Player Matchup

Baron Samedi
Baron Samedi
S1ippyFingers1
Baron Samedi
Level 154
God Stats
12W - 9L
1,531 SR
Queue Stats
122W - 113L
1,513 Elo+
Party 1
Osiris
Osiris
YOU ROCK PELE
Osiris
Level 29
God Stats
5W - 1L
1,742 SR
Queue Stats
119W - 20L
1,988 Elo+
Party 1
Mulan
Mulan
muffin man3301
Mulan
Level 153
God Stats
65W - 39L
1,735 SR
Queue Stats
396W - 181L
1,900 Elo+
Party 1
Team Averages
Level 112
1,669 SR
1,800 Elo+

VS

Team Averages
Level 13
1,500 SR
1,599 Elo+
Medusa
Medusa
XLoliDefilerX
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,666 Elo+
Party 2
Zhong Kui
Zhong Kui
XLoliSaviourX
Zhong Kui
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,666 Elo+
Party 2
Sobek
Sobek
mikezilla3
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
S1ippyFingers1
Baron Samedi
17
8 / 4 / 9
12,953
762
15,471
12,665
8,430
Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 2 / 9
11,960
704
16,769
23,063
14,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 4 / 11
11,890
699
16,589
18,573
16,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 5
10,602
624
15,742
17,447
7,042
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
XLoliSaviourX
Zhong Kui
15
3 / 8 / 5
11,033
649
17,094
20,893
16,695
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
14
4 / 4 / 3
10,918
642
5,898
19,954
19,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
18
Kills
10
10
Deaths
18
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
S1ippyFingers1
Baron Samedi
8
4
9
3.13
L
3
6
5
0.92
L
Zhong Kui
XLoliSaviourX
Zhong Kui
3
8
5
0.69
W
6
2
9
5.25
L
Sobek
4
4
3
1.38
W
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,829
Damage
38,734
54,301
Taken
58,294
39,497
Mitigated
43,062
27,378
Healing
10,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
S1ippyFingers1
Baron Samedi
15,471
504
3,805
5,647
12,665
8,430
274
6,389
6,276
55,043
0
L
15,742
7,811
0
2,779
17,447
7,042
871
5,585
11,862
0
62,655
L
Zhong Kui
XLoliSaviourX
Zhong Kui
17,094
854
0
4,371
20,893
16,695
558
6,074
14,819
50,769
0
W
16,769
6,193
0
8,897
23,063
14,873
1,283
9,733
13,330
0
55,066
L
Sobek
5,898
546
0
3,671
19,954
19,325
0
3,874
16,080
18,440
0
W
16,589
2,676
0
9,029
18,573
16,194
777
6,975
11,598
0
59,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,803
Gold Earned
32,553
204
Minions Killed
170
0
Camps Cleared
0
962,374
Distance Traveled
797,490
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,953
762
68
4
0
289,070
1
L
Medusa
10,602
624
102
6
0
258,259
2
L
Zhong Kui
11,033
649
56
3
0
243,354
1
W
Osiris
11,960
704
50
3
0
350,594
1
L
Sobek
10,918
642
12
1
0
295,877
1
W
Mulan
11,890
699
86
5
0
322,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role