Player Matchup

Chronos
Chronos
PhoenixAsh630
Chronos
Level 8
God Stats
0W - 5L
1,275 SR
Queue Stats
0W - 5L
1,103 Elo+
Party 1
Apollo
Apollo
ShadowFenrirHPH
Apollo
Level 29
God Stats
0W - 2L
1,250 SR
Queue Stats
29W - 90L
1,113 Elo+
Solo
Hera
Hera
TCK_Bread
Hera
Level 80
God Stats
0W - 1L
1,703 SR
Queue Stats
0W - 4L
1,117 Elo+
Party 1
Team Averages
Level 39
1,409 SR
1,111 Elo+

VS

Team Averages
Level 66
1,319 SR
1,355 Elo+
King Arthur
King Arthur
JAMESGON-
King Arthur
Level 46
God Stats
1W - 3L
1,151 SR
Queue Stats
69W - 96L
1,343 Elo+
Party 2
Guan Yu
Guan Yu
WEEPINGxxANGELS
Guan Yu
Level 124
God Stats
18W - 11L
1,602 SR
Queue Stats
139W - 159L
1,502 Elo+
Solo
Tiamat
Tiamat
ayopresto
Tiamat
Level 28
God Stats
10W - 9L
1,205 SR
Queue Stats
154W - 201L
1,220 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
11
1 / 8 / 6
9,239
660
8,032
13,861
4,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 9 / 2
8,608
615
2,222
12,101
3,894
Hera
14
6 / 7 / 3
10,775
770
12,749
12,911
3,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JAMESGON-
King Arthur
12
2 / 4 / 14
9,893
707
6,120
12,556
7,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
11 / 4 / 9
11,989
856
15,521
16,771
13,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
ayopresto
Tiamat
14
9 / 2 / 5
10,848
775
7,705
8,967
6,529
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
10
Kills
22
24
Deaths
10
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
King Arthur
JAMESGON-
King Arthur
2
4
14
2.25
L
Chronos
1
8
6
0.5
L
3
9
2
0.44
L
Hera
6
7
3
1.07
W
11
4
9
3.88
W
Tiamat
ayopresto
Tiamat
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,003
Damage
29,346
38,873
Taken
38,294
12,294
Mitigated
27,748
5,149
Healing
12,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
JAMESGON-
King Arthur
6,120
1,338
409
1,013
12,556
7,258
1,005
7,565
4,844
0
35,877
L
Chronos
8,032
3,416
230
1,908
13,861
4,570
1,344
3,462
10,199
20,908
0
L
2,222
646
0
0
12,101
3,894
0
2,122
9,754
0
9,489
L
Hera
12,749
3,790
441
2,570
12,911
3,830
0
2,185
10,576
39,464
0
W
15,521
3,446
1,719
5,310
16,771
13,961
442
7,043
9,394
0
42,332
W
Tiamat
ayopresto
Tiamat
7,705
715
831
3,320
8,967
6,529
1,178
5,821
2,926
40,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,622
Gold Earned
32,730
97
Minions Killed
137
0
Camps Cleared
0
640,214
Distance Traveled
767,320
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,893
707
32
2
0
262,537
0
L
Chronos
9,239
660
32
2
0
225,860
0
L
Apollo
8,608
615
11
1
0
215,734
0
L
Hera
10,775
770
54
4
0
198,620
0
W
Guan Yu
11,989
856
48
3
0
281,096
3
W
Tiamat
10,848
775
57
4
0
223,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role