Player Matchup

Ganesha
Ganesha
Aleoneous
Ganesha
Level 16
God Stats
2W - 4L
1,420 SR
Queue Stats
16W - 25L
1,408 Elo+
Party 1
Bakasura
Bakasura
Apemon7
Bakasura
Level 41
God Stats
15W - 17L
1,368 SR
Queue Stats
58W - 72L
1,435 Elo+
Party 1
Bellona
Bellona
KernelCrumbs
Bellona
Level 17
God Stats
7W - 3L
1,532 SR
Queue Stats
16W - 23L
1,343 Elo+
Party 1
Neith
Neith
KittySweettarts
Neith
Level 24
God Stats
5W - 4L
1,698 SR
Queue Stats
50W - 65L
1,432 Elo+
Party 1
Anubis
Anubis
MusicDiscFar
Anubis
Level 24
God Stats
37W - 15L
1,724 SR
Queue Stats
91W - 67L
1,668 Elo+
Solo
Team Averages
Level 24
1,548 SR
1,457 Elo+

VS

Team Averages
Level 15
1,499 SR
1,433 Elo+
Nu Wa
Nu Wa
Promise234
Nu Wa
Level 25
God Stats
3W - 3L
1,573 SR
Queue Stats
5W - 7L
1,381 Elo+
Party 2
Neith
Neith
QUEENROSIRIS
Neith
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
TsunamiRush
Zhong Kui
Level 27
God Stats
13W - 12L
1,619 SR
Queue Stats
153W - 146L
1,569 Elo+
Solo
Sun Wukong
Sun Wukong
caonisisima
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,366 Elo+
Solo
Artemis
Artemis
八德阿賢
Artemis
Level 13
God Stats
0W - 2L
1,304 SR
Queue Stats
4W - 6L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aleoneous
Ganesha
11
0 / 0 / 10
7,462
574
3,488
10,387
6,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bakasura
Apemon7
Bakasura
13
5 / 2 / 3
8,333
641
2,826
9,463
3,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
KernelCrumbs
Bellona
12
1 / 0 / 2
7,343
565
4,272
7,868
4,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
8 / 0 / 2
7,997
615
5,950
6,521
1,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
16
9 / 2 / 3
9,830
756
10,125
6,871
2,998
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
8
0 / 6 / 0
5,199
400
4,774
6,865
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 2
5,978
460
2,680
6,908
1,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
TsunamiRush
Zhong Kui
8
2 / 6 / 0
5,925
456
2,802
7,872
3,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
caonisisima
Sun Wukong
10
0 / 3 / 1
5,746
442
3,690
8,095
4,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
八德阿賢
Artemis
10
1 / 4 / 0
6,004
462
5,631
7,142
1,792
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
23
Kills
3
4
Deaths
23
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Aleoneous
Ganesha
0
0
10
5
W
Bakasura
Apemon7
Bakasura
5
2
3
3.25
W
Bellona
KernelCrumbs
Bellona
1
0
2
2
W
8
0
2
9
W
Anubis
9
2
3
5.25
L
Nu Wa
0
6
0
0
L
0
4
2
0.25
L
Zhong Kui
TsunamiRush
Zhong Kui
2
6
0
0.33
L
Sun Wukong
caonisisima
Sun Wukong
0
3
1
0.17
L
Artemis
八德阿賢
Artemis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,661
Damage
19,577
41,110
Taken
36,882
19,933
Mitigated
12,474
19,309
Healing
6,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Aleoneous
Ganesha
3,488
184
0
4,927
10,387
6,833
866
2,238
8,149
20,385
0
W
Bakasura
Apemon7
Bakasura
2,826
2,125
0
2,429
9,463
3,622
1,178
599
8,740
0
35,497
W
Bellona
KernelCrumbs
Bellona
4,272
594
0
4,156
7,868
4,716
1,520
78
7,315
144
33,639
W
5,950
1,055
0
4,432
6,521
1,764
2,742
2,138
4,383
0
36,492
W
Anubis
10,125
295
0
3,365
6,871
2,998
835
2,257
4,422
65,628
0
L
Nu Wa
4,774
792
0
370
6,865
1,801
0
2,204
4,619
26,604
0
L
2,680
1,333
0
2,192
6,908
1,459
0
2,047
4,526
0
29,124
L
Zhong Kui
TsunamiRush
Zhong Kui
2,802
198
0
2,008
7,872
3,008
0
4,450
3,098
18,893
0
L
Sun Wukong
caonisisima
Sun Wukong
3,690
576
0
600
8,095
4,414
19
0
7,507
0
24,283
L
Artemis
八德阿賢
Artemis
5,631
2,913
0
1,580
7,142
1,792
0
4,330
2,728
0
20,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,965
Gold Earned
28,852
403
Minions Killed
204
0
Camps Cleared
0
1,270,849
Distance Traveled
992,982
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,462
574
0
0
0
249,305
2
W
Bakasura
8,333
641
91
7
0
266,759
1
W
Bellona
7,343
565
69
5
0
273,588
2
W
Neith
7,997
615
103
8
0
249,059
2
W
Anubis
9,830
756
140
11
0
232,138
5
L
Nu Wa
5,199
400
40
3
0
226,143
1
L
Neith
5,978
460
48
4
0
203,742
1
L
Zhong Kui
5,925
456
41
3
0
148,405
0
L
Sun Wukong
5,746
442
39
3
0
205,110
2
L
Artemis
6,004
462
36
3
0
209,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role