Player Matchup

Cernunnos
Cernunnos
Gold III
ARCSalty
Cernunnos
Gold III
Level 145
God Stats
20W - 13L
1,811 SR
Queue Stats
34W - 23L
1,800 MMR
Party 2
Ganesha
Ganesha
Gold III
ArcPuriel
Ganesha
Gold III
Level 148
God Stats
9W - 5L
1,818 SR
Queue Stats
34W - 23L
1,800 MMR
Party 2
Merlin
Merlin
Gold III
ArcSaberr
Merlin
Gold III
Level 154
God Stats
2W - 6L
1,660 SR
Queue Stats
33W - 23L
1,800 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 149
1,763 SR
1,800 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,532 SR
1,775 MMR
Thoth
Thoth
Platinum II
GonzeusOP
Thoth
Platinum II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Platinum I
SnayderVip
Chaac
Platinum I
Level 139
God Stats
11W - 12L
1,847 SR
Queue Stats
19W - 24L
2,028 MMR
Party 1
Cupid
Cupid
Platinum V
mangothc
Cupid
Platinum V
Level 141
God Stats
3W - 5L
1,247 SR
Queue Stats
377W - 419L
1,797 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ARCSalty
Cernunnos
16
5 / 4 / 3
12,018
668
14,419
15,413
5,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
ArcPuriel
Ganesha
14
0 / 4 / 9
11,270
626
3,053
21,076
21,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
ArcSaberr
Merlin
14
4 / 4 / 3
10,993
611
18,153
13,050
4,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
HerculesAphroditeDanzaburouPersephoneScylla

VS

Bans
CthulhuHachimanBaron SamediHou YiBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
GonzeusOP
Thoth
17
5 / 2 / 7
12,527
696
17,876
9,136
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
15
3 / 2 / 8
11,435
635
13,845
22,306
16,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
mangothc
Cupid
15
4 / 5 / 6
11,572
643
8,842
13,514
4,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
9
Kills
12
12
Deaths
9
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ARCSalty
Cernunnos
5
4
3
1.63
L
Ganesha
ArcPuriel
Ganesha
0
4
9
1.13
L
Merlin
ArcSaberr
Merlin
4
4
3
1.38
W
Thoth
GonzeusOP
Thoth
5
2
7
4.25
W
Chaac
3
2
8
3.5
W
Cupid
mangothc
Cupid
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,625
Damage
40,563
49,539
Taken
44,956
32,394
Mitigated
23,515
10,022
Healing
19,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ARCSalty
Cernunnos
14,419
5,916
0
3,370
15,413
5,850
1,098
6,159
8,607
0
76,422
L
Ganesha
ArcPuriel
Ganesha
3,053
346
0
3,409
21,076
21,815
129
6,946
13,136
17,700
0
L
Merlin
ArcSaberr
Merlin
18,153
575
0
3,243
13,050
4,729
394
3,493
9,063
51,934
0
W
Thoth
GonzeusOP
Thoth
17,876
303
0
1,900
9,136
2,862
605
2,915
6,049
61,841
0
W
Chaac
13,845
1,985
0
11,292
22,306
16,287
494
11,782
9,762
0
45,711
W
Cupid
mangothc
Cupid
8,842
4,047
1,671
5,101
13,514
4,366
1,909
5,886
7,280
0
49,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,281
Gold Earned
35,534
218
Minions Killed
209
0
Camps Cleared
0
911,217
Distance Traveled
1,014,887
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,018
668
144
8
0
282,152
3
L
Ganesha
11,270
626
0
0
0
305,939
5
L
Merlin
10,993
611
74
4
0
323,126
3
W
Thoth
12,527
696
112
6
0
351,606
3
W
Chaac
11,435
635
51
3
0
343,779
4
W
Cupid
11,572
643
46
3
0
319,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role