Player Matchup

Ymir
Ymir
BTC DestroYz
Ymir
Level 9
God Stats
32W - 26L
1,504 SR
Queue Stats
36W - 34L
1,397 Elo+
Party 1
Ra
Ra
BTC KiinG
Ra
Level 7
God Stats
6W - 12L
1,500 SR
Queue Stats
48W - 55L
1,380 Elo+
Party 1
Medusa
Medusa
RaVeXCoLoRs
Medusa
Level 24
God Stats
19W - 20L
1,468 SR
Queue Stats
65W - 70L
1,405 Elo+
Solo
Thanatos
Thanatos
SmilyMr TuTu
Thanatos
Level 46
God Stats
2W - 9L
1,253 SR
Queue Stats
222W - 260L
1,339 Elo+
Party 1
Chaac
Chaac
yBIuee
Chaac
Level 5
God Stats
5W - 9L
1,671 SR
Queue Stats
28W - 31L
1,387 Elo+
Party 1
Team Averages
Level 18
1,479 SR
1,382 Elo+

VS

Team Averages
Level 28
1,633 SR
1,421 Elo+
Nox
Nox
 
Nox
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
BrutalBeast689
Bellona
Level 37
God Stats
6W - 6L
1,884 SR
Queue Stats
243W - 280L
1,415 Elo+
Party 2
Athena
Athena
Lemonator10000
Athena
Level 20
God Stats
8W - 2L
1,700 SR
Queue Stats
32W - 43L
1,383 Elo+
Solo
Thanatos
Thanatos
LoNgJoHnSiLvEr10
Thanatos
Level 23
God Stats
40W - 46L
1,510 SR
Queue Stats
149W - 175L
1,450 Elo+
Party 2
Chang'e
Chang'e
Montufar
Chang'e
Level 29
God Stats
47W - 49L
1,572 SR
Queue Stats
148W - 178L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 3
7,083
443
4,091
12,563
9,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 7 / 1
6,991
437
4,197
7,635
2,221
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
12
2 / 7 / 1
7,594
475
3,876
10,472
3,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
SmilyMr TuTu
Thanatos
14
3 / 3 / 1
8,311
519
7,426
11,023
3,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
yBIuee
Chaac
13
0 / 4 / 0
7,408
463
6,213
10,833
6,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
8 / 3 / 2
8,811
551
7,984
7,149
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 1
7,512
470
2,373
8,852
4,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
4 / 1 / 13
9,374
586
5,068
12,557
7,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
8 / 0 / 5
9,732
608
8,817
9,541
3,300
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Montufar
Chang'e
15
4 / 2 / 6
9,003
563
7,298
8,033
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
7
Kills
26
28
Deaths
7
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
8
3
2
3
L
1
7
3
0.36
L
1
7
1
0.21
W
2
1
1
2.5
W
4
1
13
10.5
W
8
0
5
10.5
W
Chang'e
Montufar
Chang'e
4
2
6
3.5
L
Medusa
2
7
1
0.36
L
Thanatos
SmilyMr TuTu
Thanatos
3
3
1
1.17
L
Chaac
yBIuee
Chaac
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,803
Damage
31,540
52,526
Taken
46,132
25,258
Mitigated
20,505
16,193
Healing
25,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,984
865
0
1,602
7,149
2,699
1,148
2,693
4,456
37,211
0
L
4,091
1,041
0
504
12,563
9,143
111
7,242
5,321
25,454
0
L
4,197
1,339
742
675
7,635
2,221
344
4,183
3,452
36,441
0
W
2,373
750
0
4,369
8,852
4,133
228
0
8,502
0
21,807
W
5,068
2,002
0
3,553
12,557
7,794
0
3,283
9,249
29,846
0
W
8,817
4,044
0
10,347
9,541
3,300
2,897
2,022
7,369
0
54,307
W
Chang'e
Montufar
Chang'e
7,298
481
603
4,852
8,033
2,579
1,729
290
7,743
53,729
0
L
Medusa
3,876
1,969
0
950
10,472
3,459
945
6,102
4,370
0
33,427
L
Thanatos
SmilyMr TuTu
Thanatos
7,426
1,774
0
10,357
11,023
3,972
0
1,938
9,085
0
52,138
L
Chaac
yBIuee
Chaac
6,213
856
0
2,965
10,833
6,463
649
885
9,948
0
36,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,387
Gold Earned
44,432
347
Minions Killed
355
0
Camps Cleared
0
1,324,984
Distance Traveled
1,403,369
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,811
551
65
4
0
264,260
2
L
Ymir
7,083
443
52
3
0
253,026
0
L
Ra
6,991
437
66
4
0
240,822
0
W
Bellona
7,512
470
43
3
0
228,636
2
W
Athena
9,374
586
43
3
0
317,061
2
W
Thanatos
9,732
608
111
7
0
321,514
3
W
Chang'e
9,003
563
93
6
0
271,898
4
L
Medusa
7,594
475
60
4
0
242,374
0
L
Thanatos
8,311
519
90
6
0
309,826
2
L
Chaac
7,408
463
79
5
0
278,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role