Player Matchup

Kuzenbo
Kuzenbo
Gold V
 
Kuzenbo
Gold V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Rama
Rama
Gold V
Butters052957
Rama
Gold V
Level 113
God Stats
1W - 5L
1,287 SR
Queue Stats
76W - 70L
1,623 MMR
Party 3
Merlin
Merlin
Silver II
Its_Mockey
Merlin
Silver II
Level 126
God Stats
1W - 2L
1,808 SR
Queue Stats
37W - 41L
1,626 MMR
Solo
King Arthur
King Arthur
Silver I
captonnoob
King Arthur
Silver I
Level 144
God Stats
7W - 10L
1,481 SR
Queue Stats
173W - 170L
1,569 MMR
Party 4
Tsukuyomi
Tsukuyomi
Silver I
oImpulseo
Tsukuyomi
Silver I
Level 146
God Stats
2W - 4L
1,683 SR
Queue Stats
39W - 26L
1,670 MMR
Party 4
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,552 SR
1,598 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 109
1,669 SR
1,624 MMR
Sylvanus
Sylvanus
Gold IV
FlyUltraKillz
Sylvanus
Gold IV
Level 145
God Stats
6W - 4L
1,709 SR
Queue Stats
70W - 84L
1,349 MMR
Party 1
Nemesis
Nemesis
Gold II
LowerEast645
Nemesis
Gold II
Level 142
God Stats
15W - 13L
1,480 SR
Queue Stats
80W - 65L
1,675 MMR
Party 2
Sun Wukong
Sun Wukong
Gold III
LowerNorth645
Sun Wukong
Gold III
Level 107
God Stats
2W - 4L
1,727 SR
Queue Stats
278W - 265L
1,597 MMR
Party 2
Chronos
Chronos
Platinum IV
Merkxxy
Chronos
Platinum IV
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
625W - 616L
1,614 MMR
Solo
Apollo
Apollo
Platinum V
smuters33
Apollo
Platinum V
Level 55
God Stats
4W - 0L
1,929 SR
Queue Stats
15W - 13L
1,884 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
2 / 5 / 0
6,870
458
7,204
12,884
8,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 3 / 0
6,916
461
4,709
11,606
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Its_Mockey
Merlin
11
0 / 5 / 1
6,620
441
5,416
7,537
2,289
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
captonnoob
King Arthur
13
0 / 4 / 0
7,166
478
6,515
13,920
8,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
oImpulseo
Tsukuyomi
12
0 / 5 / 0
7,016
468
5,172
12,935
4,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
SetDanzaburouNu WaScyllaCthulhu

VS

Bans
JanusCu ChulainnGebCupidKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FlyUltraKillz
Sylvanus
11
0 / 1 / 4
7,132
475
1,873
10,479
5,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
LowerEast645
Nemesis
15
10 / 0 / 6
9,340
623
11,599
12,471
7,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
LowerNorth645
Sun Wukong
16
4 / 0 / 3
9,563
638
10,599
11,595
7,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chronos
Merkxxy
Chronos
13
2 / 1 / 4
8,069
538
5,848
10,905
4,033
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
smuters33
Apollo
17
6 / 0 / 2
10,125
675
10,023
10,089
5,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
2
Kills
22
22
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
5
0
0.4
L
0
3
0
0
W
Sylvanus
FlyUltraKillz
Sylvanus
0
1
4
2
L
Merlin
Its_Mockey
Merlin
0
5
1
0.1
W
Nemesis
LowerEast645
Nemesis
10
0
6
13
W
Sun Wukong
LowerNorth645
Sun Wukong
4
0
3
5.5
W
Chronos
Merkxxy
Chronos
2
1
4
4
L
King Arthur
captonnoob
King Arthur
0
4
0
0
L
Tsukuyomi
oImpulseo
Tsukuyomi
0
5
0
0
W
Apollo
smuters33
Apollo
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,016
Damage
39,942
58,882
Taken
55,539
26,229
Mitigated
30,339
16,510
Healing
27,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
7,204
2,408
0
1,794
12,884
8,210
0
3,081
9,782
18,526
0
L
4,709
3,158
0
5,344
11,606
3,130
0
491
11,090
0
52,321
W
Sylvanus
FlyUltraKillz
Sylvanus
1,873
389
1,449
3,607
10,479
5,395
132
2,086
8,393
25,360
0
L
Merlin
Its_Mockey
Merlin
5,416
760
0
1,019
7,537
2,289
0
1,137
6,375
42,703
0
W
Nemesis
LowerEast645
Nemesis
11,599
6,308
0
4,368
12,471
7,675
0
3,655
8,750
0
56,835
W
Sun Wukong
LowerNorth645
Sun Wukong
10,599
3,185
0
7,368
11,595
7,833
0
1,180
9,990
0
62,864
W
Chronos
Merkxxy
Chronos
5,848
1,767
0
5,179
10,905
4,033
142
4,890
5,990
52,467
0
L
King Arthur
captonnoob
King Arthur
6,515
421
0
4,345
13,920
8,554
27
805
12,627
622
46,440
L
Tsukuyomi
oImpulseo
Tsukuyomi
5,172
1,134
0
4,008
12,935
4,046
0
2,207
10,678
0
52,595
W
Apollo
smuters33
Apollo
10,023
6,478
0
5,437
10,089
5,403
954
1,387
8,702
0
90,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,588
Gold Earned
44,229
395
Minions Killed
525
0
Camps Cleared
0
1,374,989
Distance Traveled
1,476,532
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,870
458
21
1
0
295,087
4
L
Rama
6,916
461
105
7
0
233,090
0
W
Sylvanus
7,132
475
39
3
0
258,418
2
L
Merlin
6,620
441
79
5
0
245,072
0
W
Nemesis
9,340
623
79
5
0
338,699
0
W
Sun Wukong
9,563
638
127
8
0
298,969
3
W
Chronos
8,069
538
111
7
0
285,008
5
L
King Arthur
7,166
478
89
6
0
307,815
1
L
Tsukuyomi
7,016
468
101
7
0
293,925
3
W
Apollo
10,125
675
169
11
0
295,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role