Player Matchup

Khepri
Khepri
Silver I
CelticThunder69
Khepri
Silver I
Level 131
God Stats
2W - 7L
1,416 SR
Queue Stats
95W - 84L
1,635 MMR
Party 1
Aphrodite
Aphrodite
Gold III
ImInMyBag
Aphrodite
Gold III
Level 160
God Stats
17W - 10L
1,750 SR
Queue Stats
1,284W - 1,274L
1,437 MMR
Party 3
Danzaburou
Danzaburou
Platinum II
KillaKapp
Danzaburou
Platinum II
Level 160
God Stats
9W - 20L
1,405 SR
Queue Stats
291W - 282L
1,897 MMR
Party 3
Kali
Kali
Gold IV
LionexWrex
Kali
Gold IV
Level 129
God Stats
2W - 2L
1,473 SR
Queue Stats
98W - 89L
1,695 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum IV
Vesicle
Sun Wukong
Platinum IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,509 SR
1,633 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,614 SR
1,665 MMR
The Morrigan
The Morrigan
Bronze III
Ayomah
The Morrigan
Bronze III
Level 69
God Stats
9W - 2L
1,500 SR
Queue Stats
65W - 44L
1,488 MMR
Party 2
Anhur
Anhur
Platinum V
ImStyle
Anhur
Platinum V
Level 123
God Stats
8W - 11L
1,517 SR
Queue Stats
140W - 141L
1,665 MMR
Solo
Cerberus
Cerberus
Platinum IV
Mackxin
Cerberus
Platinum IV
Level 136
God Stats
20W - 12L
1,675 SR
Queue Stats
43W - 34L
1,846 MMR
Party 2
Hercules
Hercules
Gold IV
TheDycktator
Hercules
Gold IV
Level 148
God Stats
1W - 0L
1,876 SR
Queue Stats
46W - 45L
1,676 MMR
Solo
Hachiman
Hachiman
Gold V
therealoneunited
Hachiman
Gold V
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,652 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,818
482
2,231
7,642
3,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
ImInMyBag
Aphrodite
8
0 / 5 / 1
4,875
488
2,509
6,945
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
KillaKapp
Danzaburou
10
0 / 1 / 1
5,645
565
2,707
5,570
1,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 2 / 0
6,100
610
1,765
8,584
2,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Vesicle
Sun Wukong
6
0 / 4 / 0
4,537
454
4,858
7,156
3,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
SetApolloNemesisCu ChulainnScylla

VS

Bans
Nu WaSobekThothJanusTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ayomah
The Morrigan
12
4 / 0 / 6
6,874
687
6,151
3,438
1,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
ImStyle
Anhur
11
6 / 1 / 3
6,346
635
4,947
5,720
1,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Mackxin
Cerberus
11
3 / 0 / 2
6,282
628
5,090
9,308
5,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
TheDycktator
Hercules
8
2 / 0 / 3
5,368
537
3,353
6,299
2,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 3
5,782
578
3,096
4,348
1,153
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
1
Kills
15
15
Deaths
1
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Ayomah
The Morrigan
4
0
6
7
L
0
3
1
0.17
L
Aphrodite
ImInMyBag
Aphrodite
0
5
1
0.1
W
Anhur
ImStyle
Anhur
6
1
3
7.5
L
Danzaburou
KillaKapp
Danzaburou
0
1
1
0.5
L
1
2
0
0.5
W
Cerberus
Mackxin
Cerberus
3
0
2
4
W
Hercules
TheDycktator
Hercules
2
0
3
3.5
L
Sun Wukong
Vesicle
Sun Wukong
0
4
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,070
Damage
22,637
35,897
Taken
29,113
14,304
Mitigated
12,111
13,927
Healing
12,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Ayomah
The Morrigan
6,151
1,404
0
488
3,438
1,045
0
1,132
2,210
38,010
2,779
L
2,231
97
0
921
7,642
3,112
0
1,515
6,102
8,002
0
L
Aphrodite
ImInMyBag
Aphrodite
2,509
88
584
2,703
6,945
2,403
0
2,481
4,439
27,811
0
W
Anhur
ImStyle
Anhur
4,947
2,345
0
250
5,720
1,656
0
1,087
4,558
0
35,414
L
Danzaburou
KillaKapp
Danzaburou
2,707
861
0
3,018
5,570
1,995
0
306
5,264
0
34,510
L
1,765
552
0
4,471
8,584
2,909
0
1,390
7,144
0
34,461
W
Cerberus
Mackxin
Cerberus
5,090
527
0
5,428
9,308
5,418
0
412
8,404
34,561
0
W
Hercules
TheDycktator
Hercules
3,353
1,177
0
3,306
6,299
2,839
0
1,495
4,732
0
11,643
L
Sun Wukong
Vesicle
Sun Wukong
4,858
1,263
0
2,230
7,156
3,885
0
3,578
3,178
0
18,175
W
3,096
2,036
0
3,082
4,348
1,153
0
354
3,994
0
34,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,975
Gold Earned
30,652
251
Minions Killed
344
0
Camps Cleared
0
1,000,282
Distance Traveled
1,022,173
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,874
687
84
8
0
219,074
7
L
Khepri
4,818
482
12
1
0
226,130
1
L
Aphrodite
4,875
488
60
6
0
204,138
1
W
Anhur
6,346
635
75
8
0
201,721
3
L
Danzaburou
5,645
565
64
6
0
179,509
6
L
Kali
6,100
610
83
8
0
216,001
2
W
Cerberus
6,282
628
98
10
0
196,262
2
W
Hercules
5,368
537
16
2
0
217,596
4
L
Sun Wukong
4,537
454
32
3
0
174,504
4
W
Hachiman
5,782
578
71
7
0
187,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role