Player Matchup

Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Light_Aether
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,276 Elo+
Party 2
Tyr
Tyr
OBEYTHIS_SALTINE
Tyr
Level 145
God Stats
1W - 4L
1,745 SR
Queue Stats
132W - 154L
1,531 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Slavyc
Kumbhakarna
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 215L
1,574 Elo+
Party 2
The Morrigan
The Morrigan
Wtw_TELLYZ
The Morrigan
Level 68
God Stats
17W - 29L
1,444 SR
Queue Stats
437W - 464L
1,564 Elo+
Party 2
Team Averages
Level 76
1,538 SR
1,489 Elo+

VS

Team Averages
Level 109
1,542 SR
1,486 Elo+
Da Ji
Da Ji
 
Da Ji
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Baba Reaper
Danzaburou
Level 146
God Stats
30W - 20L
1,639 SR
Queue Stats
618W - 553L
1,531 Elo+
Party 1
Ares
Ares
Deadly Harpo
Ares
Level 125
God Stats
68W - 67L
1,502 SR
Queue Stats
871W - 814L
1,490 Elo+
Party 1
Zeus
Zeus
SmeatLovers
Zeus
Level 68
God Stats
17W - 10L
1,633 SR
Queue Stats
138W - 99L
1,456 Elo+
Party 3
Cthulhu
Cthulhu
Stoupid__
Cthulhu
Level 63
God Stats
1W - 2L
1,434 SR
Queue Stats
183W - 143L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 4 / 1
6,469
462
4,558
7,442
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 3 / 1
7,443
532
3,875
7,728
2,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 1 / 1
7,488
535
3,555
6,657
4,586
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
Slavyc
Kumbhakarna
8
0 / 6 / 2
5,784
413
3,698
13,430
5,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Morrigan
Wtw_TELLYZ
The Morrigan
11
1 / 3 / 3
6,695
478
3,168
7,390
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
5 / 1 / 5
7,875
563
6,080
8,629
3,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Baba Reaper
Danzaburou
13
4 / 2 / 7
8,162
583
7,926
7,793
2,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
4 / 0 / 10
8,110
579
5,534
9,209
7,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
3 / 2 / 6
8,096
578
5,551
5,139
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Stoupid__
Cthulhu
14
1 / 0 / 1
8,308
593
4,609
6,779
4,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
5
Kills
17
17
Deaths
5
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
1
0.38
W
Da Ji
 
Da Ji
5
1
5
7.5
W
Danzaburou
Baba Reaper
Danzaburou
4
2
7
3.75
W
4
0
10
9
L
3
3
1
1.17
L
0
1
1
0.5
L
Kumbhakarna
Slavyc
Kumbhakarna
0
6
2
0.17
W
3
2
6
3
W
Cthulhu
Stoupid__
Cthulhu
1
0
1
1.5
L
The Morrigan
Wtw_TELLYZ
The Morrigan
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,854
Damage
29,700
42,647
Taken
37,549
16,742
Mitigated
19,082
8,535
Healing
10,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,558
1,355
0
1,878
7,442
1,797
0
1,828
5,614
0
23,523
W
Da Ji
 
Da Ji
6,080
1,640
0
1,500
8,629
3,353
0
893
7,622
0
43,720
W
Danzaburou
Baba Reaper
Danzaburou
7,926
2,756
123
2,999
7,793
2,608
3,057
1,249
6,479
0
41,211
W
5,534
155
0
2,316
9,209
7,085
176
2,453
6,656
26,429
0
L
3,875
769
0
2,980
7,728
2,727
0
1,936
5,767
0
39,896
L
3,555
212
0
1,684
6,657
4,586
0
2,947
3,235
0
43,777
L
Kumbhakarna
Slavyc
Kumbhakarna
3,698
773
0
1,016
13,430
5,031
0
5,073
8,332
18,150
0
W
5,551
476
0
544
5,139
1,919
373
1,668
3,403
49,201
0
W
Cthulhu
Stoupid__
Cthulhu
4,609
399
0
2,877
6,779
4,117
0
256
6,523
49,747
0
L
The Morrigan
Wtw_TELLYZ
The Morrigan
3,168
272
152
825
7,390
2,601
0
3,360
4,005
30,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,879
Gold Earned
40,551
332
Minions Killed
405
0
Camps Cleared
0
1,242,898
Distance Traveled
1,214,696
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,469
462
49
4
0
248,294
4
W
Da Ji
7,875
563
73
5
0
265,273
3
W
Danzaburou
8,162
583
89
6
0
222,059
1
W
Ares
8,110
579
35
3
0
249,423
4
L
Thor
7,443
532
90
6
0
254,107
1
L
Tyr
7,488
535
110
8
0
239,984
2
L
Kumbhakarna
5,784
413
21
2
0
261,507
5
W
Zeus
8,096
578
97
7
0
233,259
1
W
Cthulhu
8,308
593
111
8
0
244,682
4
L
The Morrigan
6,695
478
62
4
0
239,006
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role