Player Matchup

Sun Wukong
Sun Wukong
MkKjr
Sun Wukong
Level 28
God Stats
3W - 2L
1,762 SR
Queue Stats
143W - 168L
1,569 Elo+
Solo
Medusa
Medusa
Mordacity___
Medusa
Level 18
God Stats
3W - 5L
1,447 SR
Queue Stats
3W - 5L
1,318 Elo+
Party 1
Cerberus
Cerberus
RexTech1157
Cerberus
Level 8
God Stats
5W - 5L
1,448 SR
Queue Stats
8W - 6L
1,414 Elo+
Solo
Artemis
Artemis
The_General_570
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,599 Elo+
Party 1
Chaac
Chaac
singhtrooper
Chaac
Level 105
God Stats
1W - 1L
1,686 SR
Queue Stats
3W - 4L
1,318 Elo+
Party 1
Team Averages
Level 32
1,568 SR
1,444 Elo+

VS

Team Averages
Level 17
1,359 SR
1,362 Elo+
Cernunnos
Cernunnos
ACE2009_
Cernunnos
Level 28
God Stats
5W - 9L
1,508 SR
Queue Stats
52W - 64L
1,459 Elo+
Solo
Neith
Neith
ATCHEOUM_QC
Neith
Level 17
God Stats
2W - 5L
1,234 SR
Queue Stats
36W - 51L
1,429 Elo+
Solo
Baron Samedi
Baron Samedi
BigEz59
Baron Samedi
Level 5
God Stats
3W - 7L
1,428 SR
Queue Stats
89W - 86L
1,392 Elo+
Solo
Chaac
Chaac
LIONWOLF__1815
Chaac
Level 7
God Stats
0W - 3L
1,157 SR
Queue Stats
5W - 12L
1,163 Elo+
Solo
Tiamat
Tiamat
MateoLefevre11
Tiamat
Level 29
God Stats
17W - 16L
1,466 SR
Queue Stats
24W - 22L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MkKjr
Sun Wukong
19
9 / 2 / 14
13,537
1,041
23,209
19,190
16,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
20
8 / 1 / 16
14,187
1,091
15,517
14,079
6,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
RexTech1157
Cerberus
19
3 / 3 / 16
11,965
920
13,075
14,983
12,162
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

18
3 / 8 / 12
11,844
911
16,596
13,745
5,491
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

20
9 / 2 / 17
14,414
1,109
27,630
20,668
24,331
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ACE2009_
Cernunnos
18
6 / 8 / 5
12,831
987
22,861
23,505
10,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 3 / 7
12,028
925
16,392
15,488
7,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
BigEz59
Baron Samedi
18
1 / 6 / 11
11,523
886
8,711
17,152
12,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 11 / 7
11,381
875
11,790
28,965
24,338
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 4 / 10
11,606
893
16,178
15,503
10,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
56
32
Kills
16
16
Deaths
32
75
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ACE2009_
Cernunnos
6
8
5
1.06
L
6
3
7
3.17
L
Baron Samedi
BigEz59
Baron Samedi
1
6
11
1.08
L
1
11
7
0.41
L
2
4
10
1.75
W
Sun Wukong
MkKjr
Sun Wukong
9
2
14
8
W
Medusa
8
1
16
16
W
Cerberus
RexTech1157
Cerberus
3
3
16
3.67
W
3
8
12
1.13
W
9
2
17
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,027
Damage
75,932
82,665
Taken
100,613
65,360
Mitigated
65,526
20,431
Healing
16,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ACE2009_
Cernunnos
22,861
13,772
833
3,854
23,505
10,863
0
2,955
20,162
0
51,611
L
16,392
10,555
277
2,526
15,488
7,128
0
1,169
14,019
0
27,689
L
Baron Samedi
BigEz59
Baron Samedi
8,711
2,522
2,085
889
17,152
12,985
0
2,083
14,497
18,882
0
L
11,790
1,714
0
4,060
28,965
24,338
0
4,155
24,068
0
25,255
L
16,178
681
0
2,207
15,503
10,212
0
1,884
13,150
36,923
0
W
Sun Wukong
MkKjr
Sun Wukong
23,209
4,206
0
5,732
19,190
16,551
0
5,090
14,100
0
39,509
W
Medusa
15,517
10,333
0
0
14,079
6,825
0
3,800
10,279
0
40,271
W
Cerberus
RexTech1157
Cerberus
13,075
246
816
3,318
14,983
12,162
0
3,085
11,530
25,346
0
W
16,596
11,607
0
0
13,745
5,491
0
5,522
7,913
0
28,936
W
27,630
6,462
0
10,565
20,668
24,331
0
7,392
13,276
0
57,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,947
Gold Earned
59,369
231
Minions Killed
181
4
Camps Cleared
5
1,198,210
Distance Traveled
1,068,361
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,831
987
54
4
1
192,710
0
L
Neith
12,028
925
20
2
1
231,906
3
L
Baron Samedi
11,523
886
24
2
1
200,983
0
L
Chaac
11,381
875
36
3
2
196,793
0
L
Tiamat
11,606
893
47
4
0
245,969
0
W
Sun Wukong
13,537
1,041
36
3
0
275,156
0
W
Medusa
14,187
1,091
59
5
2
275,578
0
W
Cerberus
11,965
920
37
3
1
227,424
3
W
Artemis
11,844
911
33
3
0
164,399
0
W
Chaac
14,414
1,109
66
5
1
255,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role