Player Matchup

Tsukuyomi
Tsukuyomi
Icyyy22
Tsukuyomi
Level 12
God Stats
0W - 2L
1,193 SR
Queue Stats
3W - 5L
1,203 Elo+
Party 1
Khepri
Khepri
Ironbot13
Khepri
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
SeaCaptain45
Zhong Kui
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 17L
1,588 Elo+
Party 1
Team Averages
Level 46
1,398 SR
1,430 Elo+

VS

Team Averages
Level 52
1,439 SR
1,338 Elo+
Chronos
Chronos
Clymmy
Chronos
Level 18
God Stats
2W - 3L
1,161 SR
Queue Stats
23W - 26L
1,281 Elo+
Party 2
Cupid
Cupid
LePeachy
Cupid
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,301 Elo+
Party 2
Sobek
Sobek
Va11eykings
Sobek
Level 109
God Stats
12W - 9L
1,657 SR
Queue Stats
85W - 85L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Icyyy22
Tsukuyomi
15
4 / 6 / 6
12,128
638
18,814
18,599
7,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Khepri
Ironbot13
Khepri
15
2 / 4 / 9
11,711
616
7,900
17,303
18,433
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
SeaCaptain45
Zhong Kui
16
7 / 7 / 4
13,204
695
14,325
18,600
11,670
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Clymmy
Chronos
16
5 / 4 / 8
12,783
673
9,150
13,833
5,531
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
LePeachy
Cupid
16
5 / 6 / 11
12,915
680
19,759
18,230
5,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 3 / 11
13,831
728
13,019
23,482
27,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
46
13
Kills
16
17
Deaths
13
19
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chronos
Clymmy
Chronos
5
4
8
2.25
L
Tsukuyomi
Icyyy22
Tsukuyomi
4
6
6
1.17
L
Khepri
Ironbot13
Khepri
2
4
9
1.63
W
Cupid
LePeachy
Cupid
5
6
11
1.75
L
Zhong Kui
SeaCaptain45
Zhong Kui
7
7
4
1.29
W
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,039
Damage
41,928
54,502
Taken
55,545
37,404
Mitigated
38,493
10,036
Healing
15,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Clymmy
Chronos
9,150
3,137
228
1,108
13,833
5,531
1,989
7,341
6,492
34,822
0
L
Tsukuyomi
Icyyy22
Tsukuyomi
18,814
6,479
0
2,257
18,599
7,301
0
8,818
9,781
0
52,719
L
Khepri
Ironbot13
Khepri
7,900
129
175
1,128
17,303
18,433
0
6,245
11,058
34,399
0
W
Cupid
LePeachy
Cupid
19,759
12,789
1,585
5,912
18,230
5,667
1,948
7,260
10,970
0
59,231
L
Zhong Kui
SeaCaptain45
Zhong Kui
14,325
973
826
5,650
18,600
11,670
0
7,768
10,832
53,528
0
W
13,019
1,069
0
6,904
23,482
27,295
163
8,208
15,274
53,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,043
Gold Earned
39,529
147
Minions Killed
163
0
Camps Cleared
0
942,447
Distance Traveled
895,450
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,783
673
52
3
0
286,580
0
L
Tsukuyomi
12,128
638
49
3
0
371,236
6
L
Khepri
11,711
616
38
2
0
279,236
0
W
Cupid
12,915
680
67
4
0
283,048
0
L
Zhong Kui
13,204
695
60
3
0
291,975
0
W
Sobek
13,831
728
44
2
0
325,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role