Player Matchup

Discordia
Discordia
Platinum III
Exiedus
Discordia
Platinum III
Level 141
God Stats
111W - 77L
1,576 SR
Queue Stats
247W - 247L
1,653 MMR
Solo
Ymir
Ymir
Platinum IV
LeafyGs
Ymir
Platinum IV
Level 156
God Stats
4W - 5L
1,853 SR
Queue Stats
323W - 295L
1,651 MMR
Solo
Nike
Nike
Gold V
NoobyQuark
Nike
Gold V
Level 129
God Stats
8W - 2L
1,931 SR
Queue Stats
287W - 285L
1,652 MMR
Solo
Neith
Neith
Gold V
WH1TEY0DA
Neith
Gold V
Level 109
God Stats
2W - 9L
1,500 SR
Queue Stats
112W - 123L
1,647 MMR
Solo
Nemesis
Nemesis
Platinum V
dino_mite_2
Nemesis
Platinum V
Level 141
God Stats
11W - 18L
1,506 SR
Queue Stats
81W - 80L
1,656 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 135
1,673 SR
1,652 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,663 SR
1,652 MMR
Apollo
Apollo
Gold II
Chickenboy497
Apollo
Gold II
Level 83
God Stats
19W - 13L
1,689 SR
Queue Stats
48W - 40L
1,675 MMR
Party 1
Arachne
Arachne
Gold IV
Ludakraus
Arachne
Gold IV
Level 125
God Stats
13W - 6L
1,629 SR
Queue Stats
24W - 24L
1,694 MMR
Party 2
Chaac
Chaac
Platinum IV
MikeFoos
Chaac
Platinum IV
Level 157
God Stats
23W - 26L
1,704 SR
Queue Stats
347W - 340L
1,640 MMR
Solo
Cerberus
Cerberus
Platinum V
Wooodsi
Cerberus
Platinum V
Level 88
God Stats
7W - 7L
1,597 SR
Queue Stats
114W - 101L
1,621 MMR
Party 1
Eset
Eset
Silver I
bizz435
Eset
Silver I
Level 154
God Stats
3W - 3L
1,694 SR
Queue Stats
17W - 14L
1,630 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Exiedus
Discordia
14
4 / 6 / 5
8,652
481
9,712
11,727
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
LeafyGs
Ymir
14
5 / 4 / 3
8,940
497
6,798
15,557
9,575
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
1 / 3 / 3
8,771
487
7,237
14,577
11,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
WH1TEY0DA
Neith
11
0 / 6 / 2
7,007
389
5,548
10,140
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
dino_mite_2
Nemesis
16
3 / 5 / 5
9,472
526
10,419
15,422
5,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SetDanzaburouScyllaTsukuyomiCu Chulainn

VS

Bans
AwilixCupidSkadiKing ArthurJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 8
9,236
513
8,239
11,176
4,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
Ludakraus
Arachne
16
4 / 3 / 8
9,338
519
7,698
15,208
5,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
MikeFoos
Chaac
17
2 / 2 / 3
10,092
561
11,083
14,604
14,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Wooodsi
Cerberus
15
8 / 3 / 6
9,905
550
10,861
17,517
11,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Eset
bizz435
Eset
16
7 / 3 / 5
10,317
573
12,422
9,879
4,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
54
13
Kills
24
24
Deaths
13
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
L
Discordia
Exiedus
Discordia
4
6
5
1.08
L
Ymir
LeafyGs
Ymir
5
4
3
1.63
W
Arachne
Ludakraus
Arachne
4
3
8
2.67
W
Chaac
MikeFoos
Chaac
2
2
3
1.75
L
1
3
3
0.83
L
Neith
WH1TEY0DA
Neith
0
6
2
0.17
W
Cerberus
Wooodsi
Cerberus
8
3
6
3.67
W
Eset
bizz435
Eset
7
3
5
3.17
L
Nemesis
dino_mite_2
Nemesis
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,714
Damage
50,303
67,423
Taken
68,384
32,072
Mitigated
40,288
15,486
Healing
24,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,239
4,883
0
1,378
11,176
4,367
700
3,222
7,954
0
63,026
L
Discordia
Exiedus
Discordia
9,712
486
0
2,890
11,727
3,295
0
5,812
5,511
38,286
0
L
Ymir
LeafyGs
Ymir
6,798
1,151
473
1,962
15,557
9,575
0
6,949
8,444
26,675
0
W
Arachne
Ludakraus
Arachne
7,698
4,486
0
4,515
15,208
5,840
342
2,475
12,683
0
65,749
W
Chaac
MikeFoos
Chaac
11,083
1,098
0
8,668
14,604
14,261
122
621
13,333
9,307
62,843
L
7,237
1,090
0
4,131
14,577
11,499
0
2,449
11,388
0
53,970
L
Neith
WH1TEY0DA
Neith
5,548
1,312
0
2,363
10,140
2,603
508
3,927
6,145
0
37,833
W
Cerberus
Wooodsi
Cerberus
10,861
451
0
8,467
17,517
11,704
142
6,103
11,414
58,526
0
W
Eset
bizz435
Eset
12,422
400
346
1,304
9,879
4,116
0
4,089
5,790
59,532
0
L
Nemesis
dino_mite_2
Nemesis
10,419
3,830
0
3,667
15,422
5,100
0
4,913
10,314
0
69,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,842
Gold Earned
48,888
417
Minions Killed
569
0
Camps Cleared
0
1,506,118
Distance Traveled
1,774,767
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,236
513
119
7
0
353,586
1
L
Discordia
8,652
481
59
3
0
325,585
6
L
Ymir
8,940
497
48
3
0
313,965
4
W
Arachne
9,338
519
98
5
0
388,751
4
W
Chaac
10,092
561
132
7
0
350,392
2
L
Nike
8,771
487
115
6
0
291,291
1
L
Neith
7,007
389
61
3
0
224,746
5
W
Cerberus
9,905
550
106
6
0
332,265
2
W
Eset
10,317
573
114
6
0
349,773
7
L
Nemesis
9,472
526
134
7
0
350,531
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role