Player Matchup

Bakasura
Bakasura
CaptianYasuke
Bakasura
Level 62
God Stats
2W - 1L
1,557 SR
Queue Stats
126W - 148L
1,494 Elo+
Party 3
Danzaburou
Danzaburou
IceWalker07
Danzaburou
Level 69
God Stats
95W - 74L
1,717 SR
Queue Stats
388W - 382L
1,542 Elo+
Party 2
Khepri
Khepri
The-Plague-Docta
Khepri
Level 28
God Stats
11W - 8L
1,724 SR
Queue Stats
45W - 45L
1,612 Elo+
Party 2
King Arthur
King Arthur
madelynneR4
King Arthur
Level 25
God Stats
17W - 12L
1,532 SR
Queue Stats
154W - 191L
1,421 Elo+
Party 3
Scylla
Scylla
sljag
Scylla
Level 98
God Stats
19W - 14L
1,572 SR
Queue Stats
856W - 822L
1,534 Elo+
Party 2
Team Averages
Level 56
1,620 SR
1,521 Elo+

VS

Team Averages
Level 79
1,580 SR
1,504 Elo+
Kali
Kali
Dar1nWayn3
Kali
Level 44
God Stats
14W - 14L
1,434 SR
Queue Stats
139W - 152L
1,387 Elo+
Solo
Cupid
Cupid
El Chichis7
Cupid
Level 7
God Stats
1W - 1L
1,730 SR
Queue Stats
3W - 1L
1,754 Elo+
Party 1
Geb
Geb
IYMrz
Geb
Level 66
God Stats
9W - 12L
1,350 SR
Queue Stats
26W - 31L
1,404 Elo+
Party 1
Sun Wukong
Sun Wukong
Melmac909
Sun Wukong
Level 123
God Stats
33W - 19L
1,708 SR
Queue Stats
904W - 843L
1,535 Elo+
Party 1
Tiamat
Tiamat
MoyRoseteXD
Tiamat
Level 153
God Stats
25W - 15L
1,677 SR
Queue Stats
536W - 558L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CaptianYasuke
Bakasura
8
2 / 1 / 1
4,440
740
2,185
4,276
1,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Danzaburou
IceWalker07
Danzaburou
6
1 / 0 / 0
3,828
638
1,394
1,645
442
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 0 / 1
4,042
674
481
2,289
1,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
madelynneR4
King Arthur
7
1 / 0 / 0
3,728
621
2,256
3,734
1,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
sljag
Scylla
7
1 / 1 / 2
4,187
698
2,046
2,850
774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,770
628
591
4,135
1,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 2 / 0
3,418
570
1,240
4,019
782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Geb
IYMrz
Geb
1
0 / 0 / 0
1,206
201
0
0
0
Sun Wukong
Melmac909
Sun Wukong
7
0 / 1 / 0
3,990
665
1,804
4,448
1,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
7
2 / 1 / 0
4,498
750
2,639
2,296
1,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
2
2
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
CaptianYasuke
Bakasura
2
1
1
2.5
L
0
1
0
0
L
0
2
0
0
L
Geb
IYMrz
Geb
0
0
0
0
W
Danzaburou
IceWalker07
Danzaburou
1
0
0
1
L
Sun Wukong
Melmac909
Sun Wukong
0
1
0
0
L
Tiamat
2
1
0
2
W
0
0
1
0.5
W
King Arthur
madelynneR4
King Arthur
1
0
0
1
W
Scylla
sljag
Scylla
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,362
Damage
6,274
14,794
Taken
14,898
4,709
Mitigated
4,610
3,869
Healing
5,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
CaptianYasuke
Bakasura
2,185
1,479
0
728
4,276
1,221
0
183
4,057
0
17,678
L
591
262
0
1,949
4,135
1,228
0
413
3,485
0
13,298
L
1,240
647
0
1,819
4,019
782
0
772
2,971
0
12,737
L
Geb
IYMrz
Geb
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
IceWalker07
Danzaburou
1,394
809
0
814
1,645
442
0
265
1,368
0
16,185
L
Sun Wukong
Melmac909
Sun Wukong
1,804
142
0
1,195
4,448
1,591
0
349
4,073
0
16,323
L
Tiamat
2,639
386
0
926
2,296
1,009
0
763
1,327
19,744
0
W
481
0
0
1,212
2,289
1,071
190
339
1,906
11,581
0
W
King Arthur
madelynneR4
King Arthur
2,256
488
0
297
3,734
1,201
0
0
3,734
0
11,168
W
Scylla
sljag
Scylla
2,046
322
0
818
2,850
774
0
1,618
1,090
17,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,225
Gold Earned
16,882
157
Minions Killed
143
0
Camps Cleared
0
595,542
Distance Traveled
506,076
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
4,440
740
49
8
0
123,635
0
L
Kali
3,770
628
42
7
0
136,840
0
L
Cupid
3,418
570
17
3
0
103,052
0
L
Geb
1,206
201
0
0
0
0
0
W
Danzaburou
3,828
638
30
5
0
103,804
2
L
Sun Wukong
3,990
665
47
8
0
137,262
2
L
Tiamat
4,498
750
37
6
0
128,922
1
W
Khepri
4,042
674
23
4
0
102,137
1
W
King Arthur
3,728
621
17
3
0
143,121
0
W
Scylla
4,187
698
38
6
0
122,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role