Player Matchup

Cupid
Cupid
Chris92305
Cupid
Level 104
God Stats
9W - 8L
1,724 SR
Queue Stats
405W - 380L
1,463 Elo+
Party 1
Baron Samedi
Baron Samedi
Narzzi
Baron Samedi
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 183L
1,504 Elo+
Party 1
Tyr
Tyr
OWO DrTerror
Tyr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 51L
1,417 Elo+
Party 1
Ymir
Ymir
RIOSTORM64
Ymir
Level 13
God Stats
10W - 8L
1,749 SR
Queue Stats
30W - 29L
1,501 Elo+
Party 1
Mulan
Mulan
lmaogetsexedon
Mulan
Level 16
God Stats
4W - 4L
1,504 SR
Queue Stats
16W - 10L
1,518 Elo+
Party 1
Team Averages
Level 42
1,595 SR
1,481 Elo+

VS

Team Averages
Level 23
1,448 SR
1,517 Elo+
Neith
Neith
Hercules1269
Neith
Level 23
God Stats
21W - 29L
1,354 SR
Queue Stats
225W - 273L
1,456 Elo+
Party 2
Bellona
Bellona
Rileyisthename
Bellona
Level 16
God Stats
1W - 3L
1,308 SR
Queue Stats
35W - 30L
1,451 Elo+
Party 2
Discordia
Discordia
Saikuja
Discordia
Level 31
God Stats
0W - 2L
1,673 SR
Queue Stats
21W - 10L
1,717 Elo+
Solo
Merlin
Merlin
TheSmoothieJ
Merlin
Level 29
God Stats
21W - 22L
1,526 SR
Queue Stats
67W - 63L
1,561 Elo+
Solo
Kuzenbo
Kuzenbo
Woundedbad
Kuzenbo
Level 18
God Stats
9W - 19L
1,377 SR
Queue Stats
125W - 173L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
9 / 0 / 2
12,158
579
20,439
15,301
7,185
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Narzzi
Baron Samedi
19
7 / 1 / 2
11,903
567
14,870
14,273
6,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 3 / 4
10,077
480
3,924
12,634
8,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 3 / 7
10,082
480
6,020
18,635
16,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
6 / 5 / 1
11,331
540
10,319
18,416
13,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
8,394
400
7,520
14,112
5,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 4 / 1
9,864
470
8,819
18,741
11,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
Saikuja
Discordia
15
1 / 5 / 1
9,285
442
9,979
10,804
3,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
17
5 / 4 / 2
10,345
493
13,634
12,132
4,393
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Woundedbad
Kuzenbo
13
1 / 5 / 1
7,769
370
5,258
18,494
20,419
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
24
Kills
12
12
Deaths
24
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
9
0
2
10
L
1
6
1
0.25
W
Baron Samedi
Narzzi
Baron Samedi
7
1
2
8
W
0
3
4
0.67
W
2
3
7
1.83
L
4
4
1
1.13
L
Discordia
Saikuja
Discordia
1
5
1
0.3
L
Merlin
5
4
2
1.5
L
Kuzenbo
Woundedbad
Kuzenbo
1
5
1
0.3
W
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,572
Damage
45,210
79,259
Taken
74,283
50,972
Mitigated
45,520
28,925
Healing
17,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
20,439
11,931
1,865
11,029
15,301
7,185
5,610
3,832
11,437
0
114,820
L
7,520
4,261
646
4,540
14,112
5,485
957
1,218
12,894
0
51,553
W
Baron Samedi
Narzzi
Baron Samedi
14,870
2,170
52
4,124
14,273
6,260
986
5,334
8,438
79,043
0
W
3,924
1,467
0
851
12,634
8,069
0
2,503
10,120
0
67,750
W
6,020
1,572
0
3,208
18,635
16,368
68
5,371
13,070
21,408
0
L
8,819
2,823
0
4,549
18,741
11,750
375
6,416
11,971
149
70,221
L
Discordia
Saikuja
Discordia
9,979
920
0
463
10,804
3,473
147
6,614
3,739
55,546
0
L
Merlin
13,634
1,830
0
3,436
12,132
4,393
664
2,166
9,524
52,031
0
L
Kuzenbo
Woundedbad
Kuzenbo
5,258
2,039
0
3,714
18,494
20,419
212
3,639
14,815
26,038
0
W
10,319
798
0
7,796
18,416
13,090
324
11,125
7,243
0
58,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,551
Gold Earned
45,657
568
Minions Killed
460
0
Camps Cleared
0
1,844,345
Distance Traveled
1,725,662
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,158
579
194
9
0
374,210
0
L
Neith
8,394
400
101
5
0
326,349
3
W
Baron Samedi
11,903
567
130
6
0
374,528
6
W
Tyr
10,077
480
119
6
0
348,910
0
W
Ymir
10,082
480
25
1
0
386,242
0
L
Bellona
9,864
470
134
6
0
366,004
0
L
Discordia
9,285
442
94
4
0
352,504
0
L
Merlin
10,345
493
98
5
0
314,470
0
L
Kuzenbo
7,769
370
33
2
0
366,335
1
W
Mulan
11,331
540
100
5
0
360,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role