Player Matchup

Mercury
Mercury
 
Mercury
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Otsutsuki-Legend
Danzaburou
Level 95
God Stats
3W - 3L
1,486 SR
Queue Stats
197W - 187L
1,509 Elo+
Solo
Chang'e
Chang'e
Reqed
Chang'e
Level 105
God Stats
1W - 2L
1,274 SR
Queue Stats
38W - 24L
1,648 Elo+
Party 2
Olorun
Olorun
YoBoiDeAndre
Olorun
Level 100
God Stats
4W - 0L
1,796 SR
Queue Stats
65W - 50L
1,675 Elo+
Party 2
Cerberus
Cerberus
deanhater
Cerberus
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 12L
1,663 Elo+
Party 2
Team Averages
Level 106
1,511 SR
1,599 Elo+

VS

Team Averages
Level 149
1,500 SR
1,502 Elo+
Geb
Geb
 
Geb
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
LegendOfMacman
Tiamat
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 36L
1,512 Elo+
Party 1
Pele
Pele
Sippycup
Pele
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
2 / 2 / 14
8,426
843
7,914
11,583
4,587
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Otsutsuki-Legend
Danzaburou
14
1 / 2 / 18
8,703
870
13,274
13,844
5,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Reqed
Chang'e
15
3 / 2 / 19
8,755
876
16,761
13,884
4,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
17
9 / 1 / 16
10,086
1,009
17,213
14,959
6,602
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
deanhater
Cerberus
17
11 / 1 / 14
10,056
1,006
22,643
21,177
15,005
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
1 / 5 / 6
7,681
768
10,028
17,618
14,005
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kumbhakarna
 
Kumbhakarna
13
0 / 5 / 5
7,194
719
9,180
27,138
19,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Horus
 
Horus
13
1 / 4 / 5
7,056
706
6,064
17,349
17,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
2 / 6 / 3
7,039
704
16,794
12,919
9,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
14
4 / 6 / 3
8,007
801
17,168
13,997
7,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
30
26
Kills
8
8
Deaths
26
81
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
2
14
4.5
L
Geb
 
Geb
1
5
6
0.8
L
Kumbhakarna
 
Kumbhakarna
0
5
5
0.5
L
Horus
 
Horus
1
4
5
0.88
L
2
6
3
0.58
W
Danzaburou
Otsutsuki-Legend
Danzaburou
1
2
18
5
W
Chang'e
Reqed
Chang'e
3
2
19
6.25
L
Pele
4
6
3
0.92
W
Olorun
9
1
16
17
W
Cerberus
deanhater
Cerberus
11
1
14
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,805
Damage
59,234
75,447
Taken
89,021
36,736
Mitigated
68,698
58,005
Healing
31,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,914
1,310
1,495
2,108
11,583
4,587
1,485
6,457
5,001
0
16,647
L
Geb
 
Geb
10,028
441
1,975
1,933
17,618
14,005
0
11,612
6,006
21,295
0
L
Kumbhakarna
 
Kumbhakarna
9,180
445
1,135
7,228
27,138
19,625
0
16,775
10,363
18,428
0
L
Horus
 
Horus
6,064
3,309
6,964
6,054
17,349
17,895
265
10,910
6,439
0
8,968
L
16,794
578
1,453
2,408
12,919
9,395
38
8,567
4,352
26,165
0
W
Danzaburou
Otsutsuki-Legend
Danzaburou
13,274
3,859
2,578
3,253
13,844
5,731
1,521
4,693
9,076
0
23,833
W
Chang'e
Reqed
Chang'e
16,761
1,826
12,737
6,679
13,884
4,811
327
6,722
7,087
26,704
0
L
Pele
17,168
3,282
0
2,036
13,997
7,778
0
8,753
5,244
0
29,711
W
Olorun
17,213
7,571
8,876
6,756
14,959
6,602
1,930
7,851
6,958
32,664
0
W
Cerberus
deanhater
Cerberus
22,643
2,389
1,721
11,802
21,177
15,005
0
10,279
10,798
31,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,026
Gold Earned
36,977
112
Minions Killed
82
0
Camps Cleared
0
954,695
Distance Traveled
844,683
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,426
843
16
2
0
212,518
5
L
Geb
7,681
768
11
1
0
146,911
0
L
Kumbhakarna
7,194
719
24
2
0
164,376
0
L
Horus
7,056
706
9
1
0
178,410
0
L
Tiamat
7,039
704
18
2
0
168,057
1
W
Danzaburou
8,703
870
21
2
0
197,642
0
W
Chang'e
8,755
876
21
2
0
189,549
0
L
Pele
8,007
801
20
2
0
186,929
0
W
Olorun
10,086
1,009
38
4
0
180,025
4
W
Cerberus
10,056
1,006
16
2
0
174,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role