Player Matchup

Tiamat
Tiamat
ChaosTiamatt
Tiamat
Level 69
God Stats
1W - 0L
1,759 SR
Queue Stats
33W - 23L
1,566 Elo+
Party 1
Kuzenbo
Kuzenbo
DRPEEBODY
Kuzenbo
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 57L
1,398 Elo+
Solo
Artio
Artio
i3ocI
Artio
Level 60
God Stats
2W - 0L
1,730 SR
Queue Stats
51W - 55L
1,507 Elo+
Party 1
He Bo
He Bo
masterwhite123
He Bo
Level 81
God Stats
3W - 0L
1,500 SR
Queue Stats
83W - 73L
1,516 Elo+
Party 1
Hercules
Hercules
xXRougeREC0NXx
Hercules
Level 121
God Stats
2W - 0L
1,702 SR
Queue Stats
64W - 58L
1,575 Elo+
Party 1
Team Averages
Level 80
1,638 SR
1,512 Elo+

VS

Team Averages
Level 107
1,548 SR
1,471 Elo+
Chang'e
Chang'e
Diesel4Blood
Chang'e
Level 121
God Stats
4W - 3L
1,500 SR
Queue Stats
237W - 228L
1,485 Elo+
Party 2
Janus
Janus
Jayrod4044
Janus
Level 38
God Stats
1W - 3L
1,500 SR
Queue Stats
181W - 204L
1,454 Elo+
Party 2
Bacchus
Bacchus
Wizardofgames11
Bacchus
Level 127
God Stats
6W - 2L
1,500 SR
Queue Stats
344W - 346L
1,470 Elo+
Party 2
Ares
Ares
deeevo_
Ares
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
268W - 269L
1,457 Elo+
Solo
Cu Chulainn
Cu Chulainn
poopluser59
Cu Chulainn
Level 122
God Stats
0W - 1L
1,741 SR
Queue Stats
20W - 21L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
7 / 4 / 17
12,922
718
19,071
18,535
21,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
DRPEEBODY
Kuzenbo
20
5 / 4 / 20
13,251
736
22,071
28,758
33,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
i3ocI
Artio
19
1 / 4 / 23
12,108
673
10,310
30,580
23,083
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
6 / 6 / 13
13,075
726
13,395
18,417
14,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
20
14 / 5 / 16
15,117
840
38,504
44,208
26,535
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Diesel4Blood
Chang'e
19
2 / 3 / 14
11,833
657
24,498
22,006
19,285
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
19
4 / 7 / 8
12,154
675
25,061
16,924
8,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
5 / 7 / 15
12,021
668
22,631
33,287
42,422
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ares
deeevo_
Ares
20
4 / 6 / 13
12,650
703
15,842
24,405
29,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
poopluser59
Cu Chulainn
20
8 / 10 / 6
13,309
739
27,216
26,159
18,773
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
79
33
Kills
23
23
Deaths
33
89
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Tiamat
7
4
17
3.88
W
Kuzenbo
DRPEEBODY
Kuzenbo
5
4
20
3.75
L
Chang'e
Diesel4Blood
Chang'e
2
3
14
3
L
Janus
4
7
8
1.14
L
5
7
15
1.79
L
Ares
deeevo_
Ares
4
6
13
1.75
W
Artio
i3ocI
Artio
1
4
23
3.13
W
6
6
13
2.08
L
Cu Chulainn
poopluser59
Cu Chulainn
8
10
6
1.1
W
Hercules
14
5
16
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,351
Damage
115,248
140,498
Taken
122,781
119,284
Mitigated
118,403
73,394
Healing
48,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
19,071
2,527
3,482
6,363
18,535
21,648
954
9,297
9,238
40,877
0
W
Kuzenbo
DRPEEBODY
Kuzenbo
22,071
6,659
3,241
10,598
28,758
33,724
651
19,390
9,368
46,296
0
L
Chang'e
Diesel4Blood
Chang'e
24,498
1,053
16,741
10,940
22,006
19,285
533
11,139
10,867
48,667
0
L
Janus
25,061
1,585
757
422
16,924
8,178
816
8,728
8,196
43,950
0
L
22,631
2,562
2,146
7,161
33,287
42,422
267
15,171
18,116
34,002
0
L
Ares
deeevo_
Ares
15,842
347
1,696
3,235
24,405
29,745
200
15,152
9,253
27,073
0
W
Artio
i3ocI
Artio
10,310
1,301
8,364
12,968
30,580
23,083
1,325
18,727
11,853
23,682
0
W
13,395
1,228
2,539
1,716
18,417
14,294
1,222
10,346
8,071
31,827
0
L
Cu Chulainn
poopluser59
Cu Chulainn
27,216
8,376
881
4,365
26,159
18,773
0
14,657
11,502
0
56,391
W
Hercules
38,504
15,393
3,422
20,701
44,208
26,535
1,665
30,272
13,936
0
55,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,473
Gold Earned
61,967
174
Minions Killed
219
0
Camps Cleared
0
1,730,064
Distance Traveled
1,469,400
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,922
718
42
2
0
333,175
1
W
Kuzenbo
13,251
736
44
2
0
361,527
3
L
Chang'e
11,833
657
61
3
0
359,806
0
L
Janus
12,154
675
63
4
0
268,416
0
L
Bacchus
12,021
668
17
1
0
294,337
0
L
Ares
12,650
703
22
1
0
294,950
0
W
Artio
12,108
673
25
1
0
351,015
2
W
He Bo
13,075
726
34
2
0
305,007
1
L
Cu Chulainn
13,309
739
56
3
0
251,891
0
W
Hercules
15,117
840
29
2
0
379,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role