Player Matchup

Heimdallr
Heimdallr
Brayan2VL
Heimdallr
Level 58
God Stats
1W - 0L
1,538 SR
Queue Stats
3W - 8L
1,560 Elo+
Party 1
Janus
Janus
Carloshf1605
Janus
Level 143
God Stats
12W - 9L
1,669 SR
Queue Stats
50W - 51L
1,630 Elo+
Party 1
Tiamat
Tiamat
Kaldr24
Tiamat
Level 119
God Stats
1W - 3L
1,213 SR
Queue Stats
8W - 10L
1,505 Elo+
Party 1
Nike
Nike
brayanvelo
Nike
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 12L
1,655 Elo+
Party 1
Ganesha
Ganesha
poderosoVerdugo
Ganesha
Level 126
God Stats
2W - 0L
1,936 SR
Queue Stats
44W - 45L
1,644 Elo+
Party 1
Team Averages
Level 115
1,571 SR
1,599 Elo+

VS

Team Averages
Level 128
1,582 SR
1,580 Elo+
Geb
Geb
DudeSamx
Geb
Level 117
God Stats
3W - 1L
1,500 SR
Queue Stats
376W - 294L
1,633 Elo+
Solo
Odin
Odin
SPΣCTER
Odin
Level 124
God Stats
2W - 3L
1,852 SR
Queue Stats
157W - 131L
1,622 Elo+
Party 2
Ra
Ra
SpeedWagonFNDN
Ra
Level 149
God Stats
1W - 2L
1,308 SR
Queue Stats
201W - 178L
1,556 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
michaeljones2425
Ah Muzen Cab
Level 129
God Stats
14W - 7L
1,750 SR
Queue Stats
430W - 349L
1,591 Elo+
Party 2
Hera
Hera
monkeyoozz
Hera
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Brayan2VL
Heimdallr
5
1 / 0 / 0
3,303
661
524
1,242
318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
2 / 0 / 0
3,761
752
651
1,945
391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
Kaldr24
Tiamat
6
0 / 0 / 2
3,373
675
1,233
2,146
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
1 / 0 / 0
4,189
838
1,732
1,938
1,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 0 / 2
3,465
693
782
2,499
857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
2,823
565
260
1,926
522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odin
6
0 / 1 / 0
3,092
618
975
3,153
1,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

5
0 / 0 / 0
3,121
624
830
1,873
358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
michaeljones2425
Ah Muzen Cab
6
0 / 0 / 0
3,536
707
803
1,289
284
Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 2 / 0
3,365
673
714
2,382
754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
4
Kills
0
0
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Brayan2VL
Heimdallr
1
0
0
1
W
2
0
0
2
L
0
1
0
0
W
Tiamat
Kaldr24
Tiamat
0
0
2
1
L
Odin
0
1
0
0
L
0
0
0
0
W
1
0
0
1
L
Ah Muzen Cab
michaeljones2425
Ah Muzen Cab
0
0
0
0
L
0
2
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,922
Damage
3,582
9,770
Taken
10,623
3,493
Mitigated
3,342
3,304
Healing
2,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Brayan2VL
Heimdallr
524
506
0
137
1,242
318
0
582
660
0
8,738
W
651
37
0
632
1,945
391
16
164
1,781
12,074
0
L
260
0
0
490
1,926
522
0
411
1,515
2,549
0
W
Tiamat
Kaldr24
Tiamat
1,233
355
0
850
2,146
918
75
865
1,218
11,274
0
L
Odin
975
119
0
370
3,153
1,424
0
202
2,951
0
8,934
L
830
270
0
252
1,873
358
0
70
1,803
12,229
0
W
1,732
562
0
895
1,938
1,009
0
0
1,806
0
18,329
L
Ah Muzen Cab
michaeljones2425
Ah Muzen Cab
803
428
0
1,035
1,289
284
0
76
1,213
0
17,297
L
714
156
0
647
2,382
754
0
1,819
475
12,836
0
W
782
418
0
790
2,499
857
0
130
2,369
8,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,091
Gold Earned
15,937
138
Minions Killed
123
0
Camps Cleared
0
488,359
Distance Traveled
405,197
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
3,303
661
34
7
0
92,461
1
W
Janus
3,761
752
28
6
0
101,328
1
L
Geb
2,823
565
4
1
0
46,913
0
W
Tiamat
3,373
675
31
6
0
97,446
2
L
Odin
3,092
618
14
3
0
78,332
2
L
Ra
3,121
624
28
6
0
103,210
0
W
Nike
4,189
838
42
8
0
90,376
0
L
Ah Muzen Cab
3,536
707
40
8
0
78,959
0
L
Hera
3,365
673
37
7
0
97,783
2
W
Ganesha
3,465
693
3
1
0
106,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role