Player Matchup

Kali
Kali
DiamondExtract
Kali
Level 66
God Stats
7W - 5L
1,476 SR
Queue Stats
609W - 568L
1,461 Elo+
Party 1
Artio
Artio
Hunterstride
Artio
Level 65
God Stats
4W - 3L
1,430 SR
Queue Stats
535W - 470L
1,446 Elo+
Party 1
Chang'e
Chang'e
IKICKUBUTT
Chang'e
Level 25
God Stats
8W - 5L
1,341 SR
Queue Stats
96W - 68L
1,421 Elo+
Party 1
Amaterasu
Amaterasu
Ktulu6153
Amaterasu
Level 27
God Stats
9W - 8L
1,452 SR
Queue Stats
277W - 270L
1,494 Elo+
Party 1
Neith
Neith
liquid_swagg_24
Neith
Level 43
God Stats
289W - 313L
1,439 SR
Queue Stats
309W - 346L
1,387 Elo+
Solo
Team Averages
Level 45
1,427 SR
1,442 Elo+

VS

Team Averages
Level 54
1,335 SR
1,361 Elo+
Neith
Neith
AngelCreed22
Neith
Level 45
God Stats
3W - 7L
1,226 SR
Queue Stats
29W - 54L
1,302 Elo+
Solo
Heimdallr
Heimdallr
Dombri16
Heimdallr
Level 25
God Stats
9W - 13L
1,536 SR
Queue Stats
143W - 167L
1,307 Elo+
Party 2
Anubis
Anubis
Maitre_Rancourt
Anubis
Level 19
God Stats
36W - 42L
999 SR
Queue Stats
117W - 127L
1,362 Elo+
Party 2
Cerberus
Cerberus
MasterWaffles
Cerberus
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 12L
1,506 Elo+
Party 2
Ao Kuang
Ao Kuang
sniper6784_mafia
Ao Kuang
Level 81
God Stats
4W - 5L
1,414 SR
Queue Stats
43W - 62L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 6
7,258
660
6,664
8,378
2,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 1 / 4
5,732
521
3,118
7,700
3,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chang'e
IKICKUBUTT
Chang'e
12
7 / 1 / 1
6,920
629
8,145
5,231
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
Ktulu6153
Amaterasu
12
0 / 0 / 1
6,422
584
1,252
6,271
3,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 1 / 2
5,783
526
5,203
5,754
1,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,150
468
4,534
6,620
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Dombri16
Heimdallr
11
0 / 1 / 0
5,866
533
3,794
2,454
916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 6 / 0
5,232
476
2,774
8,968
3,631
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
MasterWaffles
Cerberus
9
1 / 1 / 2
5,797
527
5,174
9,587
4,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 4 / 1
5,770
525
3,921
8,214
4,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
14
Kills
4
4
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
4
1
6
7
L
Heimdallr
Dombri16
Heimdallr
0
1
0
0
W
0
1
4
2
W
Chang'e
IKICKUBUTT
Chang'e
7
1
1
7.5
W
Amaterasu
Ktulu6153
Amaterasu
0
0
1
0.5
L
0
6
0
0
L
Cerberus
MasterWaffles
Cerberus
1
1
2
2
W
3
1
2
4
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,382
Damage
20,197
33,334
Taken
35,843
12,677
Mitigated
15,242
12,857
Healing
11,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,534
1,896
0
3,657
6,620
1,725
0
1,012
5,608
0
23,024
W
6,664
3,897
0
2,890
8,378
2,716
0
2,821
5,557
0
39,716
L
Heimdallr
Dombri16
Heimdallr
3,794
2,693
0
0
2,454
916
287
0
2,454
0
31,141
W
3,118
588
448
2,518
7,700
3,223
0
2,711
4,989
16,244
0
W
Chang'e
IKICKUBUTT
Chang'e
8,145
780
331
2,140
5,231
1,583
226
3,469
1,762
31,049
0
W
Amaterasu
Ktulu6153
Amaterasu
1,252
411
0
3,320
6,271
3,743
1,068
0
6,271
0
35,082
L
2,774
208
0
2,538
8,968
3,631
464
6,403
2,053
27,314
0
L
Cerberus
MasterWaffles
Cerberus
5,174
458
0
3,631
9,587
4,552
0
1,991
7,481
21,144
0
W
5,203
2,783
202
1,008
5,754
1,412
0
2,668
3,086
0
27,274
L
3,921
1,317
0
2,026
8,214
4,418
0
1,182
6,984
21,151
6,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,115
Gold Earned
27,815
282
Minions Killed
227
0
Camps Cleared
0
1,099,838
Distance Traveled
941,292
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,150
468
46
4
0
176,231
4
W
Kali
7,258
660
79
7
0
229,135
3
L
Heimdallr
5,866
533
54
5
0
188,799
0
W
Artio
5,732
521
27
2
0
209,624
1
W
Chang'e
6,920
629
56
5
0
203,404
1
W
Amaterasu
6,422
584
72
7
0
274,252
1
L
Anubis
5,232
476
45
4
0
188,161
0
L
Cerberus
5,797
527
35
3
0
193,136
0
W
Neith
5,783
526
48
4
0
183,423
1
L
Ao Kuang
5,770
525
47
4
0
194,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role