Player Matchup

Skadi
Skadi
FatAtlas
Skadi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
MacAttack5017
Xing Tian
Level 8
God Stats
6W - 3L
1,500 SR
Queue Stats
51W - 51L
1,193 Elo+
Party 1
Hades
Hades
Vrett077
Hades
Level 61
God Stats
21W - 10L
1,500 SR
Queue Stats
235W - 218L
1,193 Elo+
Party 1
Team Averages
Level 64
1,500 SR
1,295 Elo+

VS

Team Averages
Level 49
1,515 SR
1,338 Elo+
Tiamat
Tiamat
MicMondo
Tiamat
Level 101
God Stats
1W - 6L
1,221 SR
Queue Stats
18W - 22L
1,434 Elo+
Solo
Pele
Pele
OL_killchris_TTV
Pele
Level 20
God Stats
1W - 0L
1,824 SR
Queue Stats
55W - 72L
1,313 Elo+
Party 2
Da Ji
Da Ji
ghoststike_ttv
Da Ji
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 86L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
FatAtlas
Skadi
8
2 / 0 / 1
6,469
647
2,304
1,466
448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
MacAttack5017
Xing Tian
9
0 / 2 / 4
6,790
679
1,676
7,646
5,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
Vrett077
Hades
10
2 / 2 / 2
7,119
712
6,259
6,474
3,247
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MicMondo
Tiamat
13
4 / 0 / 0
6,775
678
5,714
7,727
4,964
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

4
0 / 1 / 1
5,404
540
349
2,572
775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 3 / 1
5,408
541
542
2,767
896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
4
Kills
4
4
Deaths
4
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Skadi
FatAtlas
Skadi
2
0
1
2.5
L
Xing Tian
MacAttack5017
Xing Tian
0
2
4
1
W
Tiamat
MicMondo
Tiamat
4
0
0
4
W
0
1
1
0.5
L
Hades
Vrett077
Hades
2
2
2
1.5
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,239
Damage
6,605
15,586
Taken
13,066
8,789
Mitigated
6,635
4,523
Healing
1,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
FatAtlas
Skadi
2,304
1,000
0
809
1,466
448
23
752
714
0
14,961
L
Xing Tian
MacAttack5017
Xing Tian
1,676
254
0
946
7,646
5,094
0
2,197
5,449
11,482
0
W
Tiamat
MicMondo
Tiamat
5,714
965
111
1,772
7,727
4,964
0
4,658
3,069
25,993
0
W
349
123
0
17
2,572
775
0
1,601
971
0
1,793
L
Hades
Vrett077
Hades
6,259
266
77
2,691
6,474
3,247
1,487
2,825
3,649
31,284
0
W
542
39
0
0
2,767
896
0
1,692
1,075
0
1,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,378
Gold Earned
17,587
97
Minions Killed
38
0
Camps Cleared
0
397,546
Distance Traveled
237,481
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,469
647
20
2
0
92,994
1
L
Xing Tian
6,790
679
17
2
0
160,833
0
W
Tiamat
6,775
678
32
3
0
166,158
1
W
Pele
5,404
540
3
0
0
38,854
0
L
Hades
7,119
712
60
6
0
143,719
0
W
Da Ji
5,408
541
3
0
0
32,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role