Player Matchup

Ra
Ra
Diamond II
 
Ra
Diamond II
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Masters
Barboosh
Xbalanque
Masters
Level 160
God Stats
2W - 1L
1,979 SR
Queue Stats
442W - 368L
3,137 MMR
Solo
Sun Wukong
Sun Wukong
Grandmaster
GangPoe
Sun Wukong
Grandmaster
Level 59
God Stats
5W - 5L
1,684 SR
Queue Stats
193W - 182L
2,904 MMR
Solo
Cerberus
Cerberus
Masters
HexZeal
Cerberus
Masters
Level 160
God Stats
1W - 2L
1,670 SR
Queue Stats
188W - 145L
2,750 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
Vares
Ah Muzen Cab
Masters
Level 107
God Stats
20W - 11L
1,795 SR
Queue Stats
129W - 102L
2,827 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 127
1,726 SR
2,624 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 127
1,583 SR
2,619 MMR
Susano
Susano
Diamond III
GreenToydle
Susano
Diamond III
Level 143
God Stats
8W - 5L
1,806 SR
Queue Stats
159W - 61L
2,995 MMR
Solo
Cernunnos
Cernunnos
Masters
Peěp
Cernunnos
Masters
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 77L
2,878 MMR
Party 1
Cu Chulainn
Cu Chulainn
Grandmaster
UroburoBebo
Cu Chulainn
Grandmaster
Level 160
God Stats
1W - 1L
1,382 SR
Queue Stats
84W - 59L
2,684 MMR
Solo
Ganesha
Ganesha
Masters
YayitoGotPerks
Ganesha
Masters
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Masters
kiddiñg
Aphrodite
Masters
Level 160
God Stats
29W - 20L
1,725 SR
Queue Stats
481W - 348L
3,040 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
0 / 8 / 2
8,946
407
6,657
12,307
3,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Barboosh
Xbalanque
18
2 / 7 / 2
11,516
523
13,767
20,514
9,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
GangPoe
Sun Wukong
19
1 / 1 / 1
11,654
530
11,091
25,279
22,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
HexZeal
Cerberus
14
2 / 7 / 2
9,579
435
8,466
25,848
15,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Vares
Ah Muzen Cab
18
1 / 4 / 1
10,547
479
15,257
19,322
8,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
Chang'eSetApolloScylla

VS

Bans
Guan YuDanzaburouRaijinJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
13 / 1 / 8
13,824
628
30,966
21,019
10,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Peěp
Cernunnos
19
2 / 4 / 11
12,303
559
19,126
25,216
10,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
UroburoBebo
Cu Chulainn
20
2 / 1 / 7
13,239
602
12,850
19,148
22,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
1 / 0 / 20
12,023
547
7,191
21,591
27,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
kiddiñg
Aphrodite
19
9 / 0 / 12
13,027
592
14,255
10,910
6,182
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
85
6
Kills
27
27
Deaths
6
8
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
8
2
0.13
L
Xbalanque
Barboosh
Xbalanque
2
7
2
0.43
L
Sun Wukong
GangPoe
Sun Wukong
1
1
1
1.5
W
Susano
13
1
8
17
L
Cerberus
HexZeal
Cerberus
2
7
2
0.43
W
Cernunnos
Peěp
Cernunnos
2
4
11
1.88
W
Cu Chulainn
UroburoBebo
Cu Chulainn
2
1
7
5.5
L
Ah Muzen Cab
Vares
Ah Muzen Cab
1
4
1
0.38
W
1
0
20
11
W
Aphrodite
kiddiñg
Aphrodite
9
0
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,238
Damage
84,388
103,270
Taken
97,884
60,561
Mitigated
77,217
28,858
Healing
53,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,657
253
1,468
1,312
12,307
3,809
0
2,348
9,909
53,622
0
L
Xbalanque
Barboosh
Xbalanque
13,767
7,566
0
5,805
20,514
9,612
0
3,930
16,584
0
91,788
L
Sun Wukong
GangPoe
Sun Wukong
11,091
1,625
0
10,095
25,279
22,873
0
5,329
19,474
0
94,489
W
Susano
30,966
12,723
0
1,522
21,019
10,352
1,491
4,555
14,185
0
115,834
L
Cerberus
HexZeal
Cerberus
8,466
339
0
6,806
25,848
15,282
0
8,910
16,785
27,181
0
W
Cernunnos
Peěp
Cernunnos
19,126
11,814
0
14,097
25,216
10,828
4,170
4,160
21,012
0
107,452
W
Cu Chulainn
UroburoBebo
Cu Chulainn
12,850
1,875
0
6,597
19,148
22,819
600
2,231
16,901
10,387
95,262
L
Ah Muzen Cab
Vares
Ah Muzen Cab
15,257
5,292
0
3,372
19,322
8,985
412
3,077
16,220
0
106,349
W
7,191
642
0
7,366
21,591
27,036
438
3,238
17,219
38,379
0
W
Aphrodite
kiddiñg
Aphrodite
14,255
710
15,169
9,087
10,910
6,182
1,533
2,541
8,091
96,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,242
Gold Earned
64,416
710
Minions Killed
714
0
Camps Cleared
0
1,950,246
Distance Traveled
2,346,468
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,946
407
117
5
0
334,308
4
L
Xbalanque
11,516
523
162
7
0
336,777
4
L
Sun Wukong
11,654
530
197
9
0
454,586
9
W
Susano
13,824
628
136
6
0
536,595
3
L
Cerberus
9,579
435
69
3
0
402,047
4
W
Cernunnos
12,303
559
171
8
0
384,515
2
W
Cu Chulainn
13,239
602
215
10
0
467,985
3
L
Ah Muzen Cab
10,547
479
165
8
0
422,528
0
W
Ganesha
12,023
547
8
0
0
497,781
4
W
Aphrodite
13,027
592
184
8
0
459,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role