Player Matchup

Skadi
Skadi
 
Skadi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Gingafied
Sun Wukong
Level 105
God Stats
19W - 5L
1,708 SR
Queue Stats
128W - 59L
1,739 Elo+
Party 1
Cthulhu
Cthulhu
Oldmanjankens69
Cthulhu
Level 37
God Stats
135W - 71L
1,725 SR
Queue Stats
532W - 390L
1,708 Elo+
Party 1
Pele
Pele
SailboatCaptain
Pele
Level 7
God Stats
4W - 1L
1,540 SR
Queue Stats
17W - 9L
1,734 Elo+
Party 1
Tiamat
Tiamat
TryTheezeNutz
Tiamat
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 69
1,595 SR
1,636 Elo+

VS

Team Averages
Level 74
1,492 SR
1,499 Elo+
Neith
Neith
Blindmacsi
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,247 Elo+
Party 3
Guan Yu
Guan Yu
DSTONES
Guan Yu
Level 126
God Stats
10W - 14L
1,474 SR
Queue Stats
53W - 70L
1,420 Elo+
Party 2
Da Ji
Da Ji
Israel Vai
Da Ji
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 44L
1,611 Elo+
Party 3
Jormungandr
Jormungandr
Thaybaby93
Jormungandr
Level 78
God Stats
0W - 4L
1,419 SR
Queue Stats
27W - 22L
1,615 Elo+
Party 2
Kukulkan
Kukulkan
eggnogwithNick
Kukulkan
Level 31
God Stats
42W - 38L
1,565 SR
Queue Stats
50W - 51L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
2 / 0 / 8
10,377
1,038
9,322
3,690
1,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Gingafied
Sun Wukong
16
4 / 4 / 7
10,231
1,023
11,020
13,321
12,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 0 / 7
10,298
1,030
10,777
8,127
7,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 3 / 2
9,004
900
4,894
9,356
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
5 / 0 / 6
10,457
1,046
15,297
5,541
5,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

272

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
2 / 4 / 3
9,381
938
7,280
12,154
5,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
DSTONES
Guan Yu
14
0 / 3 / 6
8,901
890
2,018
10,042
9,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
14
2 / 6 / 4
9,011
901
5,696
13,228
6,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jormungandr
Thaybaby93
Jormungandr
15
2 / 0 / 5
9,271
927
9,901
11,858
12,529
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
15
1 / 2 / 2
9,291
929
9,685
8,521
3,817
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
15
Kills
7
7
Deaths
15
30
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
0
8
6
L
Neith
2
4
3
0.88
L
Guan Yu
DSTONES
Guan Yu
0
3
6
1
W
Sun Wukong
Gingafied
Sun Wukong
4
4
7
1.88
L
Da Ji
2
6
4
0.67
W
2
0
7
5.5
W
2
3
2
1
L
Jormungandr
Thaybaby93
Jormungandr
2
0
5
4.5
W
5
0
6
8
L
Kukulkan
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,310
Damage
34,580
40,035
Taken
55,803
29,209
Mitigated
37,400
7,328
Healing
6,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,322
5,628
0
908
3,690
1,452
0
2,414
1,276
0
41,765
L
Neith
7,280
3,479
0
1,190
12,154
5,215
0
7,184
4,704
0
28,233
L
Guan Yu
DSTONES
Guan Yu
2,018
186
597
2,224
10,042
9,106
0
4,382
5,484
0
5,593
W
Sun Wukong
Gingafied
Sun Wukong
11,020
2,347
0
1,097
13,321
12,106
0
6,176
7,145
0
20,432
L
Da Ji
5,696
1,464
95
2,090
13,228
6,733
0
3,011
10,013
0
13,905
W
10,777
399
1,324
1,464
8,127
7,099
0
4,820
3,307
22,153
0
W
4,894
825
0
659
9,356
3,325
0
3,477
5,879
0
16,776
L
Jormungandr
Thaybaby93
Jormungandr
9,901
1,265
0
0
11,858
12,529
0
5,735
6,019
24,938
0
W
15,297
815
0
1,876
5,541
5,227
0
2,699
2,842
27,854
0
L
Kukulkan
9,685
518
0
72
8,521
3,817
0
4,904
3,509
40,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,367
Gold Earned
45,855
193
Minions Killed
172
12
Camps Cleared
5
944,333
Distance Traveled
872,421
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,377
1,038
80
8
7
176,759
0
L
Neith
9,381
938
36
4
1
165,958
0
L
Guan Yu
8,901
890
9
1
0
145,273
0
W
Sun Wukong
10,231
1,023
21
2
2
190,155
0
L
Da Ji
9,011
901
13
1
3
172,980
1
W
Cthulhu
10,298
1,030
33
3
0
206,728
0
W
Pele
9,004
900
16
2
0
166,539
0
L
Jormungandr
9,271
927
32
3
1
195,309
1
W
Tiamat
10,457
1,046
43
4
3
204,152
0
L
Kukulkan
9,291
929
82
8
0
192,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role