Player Matchup

Bellona
Bellona
Donakone
Bellona
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 24L
1,448 Elo+
Solo
Fenrir
Fenrir
LaaUccK
Fenrir
Level 28
God Stats
5W - 6L
1,548 SR
Queue Stats
75W - 87L
1,381 Elo+
Solo
Apollo
Apollo
SHJoão
Apollo
Level 6
God Stats
2W - 3L
1,483 SR
Queue Stats
3W - 3L
1,303 Elo+
Solo
Merlin
Merlin
WallurHayha
Merlin
Level 29
God Stats
11W - 6L
1,536 SR
Queue Stats
43W - 43L
1,482 Elo+
Party 2
Ares
Ares
warriorKDLA
Ares
Level 17
God Stats
1W - 0L
1,282 SR
Queue Stats
43W - 43L
1,499 Elo+
Party 2
Team Averages
Level 20
1,470 SR
1,422 Elo+

VS

Team Averages
Level 7
1,508 SR
1,307 Elo+
Jormungandr
Jormungandr
Aislinrien
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 41L
1,120 Elo+
Party 1
Medusa
Medusa
BrenoDobbin
Medusa
Level 8
God Stats
7W - 16L
1,538 SR
Queue Stats
247W - 259L
1,120 Elo+
Party 1
Bellona
Bellona
Mosar
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,186 Elo+
Party 1
Thor
Thor
Ribas666iniv
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
mightyred12
Janus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Donakone
Bellona
13
3 / 2 / 4
7,546
629
6,395
8,715
7,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
LaaUccK
Fenrir
10
7 / 0 / 1
6,920
577
3,707
6,804
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
SHJoão
Apollo
11
1 / 0 / 5
6,478
540
3,857
4,168
1,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
12
4 / 0 / 0
6,672
556
2,834
4,482
1,443
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
2 / 2 / 2
5,767
481
3,481
9,697
4,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aislinrien
Jormungandr
8
1 / 5 / 0
5,425
452
2,284
8,674
3,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
8
1 / 2 / 1
5,035
420
4,276
4,367
1,438
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
Mosar
Bellona
10
1 / 5 / 1
5,865
489
5,484
8,698
6,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
1 / 5 / 1
5,340
445
1,214
7,542
1,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 1 / 0
6,561
547
3,877
4,638
1,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
17
Kills
4
4
Deaths
18
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Aislinrien
Jormungandr
1
5
0
0.2
L
Medusa
1
2
1
0.75
W
Bellona
Donakone
Bellona
3
2
4
2.5
W
Fenrir
LaaUccK
Fenrir
7
0
1
7.5
L
Bellona
Mosar
Bellona
1
5
1
0.3
L
1
5
1
0.3
W
Apollo
SHJoão
Apollo
1
0
5
3.5
W
Merlin
4
0
0
4
L
0
1
0
0
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,274
Damage
17,135
33,866
Taken
33,919
17,124
Mitigated
15,302
7,834
Healing
4,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Aislinrien
Jormungandr
2,284
1,416
0
698
8,674
3,815
66
3,031
5,643
20,993
0
L
Medusa
4,276
1,892
99
1,149
4,367
1,438
856
1,675
2,692
0
17,088
W
Bellona
Donakone
Bellona
6,395
1,701
0
1,006
8,715
7,682
500
0
8,340
7,033
34,274
W
Fenrir
LaaUccK
Fenrir
3,707
495
0
2,620
6,804
2,224
0
650
6,128
0
32,111
L
Bellona
Mosar
Bellona
5,484
1,473
0
535
8,698
6,655
450
680
7,593
395
26,317
L
1,214
324
0
1,224
7,542
1,957
0
422
7,070
0
19,707
W
Apollo
SHJoão
Apollo
3,857
2,087
0
2,506
4,168
1,424
234
1,289
2,851
0
33,628
W
Merlin
2,834
193
0
1,174
4,482
1,443
0
2,319
1,981
33,663
0
L
3,877
211
0
637
4,638
1,437
0
1,433
3,205
42,950
0
W
3,481
617
0
528
9,697
4,351
0
1,641
8,030
14,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,383
Gold Earned
28,226
305
Minions Killed
247
0
Camps Cleared
0
1,158,578
Distance Traveled
1,115,847
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,425
452
29
2
0
188,536
0
L
Medusa
5,035
420
32
3
0
204,015
0
W
Bellona
7,546
629
98
8
0
223,982
0
W
Fenrir
6,920
577
58
5
0
251,311
0
L
Bellona
5,865
489
51
4
0
238,759
1
L
Thor
5,340
445
48
4
0
241,363
0
W
Apollo
6,478
540
62
5
0
201,247
0
W
Merlin
6,672
556
66
6
0
235,592
1
L
Janus
6,561
547
87
7
0
243,174
2
W
Ares
5,767
481
21
2
0
246,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role