Player Matchup

Cerberus
Cerberus
Camshaft134
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,272 Elo+
Party 2
Hera
Hera
Kitsuneirou
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 48L
1,413 Elo+
Party 2
Merlin
Merlin
Marik1
Merlin
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 29L
1,512 Elo+
Solo
Loki
Loki
djmowcow
Loki
Level 8
God Stats
15W - 15L
1,335 SR
Queue Stats
69W - 67L
1,355 Elo+
Party 1
Medusa
Medusa
poosano
Medusa
Level 9
God Stats
2W - 3L
1,503 SR
Queue Stats
17W - 14L
1,579 Elo+
Party 1
Team Averages
Level 15
1,468 SR
1,426 Elo+

VS

Team Averages
Level 21
1,420 SR
1,419 Elo+
Mulan
Mulan
CBTiskey
Mulan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
GayoMayoYo
Hades
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Stampt3r
Cthulhu
Level 15
God Stats
6W - 2L
1,338 SR
Queue Stats
8W - 7L
1,177 Elo+
Solo
Thanatos
Thanatos
knawmock
Thanatos
Level 18
God Stats
8W - 6L
1,234 SR
Queue Stats
51W - 34L
1,373 Elo+
Solo
Achilles
Achilles
knightdave
Achilles
Level 23
God Stats
1W - 2L
1,526 SR
Queue Stats
103W - 85L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Camshaft134
Cerberus
16
1 / 6 / 5
10,587
962
6,537
16,975
15,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 5 / 3
10,029
912
16,410
9,689
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Marik1
Merlin
16
1 / 9 / 5
9,980
907
17,859
12,761
4,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
15
0 / 4 / 3
9,339
849
3,802
11,272
3,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
poosano
Medusa
16
3 / 8 / 3
10,494
954
16,936
16,183
4,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

98

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CBTiskey
Mulan
18
4 / 2 / 24
10,757
978
10,095
13,819
12,261
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
17
8 / 3 / 16
12,084
1,099
16,544
13,792
7,417
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Stampt3r
Cthulhu
18
7 / 1 / 22
11,939
1,085
11,806
18,581
16,692
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
knawmock
Thanatos
18
8 / 1 / 18
12,192
1,108
14,915
7,455
2,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
knightdave
Achilles
17
5 / 0 / 20
11,127
1,012
8,489
15,059
17,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
132
7
Kills
32
32
Deaths
7
19
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Mulan
CBTiskey
Mulan
4
2
24
8
L
Cerberus
Camshaft134
Cerberus
1
6
5
0.58
W
Hades
8
3
16
5.33
L
2
5
3
0.7
L
Merlin
Marik1
Merlin
1
9
5
0.39
W
Cthulhu
Stampt3r
Cthulhu
7
1
22
18
L
Loki
0
4
3
0.38
W
Thanatos
knawmock
Thanatos
8
1
18
17
W
Achilles
knightdave
Achilles
5
0
20
15
L
Medusa
poosano
Medusa
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,544
Damage
61,849
66,880
Taken
68,706
32,487
Mitigated
57,259
6,563
Healing
22,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
CBTiskey
Mulan
10,095
1,999
0
1,794
13,819
12,261
0
8,499
5,320
3,107
14,905
L
Cerberus
Camshaft134
Cerberus
6,537
298
0
4,465
16,975
15,703
0
6,708
10,215
19,350
0
W
Hades
16,544
1,714
1,945
4,275
13,792
7,417
0
8,789
5,003
36,398
0
L
16,410
3,182
0
0
9,689
3,322
0
4,412
5,252
31,253
0
L
Merlin
Marik1
Merlin
17,859
885
0
277
12,761
4,639
0
5,855
6,781
30,568
0
W
Cthulhu
Stampt3r
Cthulhu
11,806
830
855
5,348
18,581
16,692
0
10,280
8,301
35,176
0
L
Loki
3,802
275
0
0
11,272
3,933
0
3,845
7,377
0
20,722
W
Thanatos
knawmock
Thanatos
14,915
4,245
0
6,144
7,455
2,890
0
5,099
2,356
0
27,204
W
Achilles
knightdave
Achilles
8,489
3,120
890
1,436
15,059
17,999
0
8,139
6,920
0
29,795
L
Medusa
poosano
Medusa
16,936
6,553
0
1,821
16,183
4,890
0
7,917
8,014
0
46,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,429
Gold Earned
58,099
202
Minions Killed
186
8
Camps Cleared
7
1,000,876
Distance Traveled
1,041,831
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,757
978
20
2
2
178,101
0
L
Cerberus
10,587
962
48
4
0
185,644
0
W
Hades
12,084
1,099
51
5
1
180,433
1
L
Hera
10,029
912
35
3
1
213,307
0
L
Merlin
9,980
907
23
2
0
190,628
0
W
Cthulhu
11,939
1,085
53
5
0
218,088
0
L
Loki
9,339
849
29
3
5
222,851
0
W
Thanatos
12,192
1,108
27
2
4
224,012
0
W
Achilles
11,127
1,012
35
3
0
241,197
1
L
Medusa
10,494
954
67
6
2
188,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role