Player Matchup

Achilles
Achilles
FlukierClown86
Achilles
Level 66
God Stats
4W - 2L
1,563 SR
Queue Stats
34W - 35L
1,565 Elo+
Party 1
Ao Kuang
Ao Kuang
ThiccyMcGee
Ao Kuang
Level 6
God Stats
15W - 16L
1,579 SR
Queue Stats
16W - 16L
1,496 Elo+
Solo
Merlin
Merlin
dozyAlexito
Merlin
Level 14
God Stats
1W - 2L
1,332 SR
Queue Stats
1W - 7L
1,027 Elo+
Party 1
Team Averages
Level 29
1,491 SR
1,363 Elo+

VS

Team Averages
Level 10
1,514 SR
1,356 Elo+
Nemesis
Nemesis
FalseLion
Nemesis
Level 6
God Stats
8W - 7L
1,870 SR
Queue Stats
16W - 17L
1,344 Elo+
Party 2
Kukulkan
Kukulkan
iQuarantined
Kukulkan
Level 10
God Stats
5W - 3L
1,476 SR
Queue Stats
15W - 17L
1,360 Elo+
Party 2
Amaterasu
Amaterasu
mrleborgne
Amaterasu
Level 15
God Stats
1W - 0L
1,198 SR
Queue Stats
40W - 30L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
2 / 5 / 7
9,903
660
8,501
15,968
15,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ao Kuang
ThiccyMcGee
Ao Kuang
14
8 / 6 / 1
12,216
814
12,626
17,472
6,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
11
0 / 6 / 6
8,957
597
5,489
12,467
4,860
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FalseLion
Nemesis
15
13 / 3 / 1
12,481
832
14,181
12,659
7,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
iQuarantined
Kukulkan
15
4 / 6 / 7
11,073
738
12,824
9,780
4,020
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
mrleborgne
Amaterasu
13
0 / 1 / 11
10,362
691
7,290
12,821
8,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
10
Kills
17
17
Deaths
10
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nemesis
FalseLion
Nemesis
13
3
1
4.5
L
Achilles
2
5
7
1.1
L
Ao Kuang
ThiccyMcGee
Ao Kuang
8
6
1
1.42
L
Merlin
0
6
6
0.5
W
Kukulkan
iQuarantined
Kukulkan
4
6
7
1.25
W
Amaterasu
mrleborgne
Amaterasu
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,616
Damage
34,295
45,907
Taken
35,260
26,723
Mitigated
20,254
8,927
Healing
8,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
FalseLion
Nemesis
14,181
7,192
0
3,729
12,659
7,876
2,133
5,720
6,939
0
57,563
L
Achilles
8,501
2,716
318
1,036
15,968
15,032
0
3,139
12,604
0
23,255
L
Ao Kuang
ThiccyMcGee
Ao Kuang
12,626
3,463
747
4,272
17,472
6,831
485
5,805
11,492
28,271
0
L
Merlin
5,489
726
147
2,407
12,467
4,860
921
4,482
7,835
38,359
0
W
Kukulkan
iQuarantined
Kukulkan
12,824
2,088
0
919
9,780
4,020
1,308
6,186
3,594
52,879
0
W
Amaterasu
mrleborgne
Amaterasu
7,290
2,498
248
3,813
12,821
8,358
248
6,290
6,531
2,894
37,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,076
Gold Earned
33,916
126
Minions Killed
186
0
Camps Cleared
0
777,551
Distance Traveled
844,566
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,481
832
56
4
0
301,767
2
L
Achilles
9,903
660
32
2
0
305,021
0
L
Ao Kuang
12,216
814
36
2
0
247,194
1
L
Merlin
8,957
597
58
4
0
225,336
0
W
Kukulkan
11,073
738
87
6
0
231,503
1
W
Amaterasu
10,362
691
43
3
0
311,296
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role