Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
KaDeZet_ELO
Fenrir
Level 24
God Stats
3W - 9L
1,255 SR
Queue Stats
169W - 202L
1,374 Elo+
Solo
Yemoja
Yemoja
Miliana1221
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,229 Elo+
Solo
Tiamat
Tiamat
Simiga08
Tiamat
Level 27
God Stats
0W - 1L
1,407 SR
Queue Stats
30W - 60L
1,319 Elo+
Party 1
Sun Wukong
Sun Wukong
agusaldeadavila
Sun Wukong
Level 29
God Stats
13W - 21L
1,445 SR
Queue Stats
140W - 182L
1,316 Elo+
Party 1
Team Averages
Level 19
1,421 SR
1,347 Elo+

VS

Team Averages
Level 21
1,431 SR
1,406 Elo+
Bellona
Bellona
G-Xerrow
Bellona
Level 29
God Stats
111W - 119L
1,460 SR
Queue Stats
676W - 748L
1,360 Elo+
Solo
Nemesis
Nemesis
Noob1019768
Nemesis
Level 14
God Stats
12W - 13L
1,400 SR
Queue Stats
164W - 150L
1,421 Elo+
Solo
Danzaburou
Danzaburou
RumuN9728
Danzaburou
Level 27
God Stats
4W - 3L
1,434 SR
Queue Stats
25W - 31L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
SH87Hx3
Baron Samedi
Level 15
God Stats
14W - 8L
1,362 SR
Queue Stats
707W - 695L
1,399 Elo+
Solo
Jormungandr
Jormungandr
Spookie1x1
Jormungandr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 132L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
7
0 / 6 / 0
4,527
377
2,261
7,617
1,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Fenrir
10
0 / 1 / 0
5,648
471
1,688
6,720
2,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
9
0 / 1 / 0
5,227
436
1,841
6,512
2,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Simiga08
Tiamat
9
1 / 7 / 0
5,974
498
3,640
8,238
4,014
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
agusaldeadavila
Sun Wukong
9
0 / 5 / 0
5,525
460
3,597
7,649
5,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
G-Xerrow
Bellona
11
4 / 0 / 1
6,390
533
5,459
7,915
5,345
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
Noob1019768
Nemesis
12
7 / 0 / 2
7,145
595
5,472
6,243
2,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
RumuN9728
Danzaburou
9
2 / 0 / 5
5,716
476
5,145
3,867
1,170
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Baron Samedi
SH87Hx3
Baron Samedi
13
6 / 1 / 1
7,613
634
4,032
6,716
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Spookie1x1
Jormungandr
9
1 / 0 / 4
5,145
429
3,903
5,161
2,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
33
1
Kills
20
20
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
6
0
0
W
Bellona
G-Xerrow
Bellona
4
0
1
4.5
L
Fenrir
0
1
0
0
L
Yemoja
0
1
0
0
W
Nemesis
Noob1019768
Nemesis
7
0
2
8
W
Danzaburou
RumuN9728
Danzaburou
2
0
5
4.5
W
Baron Samedi
SH87Hx3
Baron Samedi
6
1
1
6.5
L
Tiamat
Simiga08
Tiamat
1
7
0
0.14
W
Jormungandr
Spookie1x1
Jormungandr
1
0
4
3
L
Sun Wukong
agusaldeadavila
Sun Wukong
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,027
Damage
24,011
36,736
Taken
29,902
16,292
Mitigated
13,717
6,535
Healing
9,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,261
1,166
0
1,249
7,617
1,822
0
1,426
6,041
0
10,505
W
Bellona
G-Xerrow
Bellona
5,459
2,008
0
1,185
7,915
5,345
788
0
7,915
0
27,260
L
Fenrir
1,688
428
0
2,879
6,720
2,484
0
317
6,378
0
29,993
L
Yemoja
1,841
418
360
600
6,512
2,420
0
1,710
4,527
18,530
0
W
Nemesis
Noob1019768
Nemesis
5,472
2,719
0
1,745
6,243
2,375
0
709
5,480
0
39,438
W
Danzaburou
RumuN9728
Danzaburou
5,145
1,239
0
1,935
3,867
1,170
804
969
2,898
0
27,690
W
Baron Samedi
SH87Hx3
Baron Samedi
4,032
541
0
2,471
6,716
2,119
282
2,654
3,785
40,928
0
L
Tiamat
Simiga08
Tiamat
3,640
766
0
618
8,238
4,014
804
3,732
4,206
22,449
0
W
Jormungandr
Spookie1x1
Jormungandr
3,903
769
0
1,682
5,161
2,708
276
818
4,343
15,126
0
L
Sun Wukong
agusaldeadavila
Sun Wukong
3,597
916
0
829
7,649
5,552
0
0
7,649
0
28,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,901
Gold Earned
32,009
211
Minions Killed
280
0
Camps Cleared
0
1,063,892
Distance Traveled
1,066,497
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,527
377
17
1
0
168,431
0
W
Bellona
6,390
533
50
4
0
204,932
2
L
Fenrir
5,648
471
64
5
0
232,246
0
L
Yemoja
5,227
436
29
2
0
232,657
0
W
Nemesis
7,145
595
71
6
0
244,393
1
W
Danzaburou
5,716
476
52
4
0
199,025
1
W
Baron Samedi
7,613
634
87
7
0
200,511
3
L
Tiamat
5,974
498
46
4
0
215,719
0
W
Jormungandr
5,145
429
20
2
0
217,636
0
L
Sun Wukong
5,525
460
55
5
0
214,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role