Player Matchup

Nemesis
Nemesis
BotLui
Nemesis
Level 67
God Stats
4W - 2L
1,579 SR
Queue Stats
63W - 53L
1,543 Elo+
Party 1
Anubis
Anubis
Pengu0u0
Anubis
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
107W - 102L
1,521 Elo+
Party 1
Horus
Horus
me2_me1
Horus
Level 120
God Stats
1W - 2L
1,197 SR
Queue Stats
49W - 41L
1,638 Elo+
Party 1
Team Averages
Level 71
1,425 SR
1,567 Elo+

VS

Team Averages
Level 8
1,479 SR
1,267 Elo+
Discordia
Discordia
TheKnobPolisher
Discordia
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,314 Elo+
Party 2
Chaac
Chaac
ThiccSkonka
Chaac
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 6L
1,247 Elo+
Party 2
Medusa
Medusa
iONLYhad2DRINKS
Medusa
Level 9
God Stats
5W - 4L
1,438 SR
Queue Stats
40W - 37L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BotLui
Nemesis
13
2 / 5 / 1
10,048
670
4,409
10,110
3,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Pengu0u0
Anubis
13
1 / 6 / 2
9,333
622
5,691
11,961
4,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Horus
me2_me1
Horus
11
0 / 3 / 2
8,156
544
3,937
12,640
8,990
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
TheKnobPolisher
Discordia
13
6 / 1 / 8
10,322
688
13,383
7,330
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
7 / 1 / 7
10,559
704
9,661
10,396
8,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 1 / 11
9,316
621
2,238
4,381
1,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
3
Kills
14
14
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BotLui
Nemesis
2
5
1
0.5
L
Anubis
Pengu0u0
Anubis
1
6
2
0.33
W
Discordia
TheKnobPolisher
Discordia
6
1
8
10
W
7
1
7
10.5
W
1
1
11
6.5
L
Horus
me2_me1
Horus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,037
Damage
25,282
34,711
Taken
22,107
17,928
Mitigated
11,202
7,786
Healing
5,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BotLui
Nemesis
4,409
1,561
0
728
10,110
3,985
0
4,270
5,790
0
33,136
L
Anubis
Pengu0u0
Anubis
5,691
259
0
4,947
11,961
4,953
0
3,586
8,125
51,496
0
W
Discordia
TheKnobPolisher
Discordia
13,383
679
0
1,317
7,330
1,986
698
1,889
5,441
39,692
0
W
9,661
1,036
0
2,944
10,396
8,093
1,521
1,754
8,642
0
45,294
W
2,238
971
0
1,454
4,381
1,123
1,227
2,094
2,287
0
17,619
L
Horus
me2_me1
Horus
3,937
1,880
857
1,254
12,640
8,990
0
5,596
6,919
0
23,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,537
Gold Earned
30,197
143
Minions Killed
147
0
Camps Cleared
0
740,297
Distance Traveled
797,406
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,048
670
41
3
0
262,138
3
L
Anubis
9,333
622
72
5
0
214,944
2
W
Discordia
10,322
688
43
3
0
250,443
2
W
Chaac
10,559
704
61
4
0
264,868
1
W
Medusa
9,316
621
43
3
0
282,095
1
L
Horus
8,156
544
30
2
0
263,215
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role