Player Matchup

Tsukuyomi
Tsukuyomi
ImMrSnow
Tsukuyomi
Level 25
God Stats
18W - 10L
1,614 SR
Queue Stats
203W - 139L
1,718 Elo+
Solo
Thor
Thor
ImUnfortAtJungle
Thor
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 112L
1,672 Elo+
Party 1
Aphrodite
Aphrodite
JungleIsThrowing
Aphrodite
Level 13
God Stats
3W - 3L
1,934 SR
Queue Stats
48W - 36L
1,707 Elo+
Party 1
Hera
Hera
PhoenixCCG
Hera
Level 29
God Stats
1W - 2L
1,731 SR
Queue Stats
137W - 121L
1,671 Elo+
Solo
Medusa
Medusa
Tsukiyeaux
Medusa
Level 28
God Stats
55W - 38L
1,642 SR
Queue Stats
269W - 168L
1,728 Elo+
Solo
Team Averages
Level 22
1,684 SR
1,699 Elo+

VS

Team Averages
Level 23
1,675 SR
1,769 Elo+
Tiamat
Tiamat
GankMeHarderBaby
Tiamat
Level 6
God Stats
7W - 2L
1,874 SR
Queue Stats
277W - 187L
1,840 Elo+
Party 2
Fenrir
Fenrir
Lupinaa
Fenrir
Level 26
God Stats
8W - 0L
1,916 SR
Queue Stats
252W - 65L
1,931 Elo+
Solo
Aphrodite
Aphrodite
OwlCityyy
Aphrodite
Level 27
God Stats
1W - 5L
1,308 SR
Queue Stats
259W - 216L
1,595 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Wollypop
Ah Muzen Cab
Level 23
God Stats
11W - 12L
1,606 SR
Queue Stats
347W - 219L
1,705 Elo+
Solo
Cernunnos
Cernunnos
expeditionstudio
Cernunnos
Level 34
God Stats
37W - 25L
1,675 SR
Queue Stats
227W - 180L
1,775 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ImMrSnow
Tsukuyomi
17
4 / 6 / 6
10,706
510
13,161
18,432
8,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
2 / 3 / 7
9,026
430
5,265
18,229
15,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
16
0 / 4 / 5
10,099
481
11,316
17,902
15,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
6 / 5 / 3
11,523
549
15,448
12,013
4,641
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Tsukiyeaux
Medusa
19
7 / 4 / 2
11,986
571
16,649
14,832
5,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 8
12,025
573
14,807
17,589
25,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fenrir
Lupinaa
Fenrir
17
6 / 3 / 5
11,253
536
10,966
19,308
9,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
OwlCityyy
Aphrodite
17
2 / 5 / 12
10,450
498
8,454
18,701
7,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Wollypop
Ah Muzen Cab
20
7 / 3 / 6
12,717
606
18,509
16,412
7,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
17
3 / 5 / 6
10,876
518
9,213
15,895
7,583
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
59
19
Kills
22
22
Deaths
19
23
Assists
37
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
L
Tsukuyomi
ImMrSnow
Tsukuyomi
4
6
6
1.17
L
2
3
7
1.83
L
Aphrodite
0
4
5
0.63
W
Fenrir
Lupinaa
Fenrir
6
3
5
2.83
W
Aphrodite
OwlCityyy
Aphrodite
2
5
12
1.6
L
6
5
3
1.5
L
Medusa
Tsukiyeaux
Medusa
7
4
2
2
W
Ah Muzen Cab
Wollypop
Ah Muzen Cab
7
3
6
3.33
W
Cernunnos
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,839
Damage
61,949
81,408
Taken
87,905
49,826
Mitigated
56,851
27,832
Healing
41,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,807
1,963
0
5,826
17,589
25,065
0
9,712
7,877
68,889
0
L
Tsukuyomi
ImMrSnow
Tsukuyomi
13,161
3,231
0
6,400
18,432
8,221
0
2,504
15,928
0
78,161
L
5,265
1,800
0
4,180
18,229
15,524
0
6,926
11,303
0
20,611
L
Aphrodite
11,316
742
3,222
9,903
17,902
15,443
0
9,372
8,530
71,098
0
W
Fenrir
Lupinaa
Fenrir
10,966
5,476
0
4,147
19,308
9,634
0
2,603
16,705
0
97,153
W
Aphrodite
OwlCityyy
Aphrodite
8,454
1,113
9,172
12,228
18,701
7,514
0
6,969
11,732
48,462
0
L
15,448
4,175
0
1,496
12,013
4,641
0
2,188
9,825
76,392
0
L
Medusa
Tsukiyeaux
Medusa
16,649
6,409
0
2,631
14,832
5,997
693
2,271
12,561
0
94,905
W
Ah Muzen Cab
Wollypop
Ah Muzen Cab
18,509
7,310
0
7,104
16,412
7,055
360
5,432
10,980
0
105,862
W
Cernunnos
9,213
4,163
0
3,080
15,895
7,583
874
2,048
13,847
0
60,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,340
Gold Earned
57,321
626
Minions Killed
606
0
Camps Cleared
0
1,915,290
Distance Traveled
1,979,504
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,025
573
137
7
0
372,865
1
L
Tsukuyomi
10,706
510
122
6
0
423,924
2
L
Thor
9,026
430
41
2
0
409,068
2
L
Aphrodite
10,099
481
153
7
0
339,929
4
W
Fenrir
11,253
536
111
5
0
415,648
5
W
Aphrodite
10,450
498
90
4
0
408,692
2
L
Hera
11,523
549
164
8
0
380,569
5
L
Medusa
11,986
571
146
7
0
361,800
5
W
Ah Muzen Cab
12,717
606
172
8
0
424,318
1
W
Cernunnos
10,876
518
96
5
0
357,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role