Player Matchup

Ra
Ra
DWuju
Ra
Level 117
God Stats
2W - 2L
1,619 SR
Queue Stats
227W - 145L
1,705 Elo+
Party 2
Thor
Thor
brithfry1
Thor
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
349W - 300L
1,607 Elo+
Party 2
Chaac
Chaac
kealgor
Chaac
Level 106
God Stats
10W - 13L
1,536 SR
Queue Stats
252W - 192L
1,631 Elo+
Party 2
Team Averages
Level 120
1,552 SR
1,648 Elo+

VS

Team Averages
Level 80
1,572 SR
1,524 Elo+
Vulcan
Vulcan
Farij
Vulcan
Level 82
God Stats
1W - 3L
1,717 SR
Queue Stats
12W - 19L
1,524 Elo+
Party 1
Amaterasu
Amaterasu
Flymyty
Amaterasu
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,524 Elo+
Party 1
Izanami
Izanami
Slinkysloth
Izanami
Level 59
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 19L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
6 / 3 / 12
11,263
805
11,033
10,722
3,736
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thor
14
9 / 4 / 9
11,141
796
12,899
13,742
7,238
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
kealgor
Chaac
15
10 / 3 / 9
11,307
808
10,753
16,369
14,130
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Farij
Vulcan
13
5 / 8 / 3
10,159
726
6,654
10,114
4,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Flymyty
Amaterasu
12
3 / 7 / 5
9,276
663
12,465
16,757
11,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Slinkysloth
Izanami
12
2 / 10 / 5
9,353
668
10,505
12,479
5,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
25
Kills
10
10
Deaths
25
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ra
6
3
12
4
L
Vulcan
Farij
Vulcan
5
8
3
0.81
L
Amaterasu
Flymyty
Amaterasu
3
7
5
0.79
L
Izanami
Slinkysloth
Izanami
2
10
5
0.45
W
Thor
9
4
9
3.38
W
Chaac
kealgor
Chaac
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,685
Damage
29,624
40,833
Taken
39,350
25,104
Mitigated
21,025
11,843
Healing
3,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
11,033
1,669
1,910
4,505
10,722
3,736
1,097
1,517
9,020
58,309
0
L
Vulcan
Farij
Vulcan
6,654
1,880
0
520
10,114
4,036
0
395
9,719
40,085
0
L
Amaterasu
Flymyty
Amaterasu
12,465
6,633
0
2,356
16,757
11,270
0
7,329
9,428
0
25,300
L
Izanami
Slinkysloth
Izanami
10,505
6,614
0
816
12,479
5,719
0
3,403
9,076
0
49,053
W
Thor
12,899
3,966
0
1,098
13,742
7,238
768
2,409
10,960
0
32,469
W
Chaac
kealgor
Chaac
10,753
3,838
0
4,330
16,369
14,130
1,431
2,482
13,517
0
37,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,711
Gold Earned
28,788
181
Minions Killed
165
0
Camps Cleared
0
755,192
Distance Traveled
695,415
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,263
805
110
8
0
253,553
1
L
Vulcan
10,159
726
72
5
0
223,448
2
L
Amaterasu
9,276
663
25
2
0
265,558
3
L
Izanami
9,353
668
68
5
0
206,409
0
W
Thor
11,141
796
31
2
0
238,176
0
W
Chaac
11,307
808
40
3
0
263,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role