Player Matchup

Scylla
Scylla
OnIoNrOnIMeAtFaP
Scylla
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 21L
1,783 Elo+
Party 3
Sobek
Sobek
Sickk Steeze
Sobek
Level 108
God Stats
3W - 6L
1,728 SR
Queue Stats
339W - 310L
1,582 Elo+
Party 2
Hachiman
Hachiman
SigIntDubs
Hachiman
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 9L
1,674 Elo+
Party 2
Bakasura
Bakasura
SkadiOrFeed
Bakasura
Level 79
God Stats
29W - 15L
1,744 SR
Queue Stats
103W - 86L
1,569 Elo+
Party 2
Neith
Neith
xXDarkScopezXx
Neith
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
278W - 266L
1,421 Elo+
Party 3
Team Averages
Level 71
1,594 SR
1,606 Elo+

VS

Team Averages
Level 50
1,568 SR
1,545 Elo+
Nike
Nike
Powers1299
Nike
Level 16
God Stats
0W - 2L
1,692 SR
Queue Stats
0W - 4L
1,325 Elo+
Party 1
Bakasura
Bakasura
PyroBolt
Bakasura
Level 39
God Stats
0W - 6L
1,246 SR
Queue Stats
218W - 226L
1,489 Elo+
Solo
Nox
Nox
andybo9910
Nox
Level 124
God Stats
3W - 3L
1,699 SR
Queue Stats
32W - 35L
1,611 Elo+
Party 1
Ullr
Ullr
ieatpussC
Ullr
Level 46
God Stats
3W - 3L
1,546 SR
Queue Stats
25W - 15L
1,617 Elo+
Party 1
Jormungandr
Jormungandr
sm2ke
Jormungandr
Level 24
God Stats
4W - 3L
1,656 SR
Queue Stats
54W - 51L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
5,752
575
1,580
4,889
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 0 / 4
5,899
590
3,697
7,117
3,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
SigIntDubs
Hachiman
12
5 / 1 / 2
7,112
711
7,122
7,037
2,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
SkadiOrFeed
Bakasura
11
5 / 1 / 5
6,728
673
5,923
5,419
2,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
7 / 0 / 0
7,132
713
5,337
6,033
2,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,489
449
3,494
8,003
4,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
PyroBolt
Bakasura
10
2 / 4 / 0
6,073
607
3,265
7,358
2,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 2 / 1
5,471
547
3,260
4,012
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ullr
8
1 / 6 / 0
4,624
462
4,521
7,082
1,624
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
sm2ke
Jormungandr
7
0 / 2 / 2
4,915
492
2,698
6,650
2,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
20
Kills
3
3
Deaths
20
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
0
6
0
0
L
Bakasura
PyroBolt
Bakasura
2
4
0
0.5
W
2
0
4
4
W
Hachiman
SigIntDubs
Hachiman
5
1
2
6
W
Bakasura
SkadiOrFeed
Bakasura
5
1
5
7.5
L
0
2
1
0.25
L
Ullr
1
6
0
0.17
L
Jormungandr
sm2ke
Jormungandr
0
2
2
0.5
W
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,659
Damage
17,238
30,495
Taken
33,105
12,617
Mitigated
12,262
13,499
Healing
6,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,580
320
0
1,150
4,889
1,274
200
765
4,099
22,234
0
L
3,494
848
0
530
8,003
4,040
0
0
7,835
0
15,551
L
Bakasura
PyroBolt
Bakasura
3,265
2,149
0
2,269
7,358
2,278
0
1,172
5,711
0
26,094
W
3,697
437
159
4,012
7,117
3,423
0
2,363
4,704
15,008
0
W
Hachiman
SigIntDubs
Hachiman
7,122
4,148
0
2,242
7,037
2,199
1,817
1,199
5,538
0
38,117
W
Bakasura
SkadiOrFeed
Bakasura
5,923
4,251
0
1,824
5,419
2,921
637
1,443
3,947
0
25,754
L
3,260
520
0
830
4,012
1,379
0
1,561
2,314
27,914
0
L
Ullr
4,521
2,380
0
1,136
7,082
1,624
0
1,284
5,598
0
19,691
L
Jormungandr
sm2ke
Jormungandr
2,698
743
0
1,772
6,650
2,941
0
1,132
5,438
16,764
0
W
5,337
2,090
0
4,112
6,033
2,800
10
188
5,845
0
44,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,623
Gold Earned
25,572
298
Minions Killed
228
0
Camps Cleared
0
955,795
Distance Traveled
980,269
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,752
575
48
5
0
173,501
2
L
Nike
4,489
449
31
3
0
186,872
1
L
Bakasura
6,073
607
72
7
0
233,623
2
W
Sobek
5,899
590
23
2
0
207,820
2
W
Hachiman
7,112
711
70
7
0
174,335
0
W
Bakasura
6,728
673
62
6
0
240,217
2
L
Nox
5,471
547
67
7
0
190,790
3
L
Ullr
4,624
462
33
3
0
154,338
0
L
Jormungandr
4,915
492
25
3
0
214,646
0
W
Neith
7,132
713
95
10
0
159,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role