Player Matchup

Danzaburou
Danzaburou
Dumoi
Danzaburou
Level 6
God Stats
55W - 64L
1,151 SR
Queue Stats
91W - 99L
1,116 Elo+
Solo
Da Ji
Da Ji
Euestan
Da Ji
Level 20
God Stats
22W - 22L
1,474 SR
Queue Stats
149W - 189L
1,334 Elo+
Solo
Jormungandr
Jormungandr
HASHclutch
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
TrillOGx
Hun Batz
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Odin
Odin
xRhec
Odin
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
193W - 257L
1,304 Elo+
Solo
Team Averages
Level 12
1,425 SR
1,351 Elo+

VS

Team Averages
Level 18
1,453 SR
1,405 Elo+
Kukulkan
Kukulkan
Animity0204
Kukulkan
Level 29
God Stats
7W - 11L
1,411 SR
Queue Stats
379W - 364L
1,427 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IshtarHeavenly
Ah Muzen Cab
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 31L
1,469 Elo+
Solo
Cthulhu
Cthulhu
Proudsimp
Cthulhu
Level 15
God Stats
30W - 16L
1,815 SR
Queue Stats
207W - 206L
1,525 Elo+
Solo
Bakasura
Bakasura
TCGseriousgamer4
Bakasura
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
piza110
Tiamat
Level 25
God Stats
12W - 9L
1,037 SR
Queue Stats
13W - 11L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dumoi
Danzaburou
8
2 / 6 / 2
5,012
456
3,646
8,612
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
Euestan
Da Ji
8
0 / 5 / 0
4,890
445
1,463
6,949
2,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
HASHclutch
Jormungandr
6
0 / 9 / 1
4,544
413
1,006
9,019
3,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
TrillOGx
Hun Batz
8
2 / 6 / 1
5,580
507
2,515
7,238
1,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
xRhec
Odin
7
1 / 2 / 0
4,858
442
3,049
5,621
2,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Animity0204
Kukulkan
10
6 / 1 / 2
6,660
605
6,507
5,063
1,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
IshtarHeavenly
Ah Muzen Cab
12
9 / 0 / 4
7,350
668
5,916
3,984
2,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Proudsimp
Cthulhu
10
4 / 2 / 5
6,668
606
3,386
5,948
4,366
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 1 / 4
6,878
625
5,253
6,238
4,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
piza110
Tiamat
8
2 / 2 / 0
5,257
478
1,565
3,721
1,562
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
5
Kills
26
28
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Animity0204
Kukulkan
6
1
2
7
L
Danzaburou
Dumoi
Danzaburou
2
6
2
0.5
L
Da Ji
Euestan
Da Ji
0
5
0
0
L
Jormungandr
HASHclutch
Jormungandr
0
9
1
0.06
W
Ah Muzen Cab
IshtarHeavenly
Ah Muzen Cab
9
0
4
11
W
Cthulhu
Proudsimp
Cthulhu
4
2
5
3.25
W
5
1
4
7
L
Hun Batz
TrillOGx
Hun Batz
2
6
1
0.42
W
Tiamat
piza110
Tiamat
2
2
0
1
L
Odin
xRhec
Odin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,679
Damage
22,627
37,439
Taken
24,954
12,838
Mitigated
13,816
2,676
Healing
9,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Animity0204
Kukulkan
6,507
559
0
1,195
5,063
1,616
516
84
4,854
30,987
0
L
Danzaburou
Dumoi
Danzaburou
3,646
1,357
0
1,304
8,612
3,323
0
2,846
5,734
0
15,206
L
Da Ji
Euestan
Da Ji
1,463
246
0
0
6,949
2,049
0
1,774
5,175
0
24,703
L
Jormungandr
HASHclutch
Jormungandr
1,006
615
0
105
9,019
3,257
0
1,420
7,057
14,386
0
W
Ah Muzen Cab
IshtarHeavenly
Ah Muzen Cab
5,916
3,361
0
2,590
3,984
2,243
2,224
275
3,709
0
36,265
W
Cthulhu
Proudsimp
Cthulhu
3,386
448
0
2,334
5,948
4,366
810
195
5,753
21,978
0
W
5,253
3,781
0
2,570
6,238
4,029
0
452
5,786
0
34,307
L
Hun Batz
TrillOGx
Hun Batz
2,515
988
0
198
7,238
1,717
0
2,442
4,723
0
11,955
W
Tiamat
piza110
Tiamat
1,565
215
0
524
3,721
1,562
495
0
3,621
11,739
0
L
Odin
xRhec
Odin
3,049
1,390
0
1,069
5,621
2,492
0
2,976
2,523
0
14,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,884
Gold Earned
32,813
136
Minions Killed
254
0
Camps Cleared
0
1,014,236
Distance Traveled
1,010,741
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,660
605
51
5
0
231,794
2
L
Danzaburou
5,012
456
24
2
0
174,810
0
L
Da Ji
4,890
445
51
5
0
199,994
0
L
Jormungandr
4,544
413
16
1
0
203,155
1
W
Ah Muzen Cab
7,350
668
69
6
0
159,227
3
W
Cthulhu
6,668
606
41
4
0
212,955
0
W
Bakasura
6,878
625
77
7
0
215,512
0
L
Hun Batz
5,580
507
20
2
0
232,474
2
W
Tiamat
5,257
478
16
1
0
191,253
0
L
Odin
4,858
442
25
2
0
203,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role