Player Matchup

Zhong Kui
Zhong Kui
Bencahoon27
Zhong Kui
Level 8
God Stats
5W - 0L
1,678 SR
Queue Stats
7W - 4L
1,453 Elo+
Party 1
Sobek
Sobek
BigBalls6969
Sobek
Level 10
God Stats
2W - 0L
1,796 SR
Queue Stats
4W - 1L
1,707 Elo+
Party 1
Scylla
Scylla
Croke6
Scylla
Level 10
God Stats
7W - 1L
1,758 SR
Queue Stats
10W - 7L
1,654 Elo+
Party 1
Cupid
Cupid
JimmyNeutron13
Cupid
Level 63
God Stats
1W - 0L
1,848 SR
Queue Stats
12W - 15L
1,597 Elo+
Party 1
Fenrir
Fenrir
TropicalMango12
Fenrir
Level 65
God Stats
5W - 1L
1,824 SR
Queue Stats
9W - 6L
1,651 Elo+
Party 1
Team Averages
Level 31
1,781 SR
1,612 Elo+

VS

Team Averages
Level 11
1,448 SR
1,309 Elo+
Fenrir
Fenrir
HomergGoven
Fenrir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,510 Elo+
Party 3
Anhur
Anhur
Tanksbro
Anhur
Level 29
God Stats
4W - 5L
1,678 SR
Queue Stats
73W - 84L
1,415 Elo+
Solo
Hades
Hades
TheWildOnee
Hades
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,065 Elo+
Party 3
Bakasura
Bakasura
bootytickler0
Bakasura
Level 5
God Stats
2W - 8L
1,063 SR
Queue Stats
63W - 103L
1,279 Elo+
Party 2
Ares
Ares
landtiltedordie6
Ares
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 59L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bencahoon27
Zhong Kui
11
4 / 1 / 1
6,480
589
4,271
4,419
3,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
3 / 0 / 3
5,701
518
1,926
3,730
2,476
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
Croke6
Scylla
12
7 / 0 / 4
7,211
656
7,831
4,403
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
4 / 1 / 4
6,323
575
5,767
7,501
1,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 0 / 3
6,568
597
914
6,708
2,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 7 / 1
5,083
462
2,921
8,412
3,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
Tanksbro
Anhur
9
1 / 1 / 0
5,197
472
4,195
5,923
1,740
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 6 / 0
4,320
393
1,815
7,578
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
bootytickler0
Bakasura
6
0 / 2 / 0
4,498
409
418
3,774
914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
0 / 5 / 1
4,338
394
757
5,886
2,573
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes

Shoes

+6%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
20
Kills
1
2
Deaths
21
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Bencahoon27
Zhong Kui
4
1
1
4.5
W
3
0
3
4.5
W
Scylla
Croke6
Scylla
7
0
4
9
L
Fenrir
0
7
1
0.07
W
4
1
4
6
L
Anhur
Tanksbro
Anhur
1
1
0
1
L
0
6
0
0
W
2
0
3
3.5
L
Bakasura
bootytickler0
Bakasura
0
2
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,709
Damage
10,106
26,761
Taken
31,573
11,370
Mitigated
10,875
12,598
Healing
4,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Bencahoon27
Zhong Kui
4,271
552
0
2,230
4,419
3,442
454
248
4,171
23,090
0
W
1,926
407
0
1,373
3,730
2,476
150
542
3,188
10,141
0
W
Scylla
Croke6
Scylla
7,831
1,239
0
840
4,403
1,257
1,337
908
3,474
33,068
0
L
Fenrir
2,921
1,553
0
810
8,412
3,319
0
4,576
3,508
0
15,092
W
5,767
3,891
591
4,815
7,501
1,893
478
628
6,873
0
33,752
L
Anhur
Tanksbro
Anhur
4,195
1,826
0
2,639
5,923
1,740
0
1,743
4,122
0
20,764
L
1,815
457
44
1,025
7,578
2,329
0
3,947
3,277
11,534
0
W
914
140
0
2,749
6,708
2,302
420
246
6,462
0
45,649
L
Bakasura
bootytickler0
Bakasura
418
297
0
318
3,774
914
234
1,058
2,676
0
15,436
L
757
168
0
16
5,886
2,573
0
1,916
3,962
4,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,283
Gold Earned
23,436
280
Minions Killed
130
0
Camps Cleared
0
1,055,728
Distance Traveled
1,029,206
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,480
589
49
4
0
185,415
0
W
Sobek
5,701
518
18
2
0
242,472
0
W
Scylla
7,211
656
63
6
0
185,138
0
L
Fenrir
5,083
462
34
3
0
220,008
2
W
Cupid
6,323
575
59
5
0
206,985
3
L
Anhur
5,197
472
38
3
0
192,842
1
L
Hades
4,320
393
17
2
0
205,601
1
W
Fenrir
6,568
597
91
8
0
235,718
1
L
Bakasura
4,498
409
36
3
0
229,460
0
L
Ares
4,338
394
5
0
0
181,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role