Player Matchup

Geb
Geb
Bronze III
C0nquror
Geb
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,496 MMR
Solo
Guan Yu
Guan Yu
Silver II
IronmouseSimp
Guan Yu
Silver II
Level 38
God Stats
8W - 7L
1,562 SR
Queue Stats
152W - 139L
1,498 MMR
Solo
Mercury
Mercury
Bronze III
RaginKJin
Mercury
Bronze III
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 MMR
Solo
Zeus
Zeus
Bronze III
SkinnyWenis
Zeus
Bronze III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
WenisKrebbo
Danzaburou
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 86
1,512 SR
1,499 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 100
1,550 SR
1,499 MMR
Amaterasu
Amaterasu
Silver II
AbortedSon
Amaterasu
Silver II
Level 43
God Stats
1W - 0L
1,556 SR
Queue Stats
14W - 16L
1,505 MMR
Solo
Poseidon
Poseidon
Silver I
Queto23
Poseidon
Silver I
Level 123
God Stats
1W - 0L
1,692 SR
Queue Stats
43W - 33L
1,348 MMR
Party 1
Apollo
Apollo
Gold II
SrRetro
Apollo
Gold II
Level 150
God Stats
30W - 15L
1,732 SR
Queue Stats
118W - 122L
1,642 MMR
Party 1
Hachiman
Hachiman
Gold III
Ty2001baseball
Hachiman
Gold III
Level 68
God Stats
2W - 4L
1,268 SR
Queue Stats
231W - 239L
1,512 MMR
Solo
Cerberus
Cerberus
Gold V
onfirexd2
Cerberus
Gold V
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 46L
1,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 1
4,712
471
2,385
7,984
2,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
11
2 / 0 / 0
6,057
606
5,852
6,931
2,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
RaginKJin
Mercury
10
2 / 1 / 0
5,544
554
1,904
5,138
1,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

6
0 / 5 / 1
4,459
446
3,912
6,034
1,222
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
WenisKrebbo
Danzaburou
8
0 / 4 / 2
4,945
495
2,459
5,890
1,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Cu ChulainnSetAphroditeNu WaYemoja

VS

Bans
JanusPersephoneFafnirScyllaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AbortedSon
Amaterasu
9
1 / 2 / 1
5,392
539
5,820
7,987
4,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
Queto23
Poseidon
11
4 / 0 / 2
6,471
647
2,459
3,543
923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
SrRetro
Apollo
10
3 / 0 / 3
6,266
627
3,490
6,805
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
10
4 / 2 / 2
6,429
643
4,980
6,349
1,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
onfirexd2
Cerberus
8
1 / 1 / 7
5,650
565
4,387
9,158
4,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
13
13
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AbortedSon
Amaterasu
1
2
1
0.75
L
1
3
1
0.5
L
Guan Yu
2
0
0
2
W
Poseidon
Queto23
Poseidon
4
0
2
5
L
Mercury
RaginKJin
Mercury
2
1
0
2
L
0
5
1
0.1
W
Apollo
SrRetro
Apollo
3
0
3
4.5
W
Hachiman
4
2
2
2.5
L
Danzaburou
WenisKrebbo
Danzaburou
0
4
2
0.25
W
Cerberus
onfirexd2
Cerberus
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,512
Damage
21,136
31,977
Taken
33,842
9,522
Mitigated
14,148
7,706
Healing
14,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AbortedSon
Amaterasu
5,820
2,926
0
3,338
7,987
4,780
0
1,102
6,885
0
29,065
L
2,385
760
0
1,909
7,984
2,624
0
2,983
4,935
11,033
0
L
Guan Yu
5,852
1,689
278
3,121
6,931
2,983
0
413
6,518
0
33,869
W
Poseidon
Queto23
Poseidon
2,459
563
0
1,571
3,543
923
0
874
2,669
34,524
0
L
Mercury
RaginKJin
Mercury
1,904
709
0
261
5,138
1,310
0
819
4,301
0
29,810
L
3,912
1,110
0
690
6,034
1,222
0
1,994
3,927
17,100
0
W
Apollo
SrRetro
Apollo
3,490
2,260
0
2,849
6,805
2,101
0
1,602
5,203
0
32,775
W
Hachiman
4,980
2,734
0
2,237
6,349
1,809
974
630
5,719
0
33,787
L
Danzaburou
WenisKrebbo
Danzaburou
2,459
1,636
0
1,447
5,890
1,383
306
440
5,450
0
23,400
W
Cerberus
onfirexd2
Cerberus
4,387
820
0
4,337
9,158
4,535
0
2,089
7,069
19,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,717
Gold Earned
30,208
208
Minions Killed
296
0
Camps Cleared
0
1,082,405
Distance Traveled
1,004,171
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,392
539
46
5
0
182,267
1
L
Geb
4,712
471
20
2
0
215,433
3
L
Guan Yu
6,057
606
74
7
0
233,738
1
W
Poseidon
6,471
647
78
8
0
213,897
6
L
Mercury
5,544
554
57
6
0
254,904
1
L
Zeus
4,459
446
23
2
0
193,182
0
W
Apollo
6,266
627
73
7
0
209,540
1
W
Hachiman
6,429
643
67
7
0
181,655
4
L
Danzaburou
4,945
495
34
3
0
185,148
0
W
Cerberus
5,650
565
32
3
0
216,812
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role