Player Matchup

Sol
Sol
GreyDinosaur
Sol
Level 97
God Stats
1W - 0L
1,799 SR
Queue Stats
153W - 155L
1,497 Elo+
Party 1
Ares
Ares
PEEPZGAMING97
Ares
Level 68
God Stats
1W - 0L
1,505 SR
Queue Stats
82W - 68L
1,532 Elo+
Party 1
Medusa
Medusa
ooD yboocS 1962
Medusa
Level 28
God Stats
9W - 8L
1,579 SR
Queue Stats
19W - 12L
1,506 Elo+
Party 1
Team Averages
Level 64
1,628 SR
1,512 Elo+

VS

Team Averages
Level 27
1,500 SR
1,339 Elo+
Nemesis
Nemesis
Destroyer4076
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Wildjay03
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,074 Elo+
Party 2
Kukulkan
Kukulkan
jaemax70
Kukulkan
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 13
11,605
683
14,565
14,122
5,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 2 / 15
11,115
654
8,112
20,763
20,298
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
12 / 0 / 9
13,017
766
19,270
11,453
4,818
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
2 / 11 / 3
10,026
590
7,959
17,456
6,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
Wildjay03
Cthulhu
13
1 / 5 / 5
9,855
580
10,858
20,901
21,207
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
jaemax70
Kukulkan
14
3 / 5 / 2
10,400
612
15,689
9,737
4,402
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
21
Kills
6
6
Deaths
21
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
2
11
3
0.32
W
5
4
13
2.88
W
4
2
15
5.75
L
Cthulhu
Wildjay03
Cthulhu
1
5
5
0.7
L
Kukulkan
jaemax70
Kukulkan
3
5
2
0.8
W
12
0
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,947
Damage
34,506
46,338
Taken
48,094
30,717
Mitigated
32,477
19,273
Healing
1,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
7,959
3,200
0
954
17,456
6,868
566
8,739
8,717
0
19,780
W
14,565
4,432
0
7,783
14,122
5,601
2,479
7,893
6,229
54,649
0
W
8,112
422
0
5,328
20,763
20,298
398
11,227
9,536
26,943
0
L
Cthulhu
Wildjay03
Cthulhu
10,858
1,067
0
410
20,901
21,207
225
10,386
10,515
24,720
0
L
Kukulkan
jaemax70
Kukulkan
15,689
855
171
122
9,737
4,402
430
3,556
6,181
63,433
0
W
19,270
11,433
0
6,162
11,453
4,818
652
7,511
3,942
0
76,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,737
Gold Earned
30,281
197
Minions Killed
152
0
Camps Cleared
0
909,671
Distance Traveled
908,193
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,026
590
24
1
0
317,774
0
W
Sol
11,605
683
82
5
0
258,481
0
W
Ares
11,115
654
33
2
0
307,269
6
L
Cthulhu
9,855
580
26
2
0
309,794
1
L
Kukulkan
10,400
612
102
6
0
280,625
2
W
Medusa
13,017
766
82
5
0
343,921
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role