Player Matchup

Guan Yu
Guan Yu
DrBigMac
Guan Yu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 28L
1,029 Elo+
Solo
Yemoja
Yemoja
LoliconHahaha
Yemoja
Level 8
God Stats
1W - 2L
1,577 SR
Queue Stats
111W - 116L
1,380 Elo+
Party 1
Janus
Janus
TAW4KA
Janus
Level 26
God Stats
35W - 44L
1,293 SR
Queue Stats
92W - 110L
1,350 Elo+
Party 1
Thor
Thor
Trabz10Lee
Thor
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
VolkZ2
Danzaburou
Level 14
God Stats
20W - 11L
1,538 SR
Queue Stats
84W - 72L
1,333 Elo+
Solo
Team Averages
Level 13
1,482 SR
1,319 Elo+

VS

Team Averages
Level 11
1,534 SR
1,465 Elo+
Izanami
Izanami
AragornXXXX
Izanami
Level 15
God Stats
37W - 23L
1,669 SR
Queue Stats
84W - 71L
1,431 Elo+
Solo
Bellona
Bellona
Ertulhan
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Pele
Pele
KBonch
Pele
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,505 Elo+
Party 2
Xing Tian
Xing Tian
Заяс
Xing Tian
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,444 Elo+
Party 2
Neith
Neith
УлрихСан
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DrBigMac
Guan Yu
9
0 / 7 / 2
6,039
355
3,303
11,470
6,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 7 / 5
7,286
429
6,457
13,895
10,994
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
TAW4KA
Janus
15
8 / 5 / 2
9,405
553
11,026
9,632
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 5 / 1
7,496
441
4,448
11,288
3,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
VolkZ2
Danzaburou
13
2 / 8 / 1
8,248
485
7,574
13,246
4,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AragornXXXX
Izanami
16
6 / 5 / 3
10,249
603
6,389
14,315
4,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Ertulhan
Bellona
19
7 / 0 / 3
11,796
694
9,438
13,577
10,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pele
KBonch
Pele
15
4 / 4 / 9
9,411
554
8,344
10,701
3,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Xing Tian
Заяс
Xing Tian
13
7 / 1 / 11
9,720
572
9,420
12,037
10,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
8 / 2 / 12
9,695
570
14,051
10,556
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
70
12
Kills
32
32
Deaths
12
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Izanami
AragornXXXX
Izanami
6
5
3
1.5
L
Guan Yu
DrBigMac
Guan Yu
0
7
2
0.14
W
Bellona
Ertulhan
Bellona
7
0
3
8.5
W
Pele
KBonch
Pele
4
4
9
2.13
L
1
7
5
0.5
L
Janus
TAW4KA
Janus
8
5
2
1.8
L
1
5
1
0.3
L
Danzaburou
VolkZ2
Danzaburou
2
8
1
0.31
W
Xing Tian
Заяс
Xing Tian
7
1
11
12.5
W
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,808
Damage
47,642
59,531
Taken
61,186
29,129
Mitigated
32,517
6,834
Healing
27,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AragornXXXX
Izanami
6,389
4,535
0
5,440
14,315
4,631
2,211
6,397
7,743
0
64,602
L
Guan Yu
DrBigMac
Guan Yu
3,303
503
1,009
1,414
11,470
6,874
241
3,481
7,989
0
11,364
W
Bellona
Ertulhan
Bellona
9,438
3,160
0
10,002
13,577
10,438
1,536
2,922
10,462
5,712
76,942
W
Pele
KBonch
Pele
8,344
1,285
0
4,078
10,701
3,511
0
3,431
7,176
0
47,276
L
6,457
1,217
811
603
13,895
10,994
411
2,126
11,769
23,092
0
L
Janus
TAW4KA
Janus
11,026
718
0
40
9,632
3,380
777
855
8,777
58,015
0
L
4,448
1,187
0
310
11,288
3,878
0
1,324
9,964
0
49,830
L
Danzaburou
VolkZ2
Danzaburou
7,574
3,532
0
2,647
13,246
4,003
350
2,047
11,199
0
31,988
W
Xing Tian
Заяс
Xing Tian
9,420
873
0
1,574
12,037
10,353
220
1,882
9,858
25,208
0
W
14,051
7,285
183
5,896
10,556
3,584
1,076
2,327
8,114
0
45,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,474
Gold Earned
50,871
301
Minions Killed
458
0
Camps Cleared
0
1,487,686
Distance Traveled
1,539,066
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,249
603
98
6
0
276,285
0
L
Guan Yu
6,039
355
18
1
0
301,374
2
W
Bellona
11,796
694
171
10
0
357,118
3
W
Pele
9,411
554
79
5
0
284,105
0
L
Yemoja
7,286
429
29
2
0
286,497
3
L
Janus
9,405
553
116
7
0
305,976
1
L
Thor
7,496
441
78
5
0
305,182
0
L
Danzaburou
8,248
485
60
4
0
288,657
1
W
Xing Tian
9,720
572
38
2
0
333,799
2
W
Neith
9,695
570
72
4
0
287,759
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role