Player Matchup

Fenrir
Fenrir
Distryum
Fenrir
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
149W - 168L
1,397 Elo+
Solo
Arachne
Arachne
IlIIMachinellII
Arachne
Level 18
God Stats
42W - 34L
1,701 SR
Queue Stats
121W - 126L
1,808 Elo+
Solo
Xbalanque
Xbalanque
Khasy
Xbalanque
Level 16
God Stats
1W - 1L
1,719 SR
Queue Stats
23W - 15L
1,417 Elo+
Party 2
Bellona
Bellona
Makhzor
Bellona
Level 5
God Stats
1W - 1L
1,719 SR
Queue Stats
19W - 10L
1,417 Elo+
Party 2
Cthulhu
Cthulhu
neonbu
Cthulhu
Level 14
God Stats
1W - 1L
1,424 SR
Queue Stats
7W - 6L
1,417 Elo+
Party 2
Team Averages
Level 14
1,613 SR
1,491 Elo+

VS

Team Averages
Level 18
1,395 SR
1,121 Elo+
Thanatos
Thanatos
ChinaXman
Thanatos
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,127 Elo+
Solo
Artemis
Artemis
REDMANZ
Artemis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 195L
1,115 Elo+
Party 1
Agni
Agni
TravelinFrencH
Agni
Level 15
God Stats
3W - 5L
1,122 SR
Queue Stats
320W - 303L
929 Elo+
Party 1
Bellona
Bellona
socialismisgreat
Bellona
Level 29
God Stats
118W - 106L
1,552 SR
Queue Stats
273W - 289L
1,506 Elo+
Solo
Jormungandr
Jormungandr
zeeacks
Jormungandr
Level 16
God Stats
2W - 1L
1,301 SR
Queue Stats
472W - 469L
929 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Distryum
Fenrir
13
4 / 7 / 2
8,413
495
6,744
13,284
8,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
11 / 4 / 2
10,767
633
12,716
16,978
7,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xbalanque
Khasy
Xbalanque
13
5 / 2 / 4
8,116
477
7,760
10,139
3,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Makhzor
Bellona
14
0 / 1 / 2
7,759
456
3,819
8,061
6,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
neonbu
Cthulhu
13
4 / 5 / 4
8,726
513
9,750
13,891
9,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChinaXman
Thanatos
13
4 / 6 / 7
8,765
516
8,833
16,550
6,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
REDMANZ
Artemis
10
1 / 7 / 3
6,796
400
4,715
9,674
3,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
10 / 7 / 2
9,734
573
13,113
12,393
4,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 2 / 1
10,282
605
6,667
9,611
10,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
zeeacks
Jormungandr
12
2 / 2 / 5
7,530
443
6,288
10,702
9,537
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
37
24
Kills
19
19
Deaths
24
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ChinaXman
Thanatos
4
6
7
1.25
L
Fenrir
Distryum
Fenrir
4
7
2
0.71
L
11
4
2
3
L
Xbalanque
Khasy
Xbalanque
5
2
4
3.5
L
Bellona
Makhzor
Bellona
0
1
2
1
W
Artemis
REDMANZ
Artemis
1
7
3
0.36
W
10
7
2
1.57
L
Cthulhu
neonbu
Cthulhu
4
5
4
1.2
W
2
2
1
1.25
W
Jormungandr
zeeacks
Jormungandr
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,789
Damage
39,616
62,353
Taken
58,930
35,421
Mitigated
34,071
22,197
Healing
18,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ChinaXman
Thanatos
8,833
2,546
0
9,838
16,550
6,287
334
2,569
13,956
0
43,456
L
Fenrir
Distryum
Fenrir
6,744
1,599
0
2,640
13,284
8,602
158
7,107
6,177
0
37,664
L
12,716
8,258
0
9,801
16,978
7,046
1,567
3,896
13,082
0
74,262
L
Xbalanque
Khasy
Xbalanque
7,760
4,061
0
4,267
10,139
3,555
1,240
3,413
6,626
0
35,622
L
Bellona
Makhzor
Bellona
3,819
650
0
3,228
8,061
6,649
615
0
8,061
0
36,514
W
Artemis
REDMANZ
Artemis
4,715
1,662
0
1,650
9,674
3,297
168
3,490
6,184
0
17,293
W
13,113
2,110
0
3,639
12,393
4,672
206
1,298
11,095
50,972
0
L
Cthulhu
neonbu
Cthulhu
9,750
433
265
1,996
13,891
9,569
0
4,675
9,006
27,702
0
W
6,667
3,403
0
2,564
9,611
10,278
162
0
9,237
0
66,583
W
Jormungandr
zeeacks
Jormungandr
6,288
919
0
1,256
10,702
9,537
394
2,393
8,309
27,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,781
Gold Earned
43,107
375
Minions Killed
373
0
Camps Cleared
0
1,543,725
Distance Traveled
1,478,926
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,765
516
66
4
0
290,141
0
L
Fenrir
8,413
495
62
4
0
292,233
0
L
Arachne
10,767
633
137
8
0
336,695
3
L
Xbalanque
8,116
477
58
3
0
304,906
0
L
Bellona
7,759
456
80
5
0
270,139
2
W
Artemis
6,796
400
27
2
0
284,402
0
W
Agni
9,734
573
87
5
0
285,235
0
L
Cthulhu
8,726
513
38
2
0
339,752
2
W
Bellona
10,282
605
155
9
0
297,242
1
W
Jormungandr
7,530
443
38
2
0
321,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role