Player Matchup

Bellona
Bellona
Ali_Shasha
Bellona
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
420W - 285L
1,698 Elo+
Party 2
Set
Set
BaseballGhost11
Set
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 93L
1,474 Elo+
Party 2
Cerberus
Cerberus
FootballGhost11
Cerberus
Level 85
God Stats
10W - 2L
1,278 SR
Queue Stats
376W - 256L
1,675 Elo+
Party 2
Hachiman
Hachiman
SugarrDunkington
Hachiman
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 58L
1,707 Elo+
Party 2
Agni
Agni
TheSchwiftyOne
Agni
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 38L
1,743 Elo+
Party 2
Team Averages
Level 64
1,456 SR
1,659 Elo+

VS

Team Averages
Level 77
1,475 SR
1,627 Elo+
Ares
Ares
Anythingpos
Ares
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,600 Elo+
Party 1
Mulan
Mulan
Darkrado_Burst
Mulan
Level 127
God Stats
4W - 3L
1,555 SR
Queue Stats
341W - 376L
1,449 Elo+
Solo
Eset
Eset
Keytaco
Eset
Level 109
God Stats
1W - 2L
1,322 SR
Queue Stats
55W - 39L
1,639 Elo+
Party 1
Ratatoskr
Ratatoskr
Worrthy
Ratatoskr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,709 Elo+
Party 1
Tiamat
Tiamat
weatherReport88
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,734 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ali_Shasha
Bellona
14
3 / 3 / 17
9,260
926
4,442
13,885
13,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 2 / 15
9,240
924
9,874
9,323
8,524
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
15
4 / 3 / 16
9,407
941
8,220
15,493
17,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
7 / 2 / 16
9,998
1,000
14,558
8,740
4,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
5 / 3 / 10
9,358
936
12,958
8,004
3,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 6
9,024
902
11,170
12,322
12,563
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 5 / 4
7,318
732
6,449
11,095
7,692
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Eset
Keytaco
Eset
16
5 / 2 / 5
8,451
845
17,183
10,759
5,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
Worrthy
Ratatoskr
12
2 / 7 / 7
7,285
729
7,708
12,344
6,151
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
0 / 7 / 7
6,480
648
3,639
9,745
6,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
42
25
Kills
13
13
Deaths
25
74
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bellona
Ali_Shasha
Bellona
3
3
17
3.83
L
5
4
6
2
W
6
2
15
6.75
L
1
5
4
0.6
W
Cerberus
4
3
16
4
L
Eset
Keytaco
Eset
5
2
5
3.75
W
7
2
16
7.5
W
5
3
10
3.33
L
Ratatoskr
Worrthy
Ratatoskr
2
7
7
0.79
L
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,052
Damage
46,149
55,445
Taken
56,265
46,529
Mitigated
38,565
17,950
Healing
12,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Ali_Shasha
Bellona
4,442
1,518
1,180
2,741
13,885
13,109
809
8,542
5,343
0
9,117
L
11,170
751
1,229
1,030
12,322
12,563
0
3,142
8,908
15,409
0
W
9,874
3,813
2,267
2,369
9,323
8,524
695
4,412
4,911
0
18,059
L
6,449
415
150
1,543
11,095
7,692
0
4,542
6,375
0
13,228
W
Cerberus
8,220
502
55
3,832
15,493
17,392
108
8,892
6,601
18,354
0
L
Eset
Keytaco
Eset
17,183
490
2,329
3,074
10,759
5,516
0
3,968
6,459
35,422
0
W
14,558
8,440
816
2,104
8,740
4,427
2,844
5,239
3,501
0
32,719
W
12,958
1,113
679
1,907
8,004
3,077
1,169
4,907
3,097
22,548
0
L
Ratatoskr
Worrthy
Ratatoskr
7,708
2,093
857
1,488
12,344
6,151
53
4,975
7,147
0
16,956
L
3,639
795
0
556
9,745
6,643
0
3,438
6,198
5,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,263
Gold Earned
38,558
119
Minions Killed
81
0
Camps Cleared
0
925,601
Distance Traveled
865,952
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,260
926
8
1
0
177,375
0
L
Ares
9,024
902
12
1
0
173,120
0
W
Set
9,240
924
23
2
0
185,914
0
L
Mulan
7,318
732
10
1
0
182,976
3
W
Cerberus
9,407
941
31
3
0
168,534
3
L
Eset
8,451
845
42
4
0
183,850
0
W
Hachiman
9,998
1,000
29
3
0
200,320
3
W
Agni
9,358
936
28
3
0
193,458
1
L
Ratatoskr
7,285
729
15
2
0
171,937
1
L
Tiamat
6,480
648
2
0
0
154,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role