Player Matchup

Fenrir
Fenrir
Brajcich
Fenrir
Level 46
God Stats
1W - 0L
1,661 SR
Queue Stats
15W - 18L
1,443 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lord of Ligma
Cu Chulainn
Level 86
God Stats
12W - 9L
1,662 SR
Queue Stats
399W - 403L
1,414 Elo+
Solo
Cerberus
Cerberus
Ogorman_Cl
Cerberus
Level 84
God Stats
12W - 9L
1,285 SR
Queue Stats
252W - 292L
1,311 Elo+
Party 1
Chernobog
Chernobog
UchihaGamers
Chernobog
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
219W - 257L
1,419 Elo+
Party 1
Scylla
Scylla
ss___MINAT0___ss
Scylla
Level 115
God Stats
29W - 32L
1,513 SR
Queue Stats
452W - 490L
1,431 Elo+
Party 1
Team Averages
Level 79
1,524 SR
1,404 Elo+

VS

Team Averages
Level 60
1,420 SR
1,358 Elo+
Vamana
Vamana
KILL7RIKE
Vamana
Level 105
God Stats
4W - 4L
1,471 SR
Queue Stats
132W - 148L
1,423 Elo+
Party 2
Cerberus
Cerberus
LeviathanDa3mon
Cerberus
Level 65
God Stats
14W - 18L
1,275 SR
Queue Stats
345W - 360L
1,225 Elo+
Solo
Tiamat
Tiamat
ObviouslySatire
Tiamat
Level 33
God Stats
26W - 34L
1,428 SR
Queue Stats
56W - 66L
1,391 Elo+
Party 2
Arachne
Arachne
ShekleHekler
Arachne
Level 68
God Stats
26W - 20L
1,383 SR
Queue Stats
320W - 338L
1,388 Elo+
Party 2
Apollo
Apollo
ulidacherry
Apollo
Level 29
God Stats
7W - 7L
1,542 SR
Queue Stats
170W - 194L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Brajcich
Fenrir
14
4 / 4 / 6
8,298
553
6,868
12,157
4,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Lord of Ligma
Cu Chulainn
14
4 / 4 / 4
8,138
543
9,545
12,750
8,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
Ogorman_Cl
Cerberus
12
5 / 1 / 11
8,214
548
9,531
11,988
7,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
UchihaGamers
Chernobog
13
7 / 0 / 14
7,904
527
10,508
8,041
3,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
6 / 2 / 9
8,482
565
9,108
6,167
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
KILL7RIKE
Vamana
13
5 / 3 / 0
7,923
528
9,490
14,793
14,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
12
2 / 7 / 3
7,806
520
7,004
17,756
11,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 4 / 1
6,691
446
7,766
9,150
4,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
ShekleHekler
Arachne
12
2 / 8 / 1
7,025
468
4,663
15,039
4,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
9
0 / 4 / 2
6,304
420
3,654
8,437
2,200
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
17
26
Kills
10
11
Deaths
26
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Brajcich
Fenrir
4
4
6
1.75
L
Vamana
KILL7RIKE
Vamana
5
3
0
1.67
L
Cerberus
2
7
3
0.5
W
Cu Chulainn
Lord of Ligma
Cu Chulainn
4
4
4
1.5
L
1
4
1
0.38
W
Cerberus
Ogorman_Cl
Cerberus
5
1
11
10.5
L
Arachne
ShekleHekler
Arachne
2
8
1
0.31
W
Chernobog
UchihaGamers
Chernobog
7
0
14
14
W
6
2
9
5.25
L
Apollo
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,560
Damage
32,577
51,103
Taken
65,175
25,636
Mitigated
37,405
13,884
Healing
18,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Brajcich
Fenrir
6,868
2,039
0
1,328
12,157
4,599
0
1,348
10,741
0
52,597
L
Vamana
KILL7RIKE
Vamana
9,490
3,276
0
6,281
14,793
14,343
802
1,601
12,538
116
46,841
L
Cerberus
7,004
221
612
4,090
17,756
11,076
0
7,078
10,552
29,504
0
W
Cu Chulainn
Lord of Ligma
Cu Chulainn
9,545
1,963
0
3,332
12,750
8,491
664
1,653
11,027
4,146
36,817
L
7,766
601
0
1,485
9,150
4,948
0
3,328
5,493
34,273
0
W
Cerberus
Ogorman_Cl
Cerberus
9,531
1,069
0
3,007
11,988
7,205
38
5,281
6,541
29,789
0
L
Arachne
ShekleHekler
Arachne
4,663
2,058
0
3,691
15,039
4,838
0
5,128
9,686
0
35,434
W
Chernobog
UchihaGamers
Chernobog
10,508
5,903
867
4,538
8,041
3,059
628
3,170
4,815
0
30,936
W
9,108
555
0
812
6,167
2,282
0
2,890
3,093
39,904
0
L
Apollo
3,654
1,779
0
2,112
8,437
2,200
0
2,211
6,201
0
32,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,036
Gold Earned
35,749
367
Minions Killed
312
0
Camps Cleared
0
1,434,390
Distance Traveled
1,409,666
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,298
553
88
6
0
282,036
1
L
Vamana
7,923
528
76
5
0
279,734
0
L
Cerberus
7,806
520
61
4
0
265,894
5
W
Cu Chulainn
8,138
543
83
6
0
261,297
1
L
Tiamat
6,691
446
55
4
0
282,599
0
W
Cerberus
8,214
548
50
3
0
322,959
0
L
Arachne
7,025
468
61
4
0
290,860
1
W
Chernobog
7,904
527
46
3
0
290,644
0
W
Scylla
8,482
565
100
7
0
277,454
5
L
Apollo
6,304
420
59
4
0
290,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role