Player Matchup

King Arthur
King Arthur
Andreese_ML
King Arthur
Level 135
God Stats
2W - 2L
1,500 SR
Queue Stats
544W - 452L
1,613 Elo+
Party 1
Medusa
Medusa
FunknDisco
Medusa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 45L
1,517 Elo+
Party 1
Baron Samedi
Baron Samedi
MufFiN_MaN_34
Baron Samedi
Level 142
God Stats
11W - 13L
1,599 SR
Queue Stats
477W - 419L
1,591 Elo+
Party 1
Erlang Shen
Erlang Shen
Negrura352
Erlang Shen
Level 160
God Stats
8W - 12L
1,667 SR
Queue Stats
801W - 711L
1,604 Elo+
Party 1
Khepri
Khepri
nemoflexual
Khepri
Level 29
God Stats
32W - 25L
1,649 SR
Queue Stats
477W - 394L
1,584 Elo+
Party 1
Team Averages
Level 98
1,583 SR
1,582 Elo+

VS

Team Averages
Level 88
1,570 SR
1,501 Elo+
Khepri
Khepri
DeadlyJello00
Khepri
Level 107
God Stats
20W - 24L
1,514 SR
Queue Stats
326W - 324L
1,471 Elo+
Party 2
Discordia
Discordia
ForwardGore
Discordia
Level 124
God Stats
3W - 3L
1,434 SR
Queue Stats
126W - 146L
1,526 Elo+
Party 2
Erlang Shen
Erlang Shen
Goblivion62
Erlang Shen
Level 106
God Stats
10W - 3L
1,969 SR
Queue Stats
124W - 121L
1,552 Elo+
Party 3
Bellona
Bellona
TeamMomMercy
Bellona
Level 39
God Stats
9W - 7L
1,475 SR
Queue Stats
77W - 76L
1,538 Elo+
Party 3
Apollo
Apollo
TentGaspersor25
Apollo
Level 65
God Stats
6W - 9L
1,459 SR
Queue Stats
72W - 94L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Andreese_ML
King Arthur
12
2 / 0 / 6
7,134
549
4,367
10,362
3,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Medusa
FunknDisco
Medusa
13
1 / 1 / 1
7,225
556
5,812
8,710
2,822
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
MufFiN_MaN_34
Baron Samedi
13
5 / 1 / 3
7,649
588
7,741
3,615
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Negrura352
Erlang Shen
14
3 / 2 / 1
7,770
598
5,007
9,062
4,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
10
1 / 1 / 2
6,242
480
1,184
4,192
2,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,165
474
1,563
9,281
4,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
ForwardGore
Discordia
11
2 / 1 / 0
6,578
506
4,516
4,021
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Goblivion62
Erlang Shen
10
1 / 5 / 2
6,207
477
6,216
9,734
5,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
TeamMomMercy
Bellona
12
0 / 2 / 2
6,937
534
3,515
7,399
4,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 1 / 1
6,330
487
2,442
5,725
1,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
12
Kills
4
5
Deaths
12
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Andreese_ML
King Arthur
2
0
6
5
L
1
3
2
0.67
L
Discordia
ForwardGore
Discordia
2
1
0
2
W
Medusa
FunknDisco
Medusa
1
1
1
1.5
L
Erlang Shen
Goblivion62
Erlang Shen
1
5
2
0.4
W
Baron Samedi
MufFiN_MaN_34
Baron Samedi
5
1
3
6.5
W
Erlang Shen
Negrura352
Erlang Shen
3
2
1
1.75
L
Bellona
TeamMomMercy
Bellona
0
2
2
0.5
L
0
1
1
0.5
W
Khepri
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,111
Damage
18,252
35,941
Taken
36,160
14,247
Mitigated
17,125
19,652
Healing
8,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Andreese_ML
King Arthur
4,367
783
0
4,926
10,362
3,951
0
1,142
9,220
0
38,951
L
1,563
105
0
2,405
9,281
4,363
0
4,076
5,075
14,866
0
L
Discordia
ForwardGore
Discordia
4,516
51
0
1,037
4,021
1,169
0
1,461
2,366
40,485
0
W
Medusa
FunknDisco
Medusa
5,812
2,140
0
5,577
8,710
2,822
142
839
7,871
0
51,131
L
Erlang Shen
Goblivion62
Erlang Shen
6,216
3,456
0
1,248
9,734
5,604
0
2,893
6,670
0
38,620
W
Baron Samedi
MufFiN_MaN_34
Baron Samedi
7,741
409
404
1,361
3,615
1,415
378
1,924
1,691
45,052
0
W
Erlang Shen
Negrura352
Erlang Shen
5,007
2,480
0
5,822
9,062
4,037
318
0
9,062
0
42,787
L
Bellona
TeamMomMercy
Bellona
3,515
2,371
0
1,144
7,399
4,040
0
0
7,399
0
32,306
L
2,442
1,254
0
2,866
5,725
1,949
0
0
5,725
0
37,166
W
Khepri
1,184
121
0
1,562
4,192
2,022
204
2,174
2,018
13,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,020
Gold Earned
32,217
384
Minions Killed
346
0
Camps Cleared
0
1,224,388
Distance Traveled
1,126,490
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,134
549
80
6
0
255,501
2
L
Khepri
6,165
474
13
1
0
228,390
5
L
Discordia
6,578
506
96
7
0
213,655
3
W
Medusa
7,225
556
101
8
0
204,580
2
L
Erlang Shen
6,207
477
71
5
0
248,544
4
W
Baron Samedi
7,649
588
88
7
0
238,112
4
W
Erlang Shen
7,770
598
93
7
0
251,042
4
L
Bellona
6,937
534
89
7
0
217,633
2
L
Apollo
6,330
487
77
6
0
218,268
4
W
Khepri
6,242
480
22
2
0
275,153
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role