Player Matchup

Mercury
Mercury
AltoDarkstorm
Mercury
Level 24
God Stats
7W - 8L
1,764 SR
Queue Stats
19W - 17L
1,686 Elo+
Solo
Tiamat
Tiamat
Azraelin508
Tiamat
Level 21
God Stats
13W - 18L
1,586 SR
Queue Stats
50W - 50L
1,526 Elo+
Solo
Hades
Hades
Esdexth
Hades
Level 25
God Stats
5W - 2L
2,047 SR
Queue Stats
7W - 6L
1,593 Elo+
Solo
Neith
Neith
LangTheOne
Neith
Level 8
God Stats
7W - 7L
1,673 SR
Queue Stats
18W - 16L
1,686 Elo+
Solo
Ne Zha
Ne Zha
tubbyzrevenge
Ne Zha
Level 29
God Stats
2W - 1L
1,735 SR
Queue Stats
42W - 31L
1,819 Elo+
Solo
Team Averages
Level 21
1,761 SR
1,662 Elo+

VS

Team Averages
Level 33
1,520 SR
1,622 Elo+
Vulcan
Vulcan
AgniPimqSlap
Vulcan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 23L
1,655 Elo+
Party 1
Fenrir
Fenrir
Nuergal
Fenrir
Level 109
God Stats
7W - 6L
1,439 SR
Queue Stats
96W - 89L
1,537 Elo+
Party 2
Ymir
Ymir
Saggycuuca
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,696 Elo+
Party 2
Bellona
Bellona
Yungjep408
Bellona
Level 29
God Stats
8W - 5L
1,653 SR
Queue Stats
64W - 65L
1,543 Elo+
Solo
Artemis
Artemis
ballistic5549
Artemis
Level 13
God Stats
9W - 7L
1,509 SR
Queue Stats
26W - 23L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
4 / 8 / 11
9,689
461
6,070
16,428
5,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
18
4 / 5 / 1
11,232
535
11,123
13,035
13,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
Esdexth
Hades
18
12 / 4 / 6
11,670
556
18,604
19,100
10,975
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
15
0 / 3 / 0
9,563
455
6,290
13,432
5,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 2 / 4
11,181
532
6,645
16,527
7,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
3 / 6 / 5
11,174
532
15,670
10,962
4,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
Nuergal
Fenrir
20
10 / 1 / 0
12,699
605
12,144
14,699
8,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 7 / 5
9,926
473
8,956
19,487
20,394
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
Yungjep408
Bellona
19
3 / 1 / 1
11,439
545
10,324
19,602
15,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
14
3 / 9 / 6
9,403
448
8,664
15,385
4,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
39
24
Kills
22
22
Deaths
24
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vulcan
3
6
5
0.92
L
Mercury
4
8
11
1.19
L
Tiamat
4
5
1
0.9
L
Hades
Esdexth
Hades
12
4
6
3.75
L
Neith
0
3
0
0
W
Fenrir
Nuergal
Fenrir
10
1
0
10
W
3
7
5
0.79
W
Bellona
Yungjep408
Bellona
3
1
1
3.5
W
Artemis
3
9
6
0.67
L
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,732
Damage
55,758
78,522
Taken
80,135
42,510
Mitigated
54,137
30,276
Healing
20,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
15,670
3,309
255
990
10,962
4,801
438
5,700
5,262
83,696
0
L
Mercury
6,070
1,149
0
3,735
16,428
5,194
598
5,624
10,804
0
38,990
L
Tiamat
11,123
2,582
0
4,361
13,035
13,313
3,134
5,714
7,321
73,487
0
L
Hades
Esdexth
Hades
18,604
1,664
1,459
7,666
19,100
10,975
636
8,751
10,349
65,953
0
L
Neith
6,290
1,961
0
4,177
13,432
5,460
1,447
2,176
11,256
0
54,986
W
Fenrir
Nuergal
Fenrir
12,144
3,255
0
4,836
14,699
8,565
580
2,859
11,840
0
77,245
W
8,956
1,419
462
2,011
19,487
20,394
727
9,195
10,292
33,714
0
W
Bellona
Yungjep408
Bellona
10,324
3,730
0
9,773
19,602
15,494
2,723
2,883
16,719
0
69,137
W
Artemis
8,664
3,555
0
2,480
15,385
4,883
1,086
9,090
6,295
0
40,576
L
6,645
1,535
0
8,878
16,527
7,568
104
2,361
14,166
0
91,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,335
Gold Earned
54,641
606
Minions Killed
526
0
Camps Cleared
0
1,782,834
Distance Traveled
1,946,182
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,174
532
153
7
0
401,423
0
L
Mercury
9,689
461
61
3
0
322,415
0
L
Tiamat
11,232
535
163
8
0
365,329
0
L
Hades
11,670
556
98
5
0
376,115
0
L
Neith
9,563
455
128
6
0
304,427
3
W
Fenrir
12,699
605
142
7
0
441,285
2
W
Ymir
9,926
473
41
2
0
331,222
3
W
Bellona
11,439
545
122
6
0
439,155
3
W
Artemis
9,403
448
68
3
0
333,097
0
L
Ne Zha
11,181
532
156
7
0
414,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role