Player Matchup

Ganesha
Ganesha
FrienemyActual01
Ganesha
Level 108
God Stats
0W - 3L
1,821 SR
Queue Stats
40W - 22L
1,667 Elo+
Party 2
Ullr
Ullr
KillerCaleb
Ullr
Level 160
God Stats
0W - 3L
1,305 SR
Queue Stats
29W - 22L
1,627 Elo+
Party 2
Tiamat
Tiamat
WrecklessRiley
Tiamat
Level 149
God Stats
2W - 3L
1,555 SR
Queue Stats
40W - 23L
1,627 Elo+
Party 2
Nike
Nike
pariahloki
Nike
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,643 Elo+
Party 2
Team Averages
Level 111
1,545 SR
1,641 Elo+

VS

Team Averages
Level 60
1,614 SR
1,558 Elo+
Anubis
Anubis
DeaDZombies1000
Anubis
Level 67
God Stats
8W - 0L
1,691 SR
Queue Stats
15W - 7L
1,650 Elo+
Party 1
Cthulhu
Cthulhu
LāArepa
Cthulhu
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,488 Elo+
Party 3
Cupid
Cupid
ManuelCamposCR
Cupid
Level 26
God Stats
14W - 16L
1,614 SR
Queue Stats
42W - 46L
1,504 Elo+
Party 3
Heimdallr
Heimdallr
Papitellez69
Heimdallr
Level 27
God Stats
10W - 5L
1,651 SR
Queue Stats
14W - 6L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 3
8,393
646
6,982
9,244
9,057
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 6 / 0
9,283
714
9,034
12,086
4,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 3 / 1
8,224
633
9,572
10,465
6,404
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 3 / 0
8,413
647
5,037
10,730
6,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 8
10,620
817
5,470
9,042
5,254
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
LāArepa
Cthulhu
16
4 / 0 / 6
11,227
864
10,137
13,547
11,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 0 / 5
10,010
770
4,941
6,522
2,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
Papitellez69
Heimdallr
18
8 / 1 / 6
11,817
909
16,822
14,322
6,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
16
16
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
L
0
4
3
0.38
L
2
6
0
0.33
W
Cthulhu
LāArepa
Cthulhu
4
0
6
7
W
1
0
5
3.5
W
Heimdallr
Papitellez69
Heimdallr
8
1
6
11
L
0
3
1
0.17
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,625
Damage
37,370
42,525
Taken
43,433
26,360
Mitigated
25,379
4,541
Healing
15,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,470
37
1,618
3,478
9,042
5,254
156
2,497
6,545
38,008
0
L
6,982
321
0
500
9,244
9,057
0
4,655
4,589
22,488
0
L
9,034
2,401
0
3
12,086
4,268
0
4,196
7,874
0
31,086
W
Cthulhu
LāArepa
Cthulhu
10,137
672
91
2,208
13,547
11,764
111
5,354
8,193
31,346
0
W
4,941
1,887
1,140
1,372
6,522
2,262
1,984
2,691
3,831
0
35,108
W
Heimdallr
Papitellez69
Heimdallr
16,822
10,220
0
5,749
14,322
6,099
3,039
6,715
7,607
0
58,996
L
9,572
529
351
3,687
10,465
6,404
0
2,789
7,676
35,415
0
L
5,037
398
0
0
10,730
6,631
0
4,506
6,224
387
18,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,313
Gold Earned
43,674
190
Minions Killed
286
6
Camps Cleared
16
1,019,614
Distance Traveled
1,059,969
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,620
817
77
6
1
221,089
0
L
Ganesha
8,393
646
1
0
1
230,775
3
L
Ullr
9,283
714
84
6
2
290,461
2
W
Cthulhu
11,227
864
36
3
4
290,475
4
W
Cupid
10,010
770
80
6
2
270,628
2
W
Heimdallr
11,817
909
93
7
9
277,777
0
L
Tiamat
8,224
633
69
5
3
268,356
2
L
Nike
8,413
647
36
3
0
230,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role