Player Matchup

Cthulhu
Cthulhu
Dan-The-try-hard
Cthulhu
Level 10
God Stats
4W - 0L
1,818 SR
Queue Stats
16W - 13L
1,572 Elo+
Party 1
Ah Puch
Ah Puch
IcebergAgni
Ah Puch
Level 13
God Stats
7W - 4L
1,507 SR
Queue Stats
51W - 37L
1,442 Elo+
Party 2
Tsukuyomi
Tsukuyomi
StrawHatRudeboy
Tsukuyomi
Level 6
God Stats
3W - 3L
1,478 SR
Queue Stats
10W - 5L
1,735 Elo+
Party 2
Zeus
Zeus
Wiyleaux
Zeus
Level 89
God Stats
12W - 13L
1,412 SR
Queue Stats
278W - 256L
1,402 Elo+
Party 2
Anhur
Anhur
zaza0218
Anhur
Level 89
God Stats
14W - 8L
1,597 SR
Queue Stats
473W - 418L
1,501 Elo+
Party 1
Team Averages
Level 41
1,562 SR
1,530 Elo+

VS

Team Averages
Level 20
1,508 SR
1,479 Elo+
Fenrir
Fenrir
DragonSlayerAK1
Fenrir
Level 5
God Stats
4W - 8L
1,362 SR
Queue Stats
35W - 38L
1,405 Elo+
Solo
Anubis
Anubis
KillerOwl01
Anubis
Level 29
God Stats
22W - 28L
1,486 SR
Queue Stats
29W - 39L
1,553 Elo+
Solo
Zeus
Zeus
The Ghosts Bane
Zeus
Level 16
God Stats
16W - 14L
1,446 SR
Queue Stats
839W - 806L
1,456 Elo+
Solo
Izanami
Izanami
kolyxwabnyx
Izanami
Level 26
God Stats
11W - 6L
1,665 SR
Queue Stats
51W - 31L
1,513 Elo+
Solo
Cu Chulainn
Cu Chulainn
stylish-avatar7
Cu Chulainn
Level 26
God Stats
9W - 10L
1,580 SR
Queue Stats
171W - 176L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 7
6,094
554
2,564
4,620
1,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
IcebergAgni
Ah Puch
12
2 / 1 / 3
7,149
650
3,615
4,057
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
StrawHatRudeboy
Tsukuyomi
13
15 / 0 / 2
8,351
759
9,412
7,336
2,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zeus
13
8 / 0 / 2
7,778
707
5,374
4,075
1,481
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Anhur
zaza0218
Anhur
11
7 / 0 / 3
6,810
619
5,565
6,588
1,873
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 7 / 0
4,102
373
1,492
7,405
1,357
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
7
0 / 9 / 0
4,772
434
1,937
7,193
2,547
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 6 / 0
4,830
439
2,657
5,729
1,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
kolyxwabnyx
Izanami
8
0 / 5 / 0
5,232
476
3,053
8,405
1,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
stylish-avatar7
Cu Chulainn
9
0 / 6 / 0
4,970
452
3,385
9,814
5,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
0
32
Kills
0
1
Deaths
33
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
L
0
7
0
0
W
Ah Puch
IcebergAgni
Ah Puch
2
1
3
3.5
L
Anubis
0
9
0
0
W
Tsukuyomi
StrawHatRudeboy
Tsukuyomi
15
0
2
16
L
0
6
0
0
W
Zeus
8
0
2
9
L
Izanami
kolyxwabnyx
Izanami
0
5
0
0
L
Cu Chulainn
stylish-avatar7
Cu Chulainn
0
6
0
0
W
Anhur
zaza0218
Anhur
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,530
Damage
12,524
26,676
Taken
38,546
8,658
Mitigated
11,997
11,546
Healing
5,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,564
227
192
840
4,620
1,833
589
1,574
3,046
15,748
0
L
1,492
679
0
729
7,405
1,357
0
303
7,072
0
10,076
W
Ah Puch
IcebergAgni
Ah Puch
3,615
163
0
1,124
4,057
1,172
144
0
3,882
33,091
0
L
Anubis
1,937
42
0
507
7,193
2,547
730
3,292
3,901
20,892
0
W
Tsukuyomi
StrawHatRudeboy
Tsukuyomi
9,412
3,893
0
3,688
7,336
2,299
0
759
6,527
0
41,478
L
2,657
351
0
652
5,729
1,072
306
1,369
4,360
22,265
0
W
Zeus
5,374
1,387
0
2,328
4,075
1,481
1,493
1,421
2,629
35,431
0
L
Izanami
kolyxwabnyx
Izanami
3,053
2,070
0
1,964
8,405
1,543
840
1,159
7,246
0
29,367
L
Cu Chulainn
stylish-avatar7
Cu Chulainn
3,385
307
0
1,931
9,814
5,478
0
5,074
4,414
0
19,905
W
Anhur
zaza0218
Anhur
5,565
2,827
0
3,374
6,588
1,873
1,460
840
5,748
0
30,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,182
Gold Earned
23,906
326
Minions Killed
190
0
Camps Cleared
0
1,044,107
Distance Traveled
918,418
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,094
554
38
3
0
228,207
3
L
Fenrir
4,102
373
19
2
0
169,196
0
W
Ah Puch
7,149
650
90
8
0
181,434
1
L
Anubis
4,772
434
32
3
0
171,839
0
W
Tsukuyomi
8,351
759
76
7
0
265,843
4
L
Zeus
4,830
439
38
3
0
187,904
1
W
Zeus
7,778
707
73
7
0
174,699
1
L
Izanami
5,232
476
58
5
0
198,733
4
L
Cu Chulainn
4,970
452
43
4
0
190,746
0
W
Anhur
6,810
619
49
4
0
193,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role