Player Matchup

Guan Yu
Guan Yu
AlloiciZolaki4
Guan Yu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 30L
1,234 Elo+
Party 1
Scylla
Scylla
Major Perc
Scylla
Level 15
God Stats
8W - 12L
1,254 SR
Queue Stats
88W - 100L
1,392 Elo+
Solo
Izanami
Izanami
MegaMukha
Izanami
Level 29
God Stats
19W - 13L
1,626 SR
Queue Stats
62W - 56L
1,443 Elo+
Party 1
Team Averages
Level 17
1,460 SR
1,356 Elo+

VS

Team Averages
Level 14
1,498 SR
1,427 Elo+
Hercules
Hercules
CallidusJay
Hercules
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
169W - 161L
1,438 Elo+
Party 2
Neith
Neith
melina13112010
Neith
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,417 Elo+
Solo
Zeus
Zeus
yung padiwann
Zeus
Level 17
God Stats
1W - 1L
1,493 SR
Queue Stats
38W - 27L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 10
12,047
709
4,629
20,197
14,306
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Scylla
Major Perc
Scylla
15
6 / 6 / 9
12,364
727
11,055
10,390
3,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
MegaMukha
Izanami
17
10 / 3 / 7
13,570
798
13,340
13,168
5,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CallidusJay
Hercules
16
5 / 3 / 8
12,243
720
8,061
13,494
12,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

13
2 / 10 / 4
10,096
594
4,196
14,685
4,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

16
8 / 7 / 4
12,550
738
19,965
14,641
5,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
31
20
Kills
15
15
Deaths
20
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
6
10
1.5
L
Hercules
CallidusJay
Hercules
5
3
8
3
W
Scylla
Major Perc
Scylla
6
6
9
1.75
W
Izanami
MegaMukha
Izanami
10
3
7
4.5
L
2
10
4
0.4
L
8
7
4
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,024
Damage
32,222
43,755
Taken
42,820
23,252
Mitigated
23,244
10,134
Healing
5,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,629
1,833
2,529
4,563
20,197
14,306
443
8,215
11,510
0
18,077
L
Hercules
CallidusJay
Hercules
8,061
1,584
0
1,686
13,494
12,846
112
4,142
8,986
0
35,314
W
Scylla
Major Perc
Scylla
11,055
522
0
812
10,390
3,687
93
5,633
4,449
41,345
0
W
Izanami
MegaMukha
Izanami
13,340
9,383
0
2,230
13,168
5,259
2,312
5,265
7,529
0
77,707
L
4,196
1,311
0
633
14,685
4,777
887
4,347
9,998
0
20,772
L
19,965
1,984
0
2,696
14,641
5,621
480
1,849
12,690
67,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,981
Gold Earned
34,889
174
Minions Killed
154
0
Camps Cleared
0
897,775
Distance Traveled
803,642
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,047
709
11
1
0
345,141
0
L
Hercules
12,243
720
52
3
0
307,375
1
W
Scylla
12,364
727
54
3
0
292,435
0
W
Izanami
13,570
798
109
6
0
260,199
1
L
Neith
10,096
594
32
2
0
234,939
0
L
Zeus
12,550
738
70
4
0
261,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role