9,125
760
75
6
0
203,892
0
L
Freya
6,806
567
36
3
0
178,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role