Player Matchup

Mercury
Mercury
ElFindee
Mercury
Level 22
God Stats
1W - 2L
1,267 SR
Queue Stats
4W - 5L
1,405 Elo+
Party 1
Chaac
Chaac
ElRyuk
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,340 Elo+
Party 1
Thor
Thor
InarusJM
Thor
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,405 Elo+
Party 1
Kali
Kali
MartinRAW
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,362 Elo+
Party 1
Hera
Hera
n9zis_POCH3
Hera
Level 16
God Stats
1W - 5L
1,212 SR
Queue Stats
18W - 24L
1,416 Elo+
Solo
Team Averages
Level 18
1,396 SR
1,386 Elo+

VS

Team Averages
Level 21
1,626 SR
1,615 Elo+
Fafnir
Fafnir
Carrioca
Fafnir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,555 Elo+
Party 2
Thor
Thor
Kozzai
Thor
Level 27
God Stats
9W - 8L
1,407 SR
Queue Stats
105W - 87L
1,638 Elo+
Party 2
He Bo
He Bo
Marsune
He Bo
Level 25
God Stats
4W - 3L
1,719 SR
Queue Stats
92W - 83L
1,623 Elo+
Party 2
Achilles
Achilles
RadRussian07
Achilles
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 57L
1,629 Elo+
Party 2
Neith
Neith
Wolf1e12
Neith
Level 17
God Stats
16W - 7L
2,004 SR
Queue Stats
76W - 65L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ElFindee
Mercury
13
5 / 8 / 2
8,162
510
9,776
14,266
4,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
ElRyuk
Chaac
12
1 / 5 / 1
7,386
462
7,181
11,902
9,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
11
2 / 5 / 3
7,028
439
6,277
8,578
3,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kali
11
2 / 6 / 4
7,893
493
3,926
9,754
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 6 / 3
7,518
470
7,915
7,589
2,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Carrioca
Fafnir
11
1 / 4 / 7
7,629
477
3,556
12,779
10,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
Kozzai
Thor
15
14 / 2 / 7
9,728
608
12,078
11,602
4,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
Marsune
He Bo
13
6 / 3 / 10
8,421
526
8,669
7,577
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
RadRussian07
Achilles
12
3 / 2 / 6
7,661
479
8,501
11,008
8,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
Wolf1e12
Neith
14
6 / 3 / 4
8,385
524
7,573
9,350
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
12
Kills
30
30
Deaths
14
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Carrioca
Fafnir
1
4
7
1.13
L
Mercury
ElFindee
Mercury
5
8
2
0.75
L
Chaac
ElRyuk
Chaac
1
5
1
0.3
L
Thor
2
5
3
0.7
W
Thor
Kozzai
Thor
14
2
7
8.75
W
He Bo
Marsune
He Bo
6
3
10
3.67
L
Kali
2
6
4
0.67
W
Achilles
RadRussian07
Achilles
3
2
6
3
W
Neith
Wolf1e12
Neith
6
3
4
2.67
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,075
Damage
40,377
52,089
Taken
52,316
22,759
Mitigated
29,884
10,755
Healing
10,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Carrioca
Fafnir
3,556
1,281
0
1,386
12,779
10,739
54
3,235
9,469
13,986
0
L
Mercury
ElFindee
Mercury
9,776
6,181
0
4,391
14,266
4,802
0
2,870
11,396
0
50,484
L
Chaac
ElRyuk
Chaac
7,181
2,666
0
3,435
11,902
9,431
0
2,040
9,862
0
30,506
L
Thor
6,277
1,106
0
787
8,578
3,083
0
1,866
6,712
0
20,489
W
Thor
Kozzai
Thor
12,078
3,658
0
4,270
11,602
4,843
0
968
10,559
0
46,753
W
He Bo
Marsune
He Bo
8,669
764
0
605
7,577
2,276
0
324
7,228
36,913
0
L
Kali
3,926
1,971
0
879
9,754
3,213
788
3,791
5,963
0
23,049
W
Achilles
RadRussian07
Achilles
8,501
2,864
0
943
11,008
8,944
0
0
10,533
122
28,179
W
Neith
Wolf1e12
Neith
7,573
3,536
0
3,691
9,350
3,082
0
3,388
5,937
0
46,219
L
7,915
1,708
564
699
7,589
2,230
71
1,780
5,809
52,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,987
Gold Earned
41,824
320
Minions Killed
284
0
Camps Cleared
0
1,448,722
Distance Traveled
1,471,085
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,629
477
19
1
0
269,377
1
L
Mercury
8,162
510
98
6
0
295,809
2
L
Chaac
7,386
462
55
3
0
272,437
0
L
Thor
7,028
439
35
2
0
296,862
1
W
Thor
9,728
608
78
5
0
319,028
1
W
He Bo
8,421
526
64
4
0
325,405
1
L
Kali
7,893
493
47
3
0
331,601
1
W
Achilles
7,661
479
46
3
0
284,611
4
W
Neith
8,385
524
77
5
0
272,664
3
L
Hera
7,518
470
85
5
0
252,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role