Player Matchup

Ra
Ra
Platinum V
JuΙie
Ra
Platinum V
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 37L
1,918 MMR
Solo
Fafnir
Fafnir
Platinum V
RoarScorpion
Fafnir
Platinum V
Level 159
God Stats
6W - 2L
1,970 SR
Queue Stats
31W - 22L
1,914 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond II
TheBiddyMan
Cu Chulainn
Diamond II
Level 160
God Stats
0W - 2L
1,572 SR
Queue Stats
240W - 201L
1,988 MMR
Party 1
Apollo
Apollo
Platinum III
ZapLikesSeamen
Apollo
Platinum III
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 74L
1,996 MMR
Party 1
Heimdallr
Heimdallr
Platinum II
oMahka
Heimdallr
Platinum II
Level 123
God Stats
23W - 22L
1,605 SR
Queue Stats
116W - 110L
1,950 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,629 SR
1,953 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 157
1,511 SR
1,866 MMR
Sun Wukong
Sun Wukong
Gold I
Ballistic115
Sun Wukong
Gold I
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 49L
1,911 MMR
Solo
Raijin
Raijin
Platinum I
JMittzeL
Raijin
Platinum I
Level 158
God Stats
8W - 10L
1,477 SR
Queue Stats
43W - 41L
1,967 MMR
Party 3
Chernobog
Chernobog
Diamond V
RpK1
Chernobog
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Erlang Shen
Erlang Shen
Platinum I
nerfumPK
Erlang Shen
Platinum I
Level 160
God Stats
5W - 3L
1,500 SR
Queue Stats
101W - 94L
1,999 MMR
Party 2
Artio
Artio
Platinum II
wakebennett
Artio
Platinum II
Level 160
God Stats
2W - 0L
1,577 SR
Queue Stats
202W - 180L
1,951 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
2 / 5 / 0
7,408
529
8,288
7,935
2,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fafnir
9
0 / 4 / 1
6,426
459
4,589
12,206
6,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
TheBiddyMan
Cu Chulainn
13
1 / 5 / 0
7,192
514
4,857
10,962
7,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 3 / 3
7,758
554
4,413
10,590
3,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
oMahka
Heimdallr
13
0 / 1 / 0
7,390
528
1,298
6,655
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
PersephoneSetScyllaDanzaburouJanus

VS

Bans
Guan YuSobekIzanamiTsukuyomiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ballistic115
Sun Wukong
14
5 / 0 / 2
8,682
620
7,267
8,902
7,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
JMittzeL
Raijin
15
6 / 1 / 5
9,076
648
8,074
7,899
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
RpK1
Chernobog
16
5 / 0 / 4
9,248
661
9,091
7,074
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
nerfumPK
Erlang Shen
15
1 / 1 / 9
8,421
602
5,998
9,587
4,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 1 / 8
7,784
556
4,234
10,825
9,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
3
Kills
18
18
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Ballistic115
Sun Wukong
5
0
2
6
W
Raijin
JMittzeL
Raijin
6
1
5
8.5
L
Ra
2
5
0
0.4
L
Fafnir
0
4
1
0.13
W
Chernobog
RpK1
Chernobog
5
0
4
7
L
Cu Chulainn
TheBiddyMan
Cu Chulainn
1
5
0
0.2
L
0
3
3
0.5
W
Erlang Shen
nerfumPK
Erlang Shen
1
1
9
5.5
L
Heimdallr
oMahka
Heimdallr
0
1
0
0
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,445
Damage
34,664
48,348
Taken
44,287
22,927
Mitigated
28,465
16,163
Healing
16,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Ballistic115
Sun Wukong
7,267
1,983
0
3,875
8,902
7,904
0
1,139
7,683
0
45,729
W
Raijin
JMittzeL
Raijin
8,074
655
0
2,346
7,899
2,955
930
4,141
3,564
64,079
0
L
Ra
8,288
337
272
2,204
7,935
2,828
0
3,199
4,460
51,967
0
L
Fafnir
4,589
618
0
3,703
12,206
6,305
0
4,461
7,591
11,811
0
W
Chernobog
RpK1
Chernobog
9,091
5,901
0
4,691
7,074
3,093
73
2,447
4,577
0
82,568
L
Cu Chulainn
TheBiddyMan
Cu Chulainn
4,857
1,027
0
2,996
10,962
7,257
0
268
10,319
1,097
39,905
L
4,413
2,450
0
3,738
10,590
3,875
884
1,914
8,551
0
50,825
W
Erlang Shen
nerfumPK
Erlang Shen
5,998
3,907
0
1,110
9,587
4,981
0
1,325
8,198
0
62,383
L
Heimdallr
oMahka
Heimdallr
1,298
896
0
3,250
6,655
2,662
505
1,962
4,649
0
55,001
W
4,234
268
1,148
3,565
10,825
9,532
0
3,572
7,111
20,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,174
Gold Earned
43,211
444
Minions Killed
497
0
Camps Cleared
0
1,314,851
Distance Traveled
1,481,679
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,682
620
91
7
0
303,355
2
W
Raijin
9,076
648
137
10
0
278,662
6
L
Ra
7,408
529
113
8
0
252,298
3
L
Fafnir
6,426
459
13
1
0
276,926
5
W
Chernobog
9,248
661
142
10
0
288,432
2
L
Cu Chulainn
7,192
514
85
6
0
283,356
1
L
Apollo
7,758
554
115
8
0
256,631
2
W
Erlang Shen
8,421
602
99
7
0
294,204
1
L
Heimdallr
7,390
528
118
8
0
245,640
3
W
Artio
7,784
556
28
2
0
317,026
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role